Player Matchup

Tyr
Tyr
Anubisbebeamin
Tyr
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 34L
1,556 Elo+
Party 1
Freya
Freya
OK DJ97
Freya
Level 186
God Stats
0W - 1L
1,290 SR
Queue Stats
40W - 45L
1,501 Elo+
Party 1
Mercury
Mercury
UndeadxTerror
Mercury
Level 161
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 31L
1,541 Elo+
Party 1
Erlang Shen
Erlang Shen
Yenooc
Erlang Shen
Level 172
God Stats
2W - 2L
1,621 SR
Queue Stats
148W - 126L
1,574 Elo+
Solo
Kukulkan
Kukulkan
kamikaze860
Kukulkan
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 24L
1,582 Elo+
Party 1
Team Averages
Level 140
1,482 SR
1,551 Elo+

VS

Team Averages
Level 208
1,566 SR
1,527 Elo+
Hou Yi
Hou Yi
FullTimeFailure
Hou Yi
Level 215
God Stats
2W - 5L
1,414 SR
Queue Stats
289W - 266L
1,502 Elo+
Party 2
Ares
Ares
LazyBacks
Ares
Level 192
God Stats
18W - 11L
1,651 SR
Queue Stats
350W - 328L
1,484 Elo+
Party 2
Jormungandr
Jormungandr
NeonVoltage
Jormungandr
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 68L
1,623 Elo+
Solo
Hercules
Hercules
PreachRu
Hercules
Level 217
God Stats
15W - 6L
1,678 SR
Queue Stats
353W - 355L
1,502 Elo+
Party 3
Fafnir
Fafnir
x2eZ MaJiiN x
Fafnir
Level 270
God Stats
7W - 8L
1,589 SR
Queue Stats
818W - 896L
1,524 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 1
7,704
453
5,728
17,248
12,142
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Freya
OK DJ97
Freya
14
1 / 2 / 0
8,200
482
3,362
11,065
4,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Mercury
13
1 / 7 / 0
7,647
450
4,624
19,177
6,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
Yenooc
Erlang Shen
17
2 / 1 / 0
10,259
603
12,363
16,340
13,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
kamikaze860
Kukulkan
13
0 / 5 / 0
8,279
487
6,636
9,982
3,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 1
10,520
619
10,284
5,949
3,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
14
2 / 2 / 12
8,850
521
10,965
16,590
17,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
NeonVoltage
Jormungandr
17
5 / 0 / 5
10,467
616
10,024
10,707
5,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
PreachRu
Hercules
16
6 / 1 / 8
9,336
549
13,499
14,595
6,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 1 / 1
9,540
561
6,367
14,452
13,373
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
48
4
Kills
21
21
Deaths
4
1
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
6
0
1
6.5
W
Ares
2
2
12
4
W
Jormungandr
NeonVoltage
Jormungandr
5
0
5
7.5
L
Freya
OK DJ97
Freya
1
2
0
0.5
W
Hercules
PreachRu
Hercules
6
1
8
10
L
Mercury
1
7
0
0.14
L
Erlang Shen
Yenooc
Erlang Shen
2
1
0
2
L
Kukulkan
kamikaze860
Kukulkan
0
5
0
0
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,713
Damage
51,139
73,812
Taken
62,293
38,862
Mitigated
46,300
28,146
Healing
25,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,728
820
2,086
5,549
17,248
12,142
0
7,949
9,299
62
31,340
W
10,284
4,544
0
3,431
5,949
3,134
2,348
692
5,257
0
102,926
W
Ares
10,965
1,315
0
3,360
16,590
17,657
161
4,475
12,023
35,110
0
W
Jormungandr
NeonVoltage
Jormungandr
10,024
2,313
0
2,466
10,707
5,441
888
4,158
6,506
98,960
2,248
L
Freya
OK DJ97
Freya
3,362
1,264
0
4,189
11,065
4,097
0
1,868
9,197
52,097
4,309
W
Hercules
PreachRu
Hercules
13,499
4,186
0
7,933
14,595
6,695
416
1,326
13,016
0
58,378
L
Mercury
4,624
1,749
0
7,638
19,177
6,162
0
5,126
14,051
0
52,994
L
Erlang Shen
Yenooc
Erlang Shen
12,363
5,167
0
7,821
16,340
13,294
0
6,663
9,677
983
79,213
L
Kukulkan
kamikaze860
Kukulkan
6,636
946
0
863
9,982
3,167
156
4,891
5,091
56,909
0
W
6,367
1,556
0
8,335
14,452
13,373
5
515
13,088
59,702
2,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,089
Gold Earned
48,713
521
Minions Killed
557
0
Camps Cleared
0
1,778,965
Distance Traveled
1,754,375
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,704
453
44
3
0
375,465
0
W
Hou Yi
10,520
619
168
10
0
314,074
5
W
Ares
8,850
521
35
2
0
353,148
5
W
Jormungandr
10,467
616
167
10
0
375,222
4
L
Freya
8,200
482
120
7
0
343,800
2
W
Hercules
9,336
549
84
5
0
393,661
1
L
Mercury
7,647
450
87
5
0
386,315
0
L
Erlang Shen
10,259
603
140
8
0
356,010
2
L
Kukulkan
8,279
487
130
8
0
317,375
0
W
Fafnir
9,540
561
103
6
0
318,270
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role