Player Matchup

Danzaburou
Danzaburou
LilShifu
Danzaburou
Level 7
God Stats
8W - 7L
1,782 SR
Queue Stats
40W - 39L
1,709 Elo+
Party 1
Nu Wa
Nu Wa
Natsu_98_PR
Nu Wa
Level 158
God Stats
8W - 4L
1,773 SR
Queue Stats
325W - 312L
1,515 Elo+
Party 3
Cerberus
Cerberus
Nexxus0612
Cerberus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,463 Elo+
Party 3
Pele
Pele
TheAce04
Pele
Level 136
God Stats
4W - 2L
1,713 SR
Queue Stats
139W - 139L
1,545 Elo+
Party 1
Ao Kuang
Ao Kuang
Umveon_15
Ao Kuang
Level 196
God Stats
3W - 4L
1,470 SR
Queue Stats
255W - 258L
1,513 Elo+
Party 3
Team Averages
Level 117
1,648 SR
1,549 Elo+

VS

Team Averages
Level 128
1,456 SR
1,415 Elo+
Cliodhna
Cliodhna
AlexDG1
Cliodhna
Level 129
God Stats
3W - 6L
1,334 SR
Queue Stats
463W - 490L
1,381 Elo+
Party 2
Zeus
Zeus
Depressiοn
Zeus
Level 157
God Stats
13W - 7L
1,668 SR
Queue Stats
248W - 243L
1,558 Elo+
Solo
Erlang Shen
Erlang Shen
ELS Lime
Erlang Shen
Level 128
God Stats
2W - 5L
1,232 SR
Queue Stats
104W - 158L
1,392 Elo+
Party 2
Medusa
Medusa
GeteREKTed
Medusa
Level 79
God Stats
4W - 1L
1,584 SR
Queue Stats
57W - 102L
1,358 Elo+
Party 2
Cthulhu
Cthulhu
IVlike6
Cthulhu
Level 146
God Stats
9W - 12L
1,460 SR
Queue Stats
544W - 572L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LilShifu
Danzaburou
7
0 / 2 / 0
4,531
453
2,310
4,179
1,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 4 / 1
5,360
536
2,702
4,817
1,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Nexxus0612
Cerberus
7
0 / 2 / 1
4,661
466
1,947
9,407
4,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Pele
10
0 / 1 / 0
5,485
549
2,193
8,270
2,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ao Kuang
Umveon_15
Ao Kuang
10
2 / 0 / 0
5,639
564
2,362
5,032
1,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AlexDG1
Cliodhna
11
1 / 0 / 2
5,535
554
3,135
6,054
1,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

12
5 / 1 / 1
7,073
707
4,457
4,480
1,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Erlang Shen
ELS Lime
Erlang Shen
10
0 / 0 / 0
5,915
592
3,947
8,050
5,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
GeteREKTed
Medusa
10
0 / 1 / 2
5,028
503
5,675
3,826
969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
IVlike6
Cthulhu
10
3 / 0 / 0
5,838
584
4,446
5,807
2,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
14
2
Kills
9
9
Deaths
2
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
AlexDG1
Cliodhna
1
0
2
2
W
5
1
1
5.5
W
Erlang Shen
ELS Lime
Erlang Shen
0
0
0
0
W
Medusa
GeteREKTed
Medusa
0
1
2
1
W
Cthulhu
IVlike6
Cthulhu
3
0
0
3
L
Danzaburou
LilShifu
Danzaburou
0
2
0
0
L
0
4
1
0.13
L
Cerberus
Nexxus0612
Cerberus
0
2
1
0.25
L
Pele
0
1
0
0
L
Ao Kuang
Umveon_15
Ao Kuang
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,514
Damage
21,660
31,705
Taken
28,217
10,919
Mitigated
12,132
8,310
Healing
13,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
AlexDG1
Cliodhna
3,135
215
0
5,099
6,054
1,782
0
364
5,637
0
42,975
W
4,457
268
0
1,769
4,480
1,130
160
2,354
1,886
50,212
1,081
W
Erlang Shen
ELS Lime
Erlang Shen
3,947
1,467
0
4,161
8,050
5,590
0
1,078
6,942
0
42,380
W
Medusa
GeteREKTed
Medusa
5,675
1,860
0
982
3,826
969
0
1,174
2,620
0
36,860
W
Cthulhu
IVlike6
Cthulhu
4,446
285
0
1,781
5,807
2,661
0
1,619
4,156
28,946
0
L
Danzaburou
LilShifu
Danzaburou
2,310
956
0
750
4,179
1,212
0
2,577
1,552
0
24,429
L
2,702
435
0
306
4,817
1,227
0
2,878
1,701
26,593
416
L
Cerberus
Nexxus0612
Cerberus
1,947
213
0
3,212
9,407
4,348
0
2,528
6,871
12,887
0
L
Pele
2,193
481
0
2,002
8,270
2,390
0
0
8,270
0
33,766
L
Ao Kuang
Umveon_15
Ao Kuang
2,362
633
0
2,040
5,032
1,742
0
584
4,408
29,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,676
Gold Earned
29,389
266
Minions Killed
389
0
Camps Cleared
0
947,145
Distance Traveled
1,053,648
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
5,535
554
68
7
0
255,166
0
W
Zeus
7,073
707
116
12
0
178,471
0
W
Erlang Shen
5,915
592
87
9
0
212,574
0
W
Medusa
5,028
503
66
7
0
195,818
0
W
Cthulhu
5,838
584
52
5
0
211,619
2
L
Danzaburou
4,531
453
48
5
0
137,283
1
L
Nu Wa
5,360
536
65
7
0
188,392
0
L
Cerberus
4,661
466
22
2
0
201,643
3
L
Pele
5,485
549
70
7
0
198,344
0
L
Ao Kuang
5,639
564
61
6
0
221,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role