Player Matchup

Cerberus
Cerberus
DarkHeartsFade
Cerberus
Level 124
God Stats
5W - 1L
1,500 SR
Queue Stats
116W - 75L
1,672 Elo+
Party 1
Kukulkan
Kukulkan
OPGMarsh
Kukulkan
Level 128
God Stats
1W - 1L
1,273 SR
Queue Stats
23W - 18L
1,554 Elo+
Party 1
Ratatoskr
Ratatoskr
funk1024
Ratatoskr
Level 165
God Stats
52W - 26L
1,510 SR
Queue Stats
441W - 266L
1,684 Elo+
Party 1
Team Averages
Level 139
1,428 SR
1,636 Elo+

VS

Team Averages
Level 121
1,690 SR
1,599 Elo+
Ares
Ares
BallsDeepOptions
Ares
Level 113
God Stats
2W - 2L
1,602 SR
Queue Stats
50W - 44L
1,521 Elo+
Solo
Bakasura
Bakasura
DamageATLAS
Bakasura
Level 142
God Stats
3W - 2L
1,684 SR
Queue Stats
181W - 191L
1,660 Elo+
Party 2
Ix Chel
Ix Chel
SuperHotK3ys
Ix Chel
Level 107
God Stats
1W - 1L
1,784 SR
Queue Stats
58W - 57L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
17
8 / 3 / 5
10,956
996
13,768
15,932
15,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kukulkan
OPGMarsh
Kukulkan
16
4 / 4 / 4
10,173
925
8,048
6,843
2,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
funk1024
Ratatoskr
16
2 / 3 / 10
10,381
944
9,327
12,095
7,541
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 2
9,107
828
5,292
11,788
13,165
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bakasura
DamageATLAS
Bakasura
13
3 / 6 / 5
8,960
815
10,637
14,322
7,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ix Chel
SuperHotK3ys
Ix Chel
16
3 / 5 / 6
10,285
935
8,857
10,670
3,629
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
23
14
Kills
10
10
Deaths
14
19
Assists
13
Player
Kills
Deaths
Assists
KDA
L
4
3
2
1.67
L
Bakasura
DamageATLAS
Bakasura
3
6
5
0.92
W
Cerberus
8
3
5
3.5
W
Kukulkan
OPGMarsh
Kukulkan
4
4
4
1.5
L
Ix Chel
SuperHotK3ys
Ix Chel
3
5
6
1.2
W
Ratatoskr
funk1024
Ratatoskr
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,143
Damage
24,786
34,870
Taken
36,780
25,739
Mitigated
24,114
9,182
Healing
10,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,292
472
0
1,561
11,788
13,165
0
5,049
5,763
13,157
0
L
Bakasura
DamageATLAS
Bakasura
10,637
6,717
0
4,438
14,322
7,320
0
7,520
5,641
0
18,482
W
Cerberus
13,768
708
0
3,817
15,932
15,816
490
7,207
7,800
31,144
1,370
W
Kukulkan
OPGMarsh
Kukulkan
8,048
462
0
246
6,843
2,382
893
2,718
3,728
44,849
0
L
Ix Chel
SuperHotK3ys
Ix Chel
8,857
414
2,214
2,446
10,670
3,629
0
5,911
4,014
35,606
0
W
Ratatoskr
funk1024
Ratatoskr
9,327
1,518
0
5,119
12,095
7,541
1,204
4,290
6,961
0
25,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,510
Gold Earned
28,352
170
Minions Killed
102
0
Camps Cleared
0
659,726
Distance Traveled
585,050
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,107
828
11
1
0
206,829
0
L
Bakasura
8,960
815
37
3
0
198,609
0
W
Cerberus
10,956
996
46
4
0
215,156
0
W
Kukulkan
10,173
925
89
8
0
212,425
0
L
Ix Chel
10,285
935
54
5
0
179,612
0
W
Ratatoskr
10,381
944
35
3
0
232,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role