Player Matchup

Charybdis
Charybdis
CorgiKingSkyler
Charybdis
Level 109
God Stats
3W - 3L
1,756 SR
Queue Stats
10W - 7L
1,766 Elo+
Party 1
Jormungandr
Jormungandr
SpudBoiiii
Jormungandr
Level 138
God Stats
0W - 1L
1,953 SR
Queue Stats
9W - 2L
1,971 Elo+
Party 1
Chaac
Chaac
Šiatam
Chaac
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 8L
1,780 Elo+
Party 1
Team Averages
Level 132
1,736 SR
1,839 Elo+

VS

Team Averages
Level 126
1,643 SR
1,584 Elo+
Xing Tian
Xing Tian
DoseMouDynami
Xing Tian
Level 122
God Stats
7W - 8L
1,414 SR
Queue Stats
214W - 232L
1,499 Elo+
Solo
Ne Zha
Ne Zha
Kill3rInstincts
Ne Zha
Level 127
God Stats
9W - 6L
1,910 SR
Queue Stats
227W - 188L
1,637 Elo+
Solo
Scylla
Scylla
Sepi Ban
Scylla
Level 129
God Stats
3W - 2L
1,606 SR
Queue Stats
111W - 95L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CorgiKingSkyler
Charybdis
14
3 / 4 / 0
8,891
808
6,127
9,354
3,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
SpudBoiiii
Jormungandr
13
0 / 3 / 2
8,095
736
6,064
10,253
6,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chaac
Šiatam
Chaac
14
0 / 2 / 2
8,223
748
6,882
12,978
10,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DoseMouDynami
Xing Tian
15
1 / 1 / 7
9,042
822
4,937
11,841
9,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
2 / 1 / 6
9,345
850
11,627
9,330
3,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Scylla
Sepi Ban
Scylla
17
6 / 1 / 3
10,351
941
11,285
3,959
1,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
3
Kills
9
9
Deaths
3
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Charybdis
CorgiKingSkyler
Charybdis
3
4
0
0.75
W
Xing Tian
DoseMouDynami
Xing Tian
1
1
7
4.5
W
2
1
6
5
W
Scylla
Sepi Ban
Scylla
6
1
3
7.5
L
Jormungandr
SpudBoiiii
Jormungandr
0
3
2
0.33
L
Chaac
Šiatam
Chaac
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,073
Damage
27,849
32,585
Taken
25,130
19,949
Mitigated
15,060
6,485
Healing
6,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
CorgiKingSkyler
Charybdis
6,127
3,064
0
1,316
9,354
3,160
174
3,616
5,282
0
25,478
W
Xing Tian
DoseMouDynami
Xing Tian
4,937
139
0
2,836
11,841
9,672
266
1,832
9,266
13,900
2,066
W
11,627
1,026
0
3,355
9,330
3,855
633
2,364
6,268
0
35,953
W
Scylla
Sepi Ban
Scylla
11,285
1,096
0
530
3,959
1,533
686
562
3,195
45,750
0
L
Jormungandr
SpudBoiiii
Jormungandr
6,064
734
0
1,733
10,253
6,490
13
4,944
4,468
18,365
363
L
Chaac
Šiatam
Chaac
6,882
657
0
3,436
12,978
10,299
0
5,111
7,180
0
38,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,209
Gold Earned
28,738
139
Minions Killed
163
0
Camps Cleared
0
624,509
Distance Traveled
670,020
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,891
808
59
5
0
183,684
0
W
Xing Tian
9,042
822
19
2
0
219,182
0
W
Ne Zha
9,345
850
61
6
0
236,892
0
W
Scylla
10,351
941
83
8
0
213,946
0
L
Jormungandr
8,095
736
35
3
0
210,175
0
L
Chaac
8,223
748
45
4
0
230,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role