Player Matchup

Apollo
Apollo
ArcaneCitadel9
Apollo
Level 67
God Stats
2W - 2L
1,604 SR
Queue Stats
14W - 14L
1,458 Elo+
Solo
Serqet
Serqet
RazorNarsian
Serqet
Level 52
God Stats
0W - 2L
1,181 SR
Queue Stats
77W - 88L
1,436 Elo+
Party 1
Gilgamesh
Gilgamesh
Rend4628
Gilgamesh
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 34L
1,438 Elo+
Solo
Fafnir
Fafnir
Vman8353
Fafnir
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 43L
1,417 Elo+
Party 1
Vulcan
Vulcan
WhifyPaprika58
Vulcan
Level 57
God Stats
12W - 8L
1,581 SR
Queue Stats
240W - 251L
1,382 Elo+
Solo
Team Averages
Level 73
1,473 SR
1,426 Elo+

VS

Team Averages
Level 100
1,579 SR
1,463 Elo+
Bellona
Bellona
 
Bellona
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
GDI Wizer
Anubis
Level 106
God Stats
51W - 26L
1,830 SR
Queue Stats
211W - 197L
1,461 Elo+
Solo
Surtr
Surtr
TMP MySt
Surtr
Level 69
God Stats
4W - 1L
1,533 SR
Queue Stats
5W - 4L
1,469 Elo+
Solo
Bakasura
Bakasura
bOmFaLkOn666
Bakasura
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 96L
1,432 Elo+
Solo
Ullr
Ullr
stevenv776
Ullr
Level 158
God Stats
3W - 2L
1,531 SR
Queue Stats
165W - 177L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
5,387
539
2,521
4,879
1,524
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Serqet
8
0 / 2 / 1
4,485
449
1,463
7,300
1,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gilgamesh
Rend4628
Gilgamesh
7
1 / 2 / 1
4,668
467
4,188
8,695
6,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
Vman8353
Fafnir
8
0 / 0 / 1
5,797
580
2,533
6,412
5,056
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 5 / 1
5,400
540
2,372
4,726
980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
1 / 1 / 2
6,130
613
3,620
7,741
3,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
GDI Wizer
Anubis
10
5 / 1 / 1
6,717
672
5,342
5,138
2,008
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Surtr
TMP MySt
Surtr
9
0 / 1 / 1
5,030
503
3,264
5,015
2,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
bOmFaLkOn666
Bakasura
12
3 / 1 / 1
6,417
642
4,097
7,567
2,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
2 / 1 / 1
6,198
620
1,245
6,521
1,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
3
Kills
11
11
Deaths
5
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
1
2
2
L
1
2
0
0.5
W
Anubis
GDI Wizer
Anubis
5
1
1
5.5
L
Serqet
0
2
1
0.25
L
Gilgamesh
Rend4628
Gilgamesh
1
2
1
0.75
W
Surtr
TMP MySt
Surtr
0
1
1
0.5
L
Fafnir
Vman8353
Fafnir
0
0
1
0.5
L
1
5
1
0.3
W
Bakasura
bOmFaLkOn666
Bakasura
3
1
1
3.5
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,077
Damage
17,568
32,012
Taken
31,982
15,495
Mitigated
12,665
8,718
Healing
11,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
3,620
1,055
0
3,838
7,741
3,495
562
305
6,958
651
30,869
L
2,521
1,294
0
1,604
4,879
1,524
0
33
4,640
0
42,487
W
Anubis
GDI Wizer
Anubis
5,342
174
0
2,096
5,138
2,008
685
1,707
2,998
42,472
1,088
L
Serqet
1,463
587
0
2,891
7,300
1,595
0
2,087
5,213
0
22,921
L
Gilgamesh
Rend4628
Gilgamesh
4,188
1,204
0
1,421
8,695
6,340
0
1,115
7,336
0
19,580
W
Surtr
TMP MySt
Surtr
3,264
1,156
0
1,302
5,015
2,429
0
1,326
3,611
225
20,845
L
Fafnir
Vman8353
Fafnir
2,533
539
0
2,732
6,412
5,056
0
565
5,684
14,087
0
L
2,372
206
0
70
4,726
980
0
1,860
2,673
21,917
0
W
Bakasura
bOmFaLkOn666
Bakasura
4,097
2,959
0
3,217
7,567
2,887
0
490
6,843
0
36,888
W
1,245
139
0
620
6,521
1,846
0
744
5,777
0
42,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,737
Gold Earned
30,492
218
Minions Killed
319
0
Camps Cleared
0
1,008,243
Distance Traveled
1,067,145
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,130
613
57
6
0
222,322
0
L
Apollo
5,387
539
80
8
0
189,943
0
W
Anubis
6,717
672
74
7
0
174,384
0
L
Serqet
4,485
449
54
5
0
224,337
0
L
Gilgamesh
4,668
467
29
3
0
207,459
0
W
Surtr
5,030
503
36
4
0
223,995
1
L
Fafnir
5,797
580
14
1
0
204,411
0
L
Vulcan
5,400
540
41
4
0
182,093
0
W
Bakasura
6,417
642
76
8
0
257,058
1
W
Ullr
6,198
620
76
8
0
189,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role