Player Matchup

Mulan
Mulan
BigDondada
Mulan
Level 68
God Stats
1W - 6L
1,264 SR
Queue Stats
19W - 36L
1,341 Elo+
Party 1
Bakasura
Bakasura
HARAMBEFATHER
Bakasura
Level 39
God Stats
1W - 2L
1,646 SR
Queue Stats
11W - 15L
1,400 Elo+
Solo
Artemis
Artemis
O1XWAVIE
Artemis
Level 104
God Stats
1W - 3L
1,383 SR
Queue Stats
15W - 20L
1,416 Elo+
Party 1
Nu Wa
Nu Wa
ZombieReek
Nu Wa
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 63L
1,372 Elo+
Party 1
Ymir
Ymir
koach80
Ymir
Level 43
God Stats
1W - 5L
1,412 SR
Queue Stats
34W - 49L
1,428 Elo+
Solo
Team Averages
Level 64
1,441 SR
1,391 Elo+

VS

Team Averages
Level 88
1,538 SR
1,455 Elo+
Poseidon
Poseidon
 
Poseidon
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
MataBurros664
Danzaburou
Level 122
God Stats
7W - 5L
1,536 SR
Queue Stats
396W - 401L
1,410 Elo+
Solo
Chaac
Chaac
ShortTop
Chaac
Level 91
God Stats
5W - 3L
1,522 SR
Queue Stats
130W - 108L
1,490 Elo+
Solo
Kali
Kali
XxSkinnyMidarixX
Kali
Level 64
God Stats
31W - 20L
1,576 SR
Queue Stats
229W - 228L
1,430 Elo+
Party 2
Xing Tian
Xing Tian
kxlled-you
Xing Tian
Level 88
God Stats
2W - 1L
1,557 SR
Queue Stats
339W - 357L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
9
1 / 3 / 0
5,330
533
4,616
8,649
3,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bakasura
HARAMBEFATHER
Bakasura
9
0 / 6 / 4
5,231
523
2,104
9,991
3,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Artemis
O1XWAVIE
Artemis
9
0 / 3 / 2
5,134
513
6,869
7,222
1,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Nu Wa
8
2 / 6 / 0
5,268
527
4,767
6,919
1,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ymir
koach80
Ymir
11
5 / 1 / 0
6,207
621
3,696
5,525
2,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
7 / 3 / 4
7,094
709
7,366
5,666
1,428
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
MataBurros664
Danzaburou
11
1 / 2 / 4
6,016
602
3,743
7,119
1,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
ShortTop
Chaac
12
3 / 2 / 2
6,621
662
6,051
7,886
8,084
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

12
5 / 3 / 5
6,731
673
4,499
8,315
2,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Xing Tian
kxlled-you
Xing Tian
10
3 / 0 / 3
5,945
595
4,154
9,765
6,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
8
Kills
19
19
Deaths
10
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
7
3
4
3
L
Mulan
1
3
0
0.33
L
Bakasura
HARAMBEFATHER
Bakasura
0
6
4
0.33
W
Danzaburou
MataBurros664
Danzaburou
1
2
4
1.5
L
Artemis
O1XWAVIE
Artemis
0
3
2
0.33
W
Chaac
ShortTop
Chaac
3
2
2
2
W
5
3
5
2.5
L
Nu Wa
2
6
0
0.33
L
Ymir
koach80
Ymir
5
1
0
5
W
Xing Tian
kxlled-you
Xing Tian
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,052
Damage
25,813
38,306
Taken
38,751
12,885
Mitigated
21,019
5,920
Healing
14,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
7,366
1,652
0
1,689
5,666
1,428
389
1,927
3,508
50,320
518
L
Mulan
4,616
1,243
0
1,359
8,649
3,494
0
1,072
7,577
0
23,036
L
Bakasura
HARAMBEFATHER
Bakasura
2,104
1,459
0
1,754
9,991
3,168
0
2,921
7,070
0
21,743
W
Danzaburou
MataBurros664
Danzaburou
3,743
1,309
0
3,787
7,119
1,989
0
1,845
5,153
0
37,858
L
Artemis
O1XWAVIE
Artemis
6,869
2,123
0
1,235
7,222
1,910
0
2,771
4,451
0
30,812
W
Chaac
ShortTop
Chaac
6,051
1,143
0
3,652
7,886
8,084
0
632
7,117
980
38,706
W
4,499
2,612
0
4,576
8,315
2,712
116
897
7,189
0
43,152
L
Nu Wa
4,767
2,570
0
365
6,919
1,417
0
3,051
3,868
18,036
765
L
Ymir
koach80
Ymir
3,696
766
0
1,207
5,525
2,896
0
1,933
3,592
27,915
0
W
Xing Tian
kxlled-you
Xing Tian
4,154
597
0
781
9,765
6,806
0
2,088
7,294
21,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,170
Gold Earned
32,407
235
Minions Killed
300
0
Camps Cleared
0
971,833
Distance Traveled
1,115,952
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,094
709
84
8
0
228,449
0
L
Mulan
5,330
533
42
4
0
176,712
0
L
Bakasura
5,231
523
49
5
0
215,581
0
W
Danzaburou
6,016
602
55
6
0
189,849
0
L
Artemis
5,134
513
58
6
0
197,056
1
W
Chaac
6,621
662
64
6
0
218,586
2
W
Kali
6,731
673
68
7
0
260,879
0
L
Nu Wa
5,268
527
32
3
0
184,480
0
L
Ymir
6,207
621
54
5
0
198,004
3
W
Xing Tian
5,945
595
29
3
0
218,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role