Player Matchup

Izanami
Izanami
AbleSee_
Izanami
Level 35
God Stats
12W - 11L
1,464 SR
Queue Stats
58W - 69L
1,487 Elo+
Solo
Danzaburou
Danzaburou
LeJeuneQC192252
Danzaburou
Level 14
God Stats
1W - 2L
1,487 SR
Queue Stats
1W - 4L
1,414 Elo+
Party 1
Hun Batz
Hun Batz
Oliviercrapule
Hun Batz
Level 36
God Stats
1W - 5L
1,424 SR
Queue Stats
4W - 12L
1,310 Elo+
Party 1
Maui
Maui
Tilb23
Maui
Level 29
God Stats
1W - 4L
1,402 SR
Queue Stats
2W - 6L
1,360 Elo+
Party 1
Kukulkan
Kukulkan
Viiagracieux
Kukulkan
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,643 Elo+
Party 1
Team Averages
Level 29
1,455 SR
1,443 Elo+

VS

Team Averages
Level 38
1,309 SR
1,366 Elo+
Scylla
Scylla
BabyLionTurtle
Scylla
Level 37
God Stats
1W - 4L
1,193 SR
Queue Stats
14W - 21L
1,384 Elo+
Solo
Nut
Nut
ECUTOP
Nut
Level 39
God Stats
3W - 5L
1,123 SR
Queue Stats
16W - 24L
1,353 Elo+
Solo
Nike
Nike
Frostbite6871
Nike
Level 45
God Stats
2W - 2L
1,732 SR
Queue Stats
71W - 99L
1,380 Elo+
Solo
Thanatos
Thanatos
JoHnYrEo102
Thanatos
Level 39
God Stats
3W - 5L
1,115 SR
Queue Stats
20W - 31L
1,352 Elo+
Party 2
Chaac
Chaac
Valdris16
Chaac
Level 29
God Stats
6W - 11L
1,382 SR
Queue Stats
19W - 28L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AbleSee_
Izanami
10
0 / 1 / 0
5,904
454
1,571
5,879
1,583
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
LeJeuneQC192252
Danzaburou
10
1 / 2 / 0
5,765
443
4,171
6,034
1,856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
11
2 / 6 / 1
6,344
488
5,132
11,573
4,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Maui
Tilb23
Maui
10
1 / 3 / 1
5,962
459
2,718
11,168
7,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
Viiagracieux
Kukulkan
13
1 / 3 / 1
7,275
560
5,459
5,470
1,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 5
7,229
556
4,428
5,711
1,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nut
ECUTOP
Nut
13
2 / 0 / 4
7,875
606
9,726
7,714
2,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
3 / 0 / 5
7,614
586
2,253
6,231
3,990
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
JoHnYrEo102
Thanatos
13
9 / 2 / 2
7,771
598
9,582
10,503
2,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Chaac
Valdris16
Chaac
13
0 / 1 / 2
7,641
588
2,785
6,319
3,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
5
Kills
15
15
Deaths
5
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Izanami
AbleSee_
Izanami
0
1
0
0
W
1
2
5
1.75
W
Nut
ECUTOP
Nut
2
0
4
4
W
3
0
5
5.5
W
Thanatos
JoHnYrEo102
Thanatos
9
2
2
5
L
Danzaburou
LeJeuneQC192252
Danzaburou
1
2
0
0.5
L
Hun Batz
2
6
1
0.42
L
Maui
Tilb23
Maui
1
3
1
0.5
W
Chaac
Valdris16
Chaac
0
1
2
1
L
Kukulkan
Viiagracieux
Kukulkan
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,051
Damage
28,774
40,124
Taken
36,478
17,028
Mitigated
14,320
4,555
Healing
18,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AbleSee_
Izanami
1,571
940
0
831
5,879
1,583
0
390
5,246
0
35,515
W
4,428
434
0
530
5,711
1,690
594
3,282
2,429
35,678
841
W
Nut
ECUTOP
Nut
9,726
5,861
0
4,869
7,714
2,513
0
2,101
5,613
0
52,862
W
2,253
315
0
1,531
6,231
3,990
259
249
5,982
234
32,667
W
Thanatos
JoHnYrEo102
Thanatos
9,582
3,454
0
9,236
10,503
2,999
0
705
9,798
0
45,018
L
Danzaburou
LeJeuneQC192252
Danzaburou
4,171
1,651
0
1,037
6,034
1,856
0
599
5,435
0
28,463
L
Hun Batz
5,132
2,240
0
123
11,573
4,130
0
215
11,358
0
41,648
L
Maui
Tilb23
Maui
2,718
938
0
1,794
11,168
7,582
0
1,173
9,995
16,571
0
W
Chaac
Valdris16
Chaac
2,785
246
0
2,457
6,319
3,128
477
1,840
4,479
0
48,458
L
Kukulkan
Viiagracieux
Kukulkan
5,459
647
0
770
5,470
1,877
0
1,897
3,530
52,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,250
Gold Earned
38,130
339
Minions Killed
396
0
Camps Cleared
0
1,199,531
Distance Traveled
1,218,977
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,904
454
72
6
0
174,610
0
W
Scylla
7,229
556
82
6
0
242,986
4
W
Nut
7,875
606
93
7
0
222,925
2
W
Nike
7,614
586
57
4
0
248,681
0
W
Thanatos
7,771
598
62
5
0
259,918
0
L
Danzaburou
5,765
443
46
4
0
233,322
0
L
Hun Batz
6,344
488
90
7
0
282,235
0
L
Maui
5,962
459
34
3
0
252,208
0
W
Chaac
7,641
588
102
8
0
244,467
0
L
Kukulkan
7,275
560
97
7
0
257,156
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role