Player Matchup

Cerberus
Cerberus
DrakeHater33
Cerberus
Level 47
God Stats
11W - 9L
1,580 SR
Queue Stats
124W - 116L
1,503 Elo+
Party 1
Discordia
Discordia
FriedXx
Discordia
Level 105
God Stats
2W - 1L
1,513 SR
Queue Stats
42W - 32L
1,560 Elo+
Party 1
Horus
Horus
HorseSeaman69
Horus
Level 107
God Stats
6W - 7L
1,651 SR
Queue Stats
176W - 163L
1,510 Elo+
Party 1
Set
Set
Nansle
Set
Level 109
God Stats
8W - 6L
1,732 SR
Queue Stats
96W - 97L
1,510 Elo+
Party 1
Medusa
Medusa
PCjustice98
Medusa
Level 129
God Stats
2W - 2L
1,668 SR
Queue Stats
118W - 129L
1,497 Elo+
Party 1
Team Averages
Level 99
1,629 SR
1,516 Elo+

VS

Team Averages
Level 132
1,384 SR
1,567 Elo+
Hun Batz
Hun Batz
Qc Deral
Hun Batz
Level 128
God Stats
1W - 5L
1,479 SR
Queue Stats
156W - 140L
1,576 Elo+
Solo
Ah Puch
Ah Puch
Trifelthan
Ah Puch
Level 46
God Stats
1W - 6L
1,110 SR
Queue Stats
277W - 296L
1,538 Elo+
Solo
Chiron
Chiron
hungriestESKIMO
Chiron
Level 128
God Stats
1W - 2L
1,580 SR
Queue Stats
92W - 78L
1,553 Elo+
Solo
King Arthur
King Arthur
iShaoxz
King Arthur
Level 199
God Stats
0W - 3L
1,225 SR
Queue Stats
147W - 161L
1,505 Elo+
Solo
Cabrakan
Cabrakan
percfever
Cabrakan
Level 159
God Stats
13W - 19L
1,526 SR
Queue Stats
774W - 724L
1,664 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DrakeHater33
Cerberus
13
2 / 4 / 11
8,564
535
5,732
16,052
11,689
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
FriedXx
Discordia
16
7 / 0 / 6
9,821
614
11,553
8,459
2,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 3 / 3
8,585
537
3,959
11,856
8,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Set
Nansle
Set
17
10 / 1 / 5
9,955
622
11,624
12,244
6,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Medusa
16
0 / 0 / 6
8,908
557
6,730
10,169
3,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Qc Deral
Hun Batz
16
4 / 4 / 1
8,753
547
6,016
12,426
5,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ah Puch
Trifelthan
Ah Puch
13
2 / 6 / 2
7,842
490
11,265
10,124
2,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
0 / 3 / 3
8,933
558
7,321
9,511
3,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

King Arthur
iShaoxz
King Arthur
15
1 / 1 / 3
9,319
582
7,632
13,077
9,438
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Cabrakan
percfever
Cabrakan
10
1 / 6 / 3
7,362
460
4,029
16,273
17,091
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
20
20
Kills
8
8
Deaths
20
31
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cerberus
DrakeHater33
Cerberus
2
4
11
1.88
W
Discordia
FriedXx
Discordia
7
0
6
10
W
1
3
3
0.83
W
Set
Nansle
Set
10
1
5
12.5
W
Medusa
0
0
6
3
L
Hun Batz
Qc Deral
Hun Batz
4
4
1
1.13
L
Ah Puch
Trifelthan
Ah Puch
2
6
2
0.5
L
0
3
3
0.5
L
King Arthur
iShaoxz
King Arthur
1
1
3
2.5
L
Cabrakan
percfever
Cabrakan
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,598
Damage
36,263
58,780
Taken
61,411
33,052
Mitigated
37,240
13,739
Healing
9,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
DrakeHater33
Cerberus
5,732
369
0
5,492
16,052
11,689
0
6,964
8,690
25,300
1,098
W
Discordia
FriedXx
Discordia
11,553
1,382
0
734
8,459
2,816
342
5,425
2,546
66,265
441
W
3,959
1,924
294
2,562
11,856
8,430
0
256
11,598
0
58,239
W
Set
Nansle
Set
11,624
4,742
0
1,611
12,244
6,324
0
1,444
10,717
0
87,911
W
Medusa
6,730
2,403
0
3,046
10,169
3,793
0
953
9,216
0
78,250
L
Hun Batz
Qc Deral
Hun Batz
6,016
1,649
0
1,100
12,426
5,131
0
3,339
8,756
0
86,625
L
Ah Puch
Trifelthan
Ah Puch
11,265
208
0
1,199
10,124
2,435
80
6,024
3,692
53,676
0
L
7,321
1,615
340
2,543
9,511
3,145
0
718
8,793
0
77,113
L
King Arthur
iShaoxz
King Arthur
7,632
1,114
0
3,073
13,077
9,438
0
1,867
10,839
307
67,670
L
Cabrakan
percfever
Cabrakan
4,029
765
0
1,588
16,273
17,091
0
4,985
11,097
17,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,833
Gold Earned
42,209
516
Minions Killed
512
0
Camps Cleared
0
1,686,808
Distance Traveled
1,603,724
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,564
535
32
2
0
334,340
0
W
Discordia
9,821
614
121
8
0
336,088
0
W
Horus
8,585
537
106
7
0
280,585
0
W
Set
9,955
622
124
8
0
381,262
0
W
Medusa
8,908
557
133
8
0
354,533
4
L
Hun Batz
8,753
547
121
8
0
362,674
2
L
Ah Puch
7,842
490
100
6
0
312,151
0
L
Chiron
8,933
558
145
9
0
308,921
8
L
King Arthur
9,319
582
124
8
0
288,297
3
L
Cabrakan
7,362
460
22
1
0
331,681
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role