Player Matchup

Skadi
Skadi
BerserkerGuts21
Skadi
Level 108
God Stats
25W - 17L
1,558 SR
Queue Stats
135W - 130L
1,440 Elo+
Solo
Agni
Agni
BriniestSnail23
Agni
Level 32
God Stats
4W - 4L
1,472 SR
Queue Stats
44W - 42L
1,493 Elo+
Party 2
Mulan
Mulan
Notorious3Joker
Mulan
Level 105
God Stats
4W - 1L
1,810 SR
Queue Stats
96W - 78L
1,532 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ReverseVyhbs
Cu Chulainn
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 130L
1,306 Elo+
Solo
Kuzenbo
Kuzenbo
SlinkyUndew
Kuzenbo
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 80L
1,520 Elo+
Party 2
Team Averages
Level 76
1,568 SR
1,458 Elo+

VS

Team Averages
Level 80
1,458 SR
1,484 Elo+
Maui
Maui
AxelVortex
Maui
Level 123
God Stats
6W - 6L
1,517 SR
Queue Stats
179W - 174L
1,488 Elo+
Party 1
Baron Samedi
Baron Samedi
ESKIDUCHI
Baron Samedi
Level 29
God Stats
6W - 13L
1,420 SR
Queue Stats
100W - 127L
1,438 Elo+
Party 1
Rama
Rama
GiovaniCrack582
Rama
Level 56
God Stats
8W - 8L
1,530 SR
Queue Stats
255W - 250L
1,510 Elo+
Party 1
Vamana
Vamana
itzzGabiMann
Vamana
Level 106
God Stats
1W - 3L
1,471 SR
Queue Stats
44W - 53L
1,481 Elo+
Solo
Thor
Thor
pcdeloney
Thor
Level 84
God Stats
3W - 6L
1,352 SR
Queue Stats
127W - 104L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 3
7,108
646
8,161
4,215
1,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
1 / 2 / 5
6,240
567
7,016
5,696
1,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 1 / 0
7,991
726
7,100
10,494
7,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cu Chulainn
ReverseVyhbs
Cu Chulainn
11
5 / 1 / 0
6,169
561
5,090
8,096
4,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Kuzenbo
SlinkyUndew
Kuzenbo
9
3 / 1 / 2
6,174
561
3,508
6,308
5,349
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 2
5,242
477
3,128
12,054
7,113
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
ESKIDUCHI
Baron Samedi
10
3 / 5 / 0
6,055
550
3,692
7,940
2,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 3 / 1
5,802
527
4,560
8,644
2,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Vamana
11
1 / 2 / 0
5,838
531
5,566
9,373
8,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Thor
11
0 / 2 / 2
5,824
529
3,219
9,689
3,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
15
Kills
5
5
Deaths
15
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
3
0
3
4.5
W
1
2
5
1.75
L
Baron Samedi
ESKIDUCHI
Baron Samedi
3
5
0
0.6
L
1
3
1
0.5
W
3
1
0
3
W
Cu Chulainn
ReverseVyhbs
Cu Chulainn
5
1
0
5
W
Kuzenbo
SlinkyUndew
Kuzenbo
3
1
2
4
L
Vamana
1
2
0
0.5
L
Thor
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,875
Damage
20,165
34,809
Taken
47,700
19,327
Mitigated
24,579
9,220
Healing
14,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,128
586
0
3,318
12,054
7,113
0
3,075
8,765
17,814
0
W
8,161
2,948
0
903
4,215
1,277
556
395
3,820
0
61,485
W
7,016
526
0
750
5,696
1,566
0
2,631
3,065
33,311
1,605
L
Baron Samedi
ESKIDUCHI
Baron Samedi
3,692
243
239
985
7,940
2,966
84
4,146
3,264
33,414
1,610
L
4,560
4,088
0
2,302
8,644
2,655
0
1,856
6,752
0
33,823
W
7,100
1,172
0
5,348
10,494
7,067
0
0
9,895
0
63,607
W
Cu Chulainn
ReverseVyhbs
Cu Chulainn
5,090
1,177
0
1,140
8,096
4,068
0
2,447
5,571
0
29,946
W
Kuzenbo
SlinkyUndew
Kuzenbo
3,508
1,517
0
1,079
6,308
5,349
272
1,223
5,085
11,018
0
L
Vamana
5,566
2,302
0
2,254
9,373
8,570
0
0
8,873
0
44,703
L
Thor
3,219
913
0
5,049
9,689
3,275
0
405
9,216
0
45,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,682
Gold Earned
28,761
358
Minions Killed
324
0
Camps Cleared
0
1,150,460
Distance Traveled
1,110,414
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
5,242
477
7
1
0
244,067
0
W
Skadi
7,108
646
97
9
0
210,403
3
W
Agni
6,240
567
79
7
0
216,029
0
L
Baron Samedi
6,055
550
68
6
0
197,215
2
L
Rama
5,802
527
90
8
0
203,205
0
W
Mulan
7,991
726
126
11
0
222,443
0
W
Cu Chulainn
6,169
561
41
4
0
260,264
0
W
Kuzenbo
6,174
561
15
1
0
241,321
0
L
Vamana
5,838
531
76
7
0
231,731
0
L
Thor
5,824
529
83
8
0
234,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role