Player Matchup

Martichoras
Martichoras
Lone Wolf 907
Martichoras
Level 185
God Stats
15W - 8L
1,673 SR
Queue Stats
680W - 678L
1,520 Elo+
Party 1
Sol
Sol
Methodz00
Sol
Level 66
God Stats
4W - 2L
1,350 SR
Queue Stats
136W - 85L
1,609 Elo+
Party 1
Artio
Artio
husnan
Artio
Level 190
God Stats
8W - 6L
1,594 SR
Queue Stats
942W - 720L
1,633 Elo+
Party 1
Zeus
Zeus
imflashbaby
Zeus
Level 174
God Stats
8W - 3L
1,630 SR
Queue Stats
359W - 329L
1,589 Elo+
Party 1
Bellona
Bellona
saucyjay
Bellona
Level 24
God Stats
3W - 1L
1,467 SR
Queue Stats
389W - 264L
1,706 Elo+
Party 1
Team Averages
Level 128
1,543 SR
1,611 Elo+

VS

Team Averages
Level 90
1,620 SR
1,411 Elo+
Chronos
Chronos
BvinR
Chronos
Level 159
God Stats
7W - 7L
1,601 SR
Queue Stats
629W - 603L
1,449 Elo+
Party 2
Cupid
Cupid
CodeDeath87
Cupid
Level 128
God Stats
1W - 1L
1,732 SR
Queue Stats
81W - 90L
1,378 Elo+
Solo
Odin
Odin
Firepomer
Odin
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,438 Elo+
Solo
Achilles
Achilles
Moonshadows6363
Achilles
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 135L
1,341 Elo+
Solo
Charon
Charon
Wrath_of_Cersei
Charon
Level 123
God Stats
21W - 17L
1,765 SR
Queue Stats
434W - 414L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Lone Wolf 907
Martichoras
16
7 / 0 / 18
9,831
983
10,893
7,786
3,858
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

14
3 / 2 / 20
8,722
872
9,088
9,665
3,824
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artio
husnan
Artio
13
2 / 2 / 19
9,233
923
6,827
16,275
16,332
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

16
11 / 0 / 18
10,846
1,085
15,644
4,461
2,024
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bellona
saucyjay
Bellona
16
10 / 1 / 20
9,724
972
10,846
10,636
9,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BvinR
Chronos
14
4 / 7 / 1
7,424
742
6,244
11,000
4,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
0 / 4 / 2
6,464
646
4,104
8,353
2,901
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Odin
11
0 / 8 / 0
6,206
621
2,026
11,069
10,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
13
0 / 8 / 3
6,739
674
6,626
13,035
12,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

13
0 / 6 / 1
6,431
643
6,560
12,783
7,620
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
11
33
Kills
4
5
Deaths
33
95
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chronos
BvinR
Chronos
4
7
1
0.64
L
0
4
2
0.25
L
Odin
0
8
0
0
W
Martichoras
Lone Wolf 907
Martichoras
7
0
18
16
W
3
2
20
6.5
L
Achilles
0
8
3
0.19
L
0
6
1
0.08
W
Artio
husnan
Artio
2
2
19
5.75
W
11
0
18
20
W
Bellona
saucyjay
Bellona
10
1
20
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,298
Damage
25,560
48,823
Taken
56,240
35,531
Mitigated
38,469
21,272
Healing
8,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
BvinR
Chronos
6,244
1,627
310
885
11,000
4,369
0
5,834
4,871
13,712
451
L
4,104
842
1,638
3,246
8,353
2,901
0
5,591
2,686
0
10,039
L
Odin
2,026
498
0
258
11,069
10,829
0
4,533
6,248
0
5,008
W
Martichoras
Lone Wolf 907
Martichoras
10,893
1,325
0
2,332
7,786
3,858
2,503
2,819
4,852
0
34,814
W
9,088
1,025
336
3,522
9,665
3,824
3,709
2,490
7,055
21,096
550
L
Achilles
6,626
1,181
244
975
13,035
12,750
0
7,030
5,704
0
11,029
L
6,560
723
311
837
12,783
7,620
0
7,598
5,023
17,092
394
W
Artio
husnan
Artio
6,827
334
4,376
6,277
16,275
16,332
0
4,010
11,816
12,444
1,792
W
15,644
1,418
29
1,140
4,461
2,024
2,298
1,110
3,351
29,317
749
W
Bellona
saucyjay
Bellona
10,846
3,202
726
2,534
10,636
9,493
142
1,901
8,290
0
13,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,356
Gold Earned
33,264
130
Minions Killed
63
0
Camps Cleared
0
960,795
Distance Traveled
838,919
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,424
742
18
2
0
158,740
0
L
Cupid
6,464
646
14
1
0
168,540
0
L
Odin
6,206
621
8
1
0
176,470
0
W
Martichoras
9,831
983
46
5
0
199,318
0
W
Sol
8,722
872
19
2
0
159,593
0
L
Achilles
6,739
674
8
1
0
177,611
0
L
Charon
6,431
643
15
2
0
157,558
0
W
Artio
9,233
923
21
2
0
222,205
0
W
Zeus
10,846
1,085
37
4
0
177,378
0
W
Bellona
9,724
972
7
1
0
202,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role