Player Matchup

Horus
Horus
 
Horus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
ItzRichie
The Morrigan
Level 65
God Stats
5W - 8L
1,532 SR
Queue Stats
158W - 186L
1,485 Elo+
Party 1
Cupid
Cupid
TheFrostyFlakes
Cupid
Level 109
God Stats
2W - 1L
1,874 SR
Queue Stats
54W - 71L
1,474 Elo+
Party 1
Chaac
Chaac
XxxKillersXxx71
Chaac
Level 65
God Stats
5W - 5L
1,507 SR
Queue Stats
233W - 260L
1,509 Elo+
Party 1
Janus
Janus
aucenon
Janus
Level 67
God Stats
13W - 28L
1,437 SR
Queue Stats
76W - 88L
1,474 Elo+
Solo
Team Averages
Level 92
1,570 SR
1,488 Elo+

VS

Team Averages
Level 141
1,486 SR
1,526 Elo+
Cthulhu
Cthulhu
DaTurbanTwister
Cthulhu
Level 123
God Stats
11W - 14L
1,650 SR
Queue Stats
165W - 168L
1,488 Elo+
Party 3
Tsukuyomi
Tsukuyomi
GasaiBreszzion
Tsukuyomi
Level 153
God Stats
4W - 4L
1,385 SR
Queue Stats
47W - 47L
1,514 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
R3POD2
Morgan Le Fay
Level 157
God Stats
8W - 14L
1,384 SR
Queue Stats
276W - 284L
1,476 Elo+
Party 3
Pele
Pele
lildemon1219
Pele
Level 116
God Stats
5W - 0L
1,874 SR
Queue Stats
47W - 34L
1,580 Elo+
Party 2
Rama
Rama
monkwinner123
Rama
Level 156
God Stats
1W - 0L
1,138 SR
Queue Stats
49W - 41L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
1 / 1 / 2
5,538
462
6,360
10,542
6,070
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

The Morrigan
ItzRichie
The Morrigan
14
3 / 2 / 2
7,529
627
7,599
5,077
1,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 2 / 1
5,904
492
5,100
7,234
2,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

11
0 / 6 / 0
5,804
484
4,269
15,828
9,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
aucenon
Janus
11
2 / 4 / 2
6,033
503
4,701
8,591
2,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 2
7,065
589
5,799
8,231
6,204
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tsukuyomi
GasaiBreszzion
Tsukuyomi
14
5 / 2 / 0
7,644
637
3,830
8,550
2,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
R3POD2
Morgan Le Fay
14
7 / 0 / 2
8,680
723
14,282
9,828
4,083
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
0 / 3 / 3
6,315
526
3,300
11,458
3,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
2 / 1 / 1
6,469
539
4,565
6,077
1,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
23
6
Kills
15
15
Deaths
6
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
1
2
2
W
1
0
2
2
W
Tsukuyomi
GasaiBreszzion
Tsukuyomi
5
2
0
2.5
L
The Morrigan
ItzRichie
The Morrigan
3
2
2
2
W
Morgan Le Fay
R3POD2
Morgan Le Fay
7
0
2
8
L
0
2
1
0.25
L
0
6
0
0
L
Janus
aucenon
Janus
2
4
2
0.75
W
0
3
3
0.5
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,029
Damage
31,776
47,272
Taken
44,144
22,254
Mitigated
18,855
16,745
Healing
18,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
6,360
3,825
793
3,519
10,542
6,070
64
2,628
7,914
0
23,780
W
5,799
172
50
3,661
8,231
6,204
0
286
7,945
23,749
0
W
Tsukuyomi
GasaiBreszzion
Tsukuyomi
3,830
635
0
1,598
8,550
2,950
0
4,262
4,288
0
52,021
L
The Morrigan
ItzRichie
The Morrigan
7,599
1,487
0
1,904
5,077
1,692
692
147
4,930
66,042
2,728
W
Morgan Le Fay
R3POD2
Morgan Le Fay
14,282
2,947
0
6,277
9,828
4,083
0
2,488
7,340
61,647
2,973
L
5,100
2,653
715
2,754
7,234
2,450
0
3,045
4,189
0
35,749
L
4,269
114
0
3,988
15,828
9,591
0
10,721
5,107
0
40,355
L
Janus
aucenon
Janus
4,701
298
0
3,072
8,591
2,451
0
3,361
5,230
28,868
15
W
3,300
776
0
4,095
11,458
3,633
0
3,423
8,035
0
54,788
W
4,565
3,489
0
2,866
6,077
1,985
0
36
6,041
0
48,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,808
Gold Earned
36,173
328
Minions Killed
406
0
Camps Cleared
0
1,193,991
Distance Traveled
1,315,561
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,538
462
28
2
0
248,415
4
W
Cthulhu
7,065
589
28
2
0
270,911
10
W
Tsukuyomi
7,644
637
94
8
0
285,951
0
L
The Morrigan
7,529
627
110
9
0
233,383
4
W
Morgan Le Fay
8,680
723
99
8
0
233,857
0
L
Cupid
5,904
492
77
6
0
239,170
0
L
Chaac
5,804
484
71
6
0
223,003
0
L
Janus
6,033
503
42
4
0
250,020
0
W
Pele
6,315
526
98
8
0
281,692
0
W
Rama
6,469
539
87
7
0
243,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role