Player Matchup

Achilles
Achilles
DARKMANTICORE_OP
Achilles
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,460 Elo+
Party 1
Cu Chulainn
Cu Chulainn
KILLER11cod
Cu Chulainn
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,450 Elo+
Party 1
Thanatos
Thanatos
Ratty99
Thanatos
Level 142
God Stats
0W - 1L
1,860 SR
Queue Stats
132W - 116L
1,591 Elo+
Solo
Sol
Sol
big-flo79
Sol
Level 87
God Stats
1W - 2L
1,455 SR
Queue Stats
15W - 18L
1,409 Elo+
Solo
Poseidon
Poseidon
picasito_107
Poseidon
Level 109
God Stats
23W - 16L
1,658 SR
Queue Stats
85W - 89L
1,559 Elo+
Party 1
Team Averages
Level 93
1,595 SR
1,494 Elo+

VS

Team Averages
Level 129
1,476 SR
1,411 Elo+
Cerberus
Cerberus
Shebita9
Cerberus
Level 127
God Stats
7W - 7L
1,505 SR
Queue Stats
181W - 224L
1,422 Elo+
Party 2
Vulcan
Vulcan
The_White_Lash93
Vulcan
Level 154
God Stats
16W - 19L
1,490 SR
Queue Stats
221W - 311L
1,409 Elo+
Party 2
Hercules
Hercules
Themuffin420
Hercules
Level 79
God Stats
7W - 2L
1,581 SR
Queue Stats
56W - 59L
1,484 Elo+
Solo
Cernunnos
Cernunnos
Zicaa_7
Cernunnos
Level 127
God Stats
4W - 12L
1,367 SR
Queue Stats
129W - 205L
1,347 Elo+
Party 2
Aphrodite
Aphrodite
mody_ezz
Aphrodite
Level 157
God Stats
32W - 35L
1,438 SR
Queue Stats
183W - 243L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,894
453
6,176
8,805
4,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
KILLER11cod
Cu Chulainn
10
0 / 3 / 0
5,935
457
1,516
7,943
4,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
Ratty99
Thanatos
13
2 / 4 / 0
7,240
557
4,664
13,645
4,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

11
0 / 3 / 1
6,257
481
1,570
6,222
1,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
picasito_107
Poseidon
12
0 / 3 / 1
7,307
562
5,624
4,982
1,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Shebita9
Cerberus
11
2 / 0 / 7
6,837
526
5,356
9,210
2,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 1 / 4
6,577
506
3,888
5,351
1,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
Themuffin420
Hercules
13
5 / 1 / 1
8,453
650
6,444
8,696
4,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Cernunnos
Zicaa_7
Cernunnos
12
4 / 0 / 1
7,188
553
7,333
6,766
2,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
mody_ezz
Aphrodite
11
2 / 0 / 7
7,477
575
2,732
6,178
2,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
2
Kills
14
14
Deaths
2
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Cu Chulainn
KILLER11cod
Cu Chulainn
0
3
0
0
L
Thanatos
Ratty99
Thanatos
2
4
0
0.5
W
Cerberus
Shebita9
Cerberus
2
0
7
5.5
W
1
1
4
3
W
Hercules
Themuffin420
Hercules
5
1
1
5.5
W
Cernunnos
Zicaa_7
Cernunnos
4
0
1
4.5
L
0
3
1
0.17
W
Aphrodite
mody_ezz
Aphrodite
2
0
7
5.5
L
Poseidon
picasito_107
Poseidon
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,550
Damage
25,753
41,597
Taken
36,201
15,448
Mitigated
14,317
19,480
Healing
21,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,176
772
0
3,091
8,805
4,036
672
2,056
6,727
0
37,027
L
Cu Chulainn
KILLER11cod
Cu Chulainn
1,516
201
0
1,404
7,943
4,135
430
2,622
5,321
0
25,396
L
Thanatos
Ratty99
Thanatos
4,664
1,312
0
10,957
13,645
4,492
0
3,342
10,183
0
54,225
W
Cerberus
Shebita9
Cerberus
5,356
0
0
4,491
9,210
2,886
146
1,495
7,607
37,854
0
W
3,888
59
0
1,410
5,351
1,689
540
2,328
2,983
37,958
0
W
Hercules
Themuffin420
Hercules
6,444
1,917
0
3,354
8,696
4,833
0
1,648
7,048
0
47,530
W
Cernunnos
Zicaa_7
Cernunnos
7,333
4,119
0
2,757
6,766
2,163
276
428
5,770
0
48,640
L
1,570
356
0
2,913
6,222
1,513
0
0
6,222
30,280
3,811
W
Aphrodite
mody_ezz
Aphrodite
2,732
484
4,939
4,644
6,178
2,746
400
1,205
4,613
21,403
1,257
L
Poseidon
picasito_107
Poseidon
5,624
63
0
1,115
4,982
1,272
0
3,373
1,211
51,645
1,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,633
Gold Earned
36,532
392
Minions Killed
372
0
Camps Cleared
0
1,357,881
Distance Traveled
1,298,672
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,894
453
57
4
0
287,280
0
L
Cu Chulainn
5,935
457
56
4
0
281,938
0
L
Thanatos
7,240
557
98
8
0
292,450
1
W
Cerberus
6,837
526
97
7
0
275,763
1
W
Vulcan
6,577
506
58
4
0
280,598
4
W
Hercules
8,453
650
95
7
0
238,651
2
W
Cernunnos
7,188
553
83
6
0
246,725
1
L
Sol
6,257
481
69
5
0
235,233
0
W
Aphrodite
7,477
575
39
3
0
256,935
7
L
Poseidon
7,307
562
112
9
0
260,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role