Player Matchup

Nu Wa
Nu Wa
CHAOSG387
Nu Wa
Level 202
God Stats
329W - 298L
1,507 SR
Queue Stats
382W - 380L
1,422 Elo+
Solo
Sun Wukong
Sun Wukong
CammyyToe
Sun Wukong
Level 88
God Stats
1W - 2L
1,692 SR
Queue Stats
73W - 78L
1,467 Elo+
Party 1
Tyr
Tyr
Rotimus27
Tyr
Level 15
God Stats
3W - 6L
1,500 SR
Queue Stats
5W - 15L
1,500 Elo+
Party 1
Bakasura
Bakasura
WeekOld____Water
Bakasura
Level 83
God Stats
22W - 35L
1,424 SR
Queue Stats
166W - 163L
1,472 Elo+
Party 1
Scylla
Scylla
irule4567
Scylla
Level 127
God Stats
1W - 2L
1,655 SR
Queue Stats
57W - 55L
1,536 Elo+
Solo
Team Averages
Level 103
1,556 SR
1,479 Elo+

VS

Team Averages
Level 90
1,477 SR
1,493 Elo+
Sobek
Sobek
BabyGronkRizz
Sobek
Level 105
God Stats
4W - 0L
1,686 SR
Queue Stats
277W - 247L
1,558 Elo+
Solo
Bellona
Bellona
Mucky Clam
Bellona
Level 144
God Stats
2W - 2L
1,313 SR
Queue Stats
144W - 132L
1,505 Elo+
Party 2
Nemesis
Nemesis
Putrid Void
Nemesis
Level 89
God Stats
17W - 13L
1,598 SR
Queue Stats
38W - 44L
1,418 Elo+
Party 2
Heimdallr
Heimdallr
rainivity
Heimdallr
Level 44
God Stats
3W - 1L
1,280 SR
Queue Stats
86W - 76L
1,472 Elo+
Party 2
Janus
Janus
xWolft120
Janus
Level 67
God Stats
23W - 24L
1,507 SR
Queue Stats
335W - 317L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
CHAOSG387
Nu Wa
8
0 / 1 / 0
4,456
446
3,224
2,621
712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sun Wukong
CammyyToe
Sun Wukong
8
0 / 1 / 0
4,439
444
4,958
6,517
3,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

5
0 / 2 / 0
3,663
366
0
1,791
526
9
0 / 1 / 0
4,738
474
1,603
6,670
2,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Scylla
irule4567
Scylla
10
0 / 4 / 0
5,418
542
1,326
5,249
1,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 2
5,534
553
3,293
8,094
5,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
Mucky Clam
Bellona
11
1 / 0 / 0
6,561
656
1,280
4,515
3,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Nemesis
Putrid Void
Nemesis
10
1 / 0 / 2
5,590
559
2,359
7,314
2,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
rainivity
Heimdallr
10
2 / 0 / 0
5,195
520
2,240
4,507
1,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Janus
xWolft120
Janus
12
5 / 0 / 1
7,164
716
3,889
3,629
1,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
14
0
Kills
9
9
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
L
Nu Wa
CHAOSG387
Nu Wa
0
1
0
0
L
Sun Wukong
CammyyToe
Sun Wukong
0
1
0
0
W
Bellona
Mucky Clam
Bellona
1
0
0
1
W
Nemesis
Putrid Void
Nemesis
1
0
2
2
L
0
2
0
0
L
0
1
0
0
L
Scylla
irule4567
Scylla
0
4
0
0
W
Heimdallr
rainivity
Heimdallr
2
0
0
2
W
Janus
xWolft120
Janus
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,111
Damage
13,061
22,848
Taken
28,059
8,930
Mitigated
13,947
5,727
Healing
13,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,293
171
0
3,776
8,094
5,657
0
1,640
6,454
22,924
2,948
L
Nu Wa
CHAOSG387
Nu Wa
3,224
1,123
0
850
2,621
712
0
837
1,784
22,126
3,254
L
Sun Wukong
CammyyToe
Sun Wukong
4,958
766
0
1,193
6,517
3,957
0
1,979
4,538
0
23,453
W
Bellona
Mucky Clam
Bellona
1,280
337
0
2,146
4,515
3,513
765
161
4,344
0
43,770
W
Nemesis
Putrid Void
Nemesis
2,359
848
0
4,193
7,314
2,157
0
602
6,712
0
38,446
L
0
0
0
0
1,791
526
0
135
1,656
0
0
L
1,603
1,082
0
3,219
6,670
2,312
0
761
5,827
0
30,325
L
Scylla
irule4567
Scylla
1,326
177
0
465
5,249
1,423
0
2,701
2,246
36,459
0
W
Heimdallr
rainivity
Heimdallr
2,240
1,226
130
2,222
4,507
1,575
0
1,016
3,491
0
31,263
W
Janus
xWolft120
Janus
3,889
43
0
1,419
3,629
1,045
0
1,075
2,454
43,134
1,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,714
Gold Earned
30,044
237
Minions Killed
332
0
Camps Cleared
0
904,494
Distance Traveled
1,021,034
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,534
553
35
4
0
218,258
0
L
Nu Wa
4,456
446
46
5
0
140,614
2
L
Sun Wukong
4,439
444
35
4
0
231,594
2
W
Bellona
6,561
656
85
9
0
208,165
0
W
Nemesis
5,590
559
70
7
0
218,164
0
L
Tyr
3,663
366
0
0
0
137,304
0
L
Bakasura
4,738
474
69
7
0
216,173
2
L
Scylla
5,418
542
87
9
0
178,809
1
W
Heimdallr
5,195
520
57
6
0
178,928
0
W
Janus
7,164
716
85
9
0
197,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role