Player Matchup

Cerberus
Cerberus
ALiimpChimp
Cerberus
Level 108
God Stats
40W - 33L
1,590 SR
Queue Stats
212W - 168L
1,580 Elo+
Party 1
Jormungandr
Jormungandr
BossMasterGold
Jormungandr
Level 157
God Stats
5W - 13L
1,417 SR
Queue Stats
377W - 385L
1,549 Elo+
Solo
Poseidon
Poseidon
FlackoFitz-
Poseidon
Level 158
God Stats
7W - 15L
1,459 SR
Queue Stats
595W - 609L
1,534 Elo+
Solo
Rama
Rama
TrickyTurdTaster
Rama
Level 116
God Stats
0W - 2L
1,387 SR
Queue Stats
95W - 88L
1,564 Elo+
Party 1
Danzaburou
Danzaburou
nappy704
Danzaburou
Level 128
God Stats
5W - 4L
1,469 SR
Queue Stats
111W - 107L
1,406 Elo+
Solo
Team Averages
Level 133
1,464 SR
1,527 Elo+

VS

Team Averages
Level 132
1,581 SR
1,549 Elo+
Sylvanus
Sylvanus
BeanDip69
Sylvanus
Level 125
God Stats
12W - 8L
1,644 SR
Queue Stats
83W - 70L
1,617 Elo+
Party 2
Hera
Hera
DragonT2828
Hera
Level 152
God Stats
5W - 7L
1,490 SR
Queue Stats
190W - 181L
1,573 Elo+
Party 2
Izanami
Izanami
Larzbar009
Izanami
Level 87
God Stats
3W - 1L
1,621 SR
Queue Stats
102W - 81L
1,617 Elo+
Solo
Ullr
Ullr
danvroo
Ullr
Level 146
God Stats
10W - 17L
1,565 SR
Queue Stats
48W - 50L
1,472 Elo+
Solo
Fenrir
Fenrir
killermill123
Fenrir
Level 148
God Stats
6W - 3L
1,585 SR
Queue Stats
172W - 168L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ALiimpChimp
Cerberus
10
1 / 3 / 0
6,329
487
5,162
14,277
6,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jormungandr
BossMasterGold
Jormungandr
12
2 / 3 / 2
7,431
572
8,958
10,692
7,127
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
FlackoFitz-
Poseidon
10
1 / 8 / 0
6,293
484
4,408
10,835
2,291
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
0 / 3 / 1
6,241
480
4,139
8,396
2,095
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
nappy704
Danzaburou
11
1 / 2 / 0
5,706
439
1,415
6,453
1,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BeanDip69
Sylvanus
13
3 / 1 / 6
6,762
520
7,182
8,658
5,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

14
12 / 0 / 1
8,759
674
13,042
6,941
2,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
Larzbar009
Izanami
13
0 / 0 / 7
6,947
534
6,134
5,736
1,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ullr
danvroo
Ullr
12
3 / 2 / 1
6,925
533
4,649
8,582
5,326
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
1 / 2 / 5
6,321
486
2,773
10,647
3,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
5
Kills
19
19
Deaths
5
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cerberus
ALiimpChimp
Cerberus
1
3
0
0.33
W
Sylvanus
BeanDip69
Sylvanus
3
1
6
6
L
Jormungandr
BossMasterGold
Jormungandr
2
3
2
1
W
12
0
1
12.5
L
Poseidon
FlackoFitz-
Poseidon
1
8
0
0.13
W
Izanami
Larzbar009
Izanami
0
0
7
3.5
L
0
3
1
0.17
W
Ullr
danvroo
Ullr
3
2
1
1.75
W
1
2
5
1.75
L
Danzaburou
nappy704
Danzaburou
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,082
Damage
33,780
50,653
Taken
40,564
19,620
Mitigated
18,828
18,098
Healing
15,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
ALiimpChimp
Cerberus
5,162
262
254
5,780
14,277
6,581
0
5,855
8,422
33,451
0
W
Sylvanus
BeanDip69
Sylvanus
7,182
2,682
584
2,607
8,658
5,479
0
3,403
5,255
25,965
12,907
L
Jormungandr
BossMasterGold
Jormungandr
8,958
1,259
0
2,854
10,692
7,127
617
916
9,776
47,971
2,043
W
13,042
2,096
0
2,254
6,941
2,255
638
3,578
3,363
59,815
197
L
Poseidon
FlackoFitz-
Poseidon
4,408
691
0
3,406
10,835
2,291
0
6,540
4,295
44,568
88
W
Izanami
Larzbar009
Izanami
6,134
4,031
0
2,372
5,736
1,782
215
2,174
3,562
0
55,889
L
4,139
3,156
0
3,183
8,396
2,095
0
3,019
5,377
0
41,803
W
Ullr
danvroo
Ullr
4,649
1,716
0
1,170
8,582
5,326
0
5,295
3,287
0
38,247
W
2,773
259
0
6,257
10,647
3,986
0
3,258
7,389
0
40,007
L
Danzaburou
nappy704
Danzaburou
1,415
270
0
2,621
6,453
1,526
62
2,681
3,772
0
31,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,000
Gold Earned
35,714
371
Minions Killed
394
0
Camps Cleared
0
1,216,981
Distance Traveled
1,269,137
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,329
487
78
6
0
261,192
4
W
Sylvanus
6,762
520
52
4
0
244,897
2
L
Jormungandr
7,431
572
80
6
0
256,102
0
W
Hera
8,759
674
105
8
0
264,560
0
L
Poseidon
6,293
484
76
6
0
216,238
0
W
Izanami
6,947
534
106
8
0
241,704
2
L
Rama
6,241
480
82
6
0
222,634
0
W
Ullr
6,925
533
66
5
0
232,875
0
W
Fenrir
6,321
486
65
5
0
285,101
0
L
Danzaburou
5,706
439
55
4
0
260,815
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role