Player Matchup

Ra
Ra
Axwell555
Ra
Level 153
God Stats
15W - 20L
1,545 SR
Queue Stats
271W - 255L
1,636 Elo+
Solo
Mulan
Mulan
Game_Syphon
Mulan
Level 144
God Stats
1W - 6L
1,280 SR
Queue Stats
241W - 222L
1,537 Elo+
Party 2
Cthulhu
Cthulhu
MidniqhtSilence
Cthulhu
Level 133
God Stats
16W - 10L
1,704 SR
Queue Stats
88W - 80L
1,538 Elo+
Party 2
Nike
Nike
ReTrnDaSLAB
Nike
Level 113
God Stats
181W - 148L
1,616 SR
Queue Stats
189W - 159L
1,589 Elo+
Solo
Nut
Nut
poppy0322
Nut
Level 144
God Stats
17W - 13L
1,539 SR
Queue Stats
623W - 530L
1,573 Elo+
Solo
Team Averages
Level 137
1,537 SR
1,575 Elo+

VS

Team Averages
Level 134
1,705 SR
1,615 Elo+
Ratatoskr
Ratatoskr
BeastlyBaller
Ratatoskr
Level 105
God Stats
5W - 1L
1,821 SR
Queue Stats
29W - 16L
1,651 Elo+
Party 1
Mulan
Mulan
IordTachanka
Mulan
Level 156
God Stats
9W - 7L
1,558 SR
Queue Stats
52W - 41L
1,567 Elo+
Party 1
Olorun
Olorun
apextater
Olorun
Level 150
God Stats
3W - 0L
1,755 SR
Queue Stats
40W - 24L
1,656 Elo+
Party 1
Horus
Horus
caboosetehblue
Horus
Level 132
God Stats
2W - 0L
1,543 SR
Queue Stats
10W - 6L
1,687 Elo+
Party 1
Janus
Janus
colonelpain
Janus
Level 129
God Stats
2W - 2L
1,846 SR
Queue Stats
133W - 127L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
5,785
579
977
6,169
1,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
3 / 3 / 1
5,536
554
5,028
7,555
3,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

9
1 / 3 / 0
5,234
523
4,063
7,653
3,785
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 4 / 1
5,099
510
4,480
11,269
5,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
2 / 1 / 1
5,217
522
5,822
7,162
2,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
BeastlyBaller
Ratatoskr
10
1 / 1 / 4
5,391
539
4,375
6,995
2,397
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

12
5 / 1 / 3
6,784
678
8,000
9,429
6,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
apextater
Olorun
10
1 / 1 / 1
5,538
554
5,498
5,932
1,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

8
2 / 2 / 3
5,515
552
2,699
9,457
6,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

12
4 / 1 / 2
6,947
695
7,217
3,998
1,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
6
Kills
13
13
Deaths
6
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Ratatoskr
BeastlyBaller
Ratatoskr
1
1
4
3
L
3
3
1
1.17
W
5
1
3
6.5
L
1
3
0
0.33
L
0
4
1
0.13
W
Olorun
apextater
Olorun
1
1
1
1.5
W
2
2
3
1.75
W
4
1
2
5
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,370
Damage
27,789
39,808
Taken
35,811
17,244
Mitigated
18,274
13,387
Healing
11,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
977
43
289
2,249
6,169
1,956
0
2,705
3,228
41,737
0
W
Ratatoskr
BeastlyBaller
Ratatoskr
4,375
679
0
830
6,995
2,397
0
1,360
5,555
0
38,168
L
5,028
520
0
458
7,555
3,772
0
798
6,637
0
33,182
W
8,000
1,465
0
3,466
9,429
6,902
0
294
9,135
0
42,445
L
4,063
421
1,443
1,588
7,653
3,785
0
3,485
4,110
22,201
0
L
4,480
511
164
3,503
11,269
5,506
0
1,001
10,218
0
28,423
W
Olorun
apextater
Olorun
5,498
2,007
270
2,540
5,932
1,733
532
525
5,407
39,714
2,330
W
2,699
1,294
650
2,969
9,457
6,142
0
2,092
7,365
0
8,762
W
7,217
336
0
710
3,998
1,100
0
602
3,309
48,640
1,844
L
5,822
3,392
0
3,693
7,162
2,225
0
3,638
3,486
0
31,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,871
Gold Earned
30,175
299
Minions Killed
310
0
Camps Cleared
0
1,020,763
Distance Traveled
1,060,672
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,785
579
96
10
0
199,827
2
W
Ratatoskr
5,391
539
57
6
0
237,552
0
L
Mulan
5,536
554
59
6
0
241,618
0
W
Mulan
6,784
678
68
7
0
190,816
0
L
Cthulhu
5,234
523
30
3
0
199,747
0
L
Nike
5,099
510
52
5
0
201,634
0
W
Olorun
5,538
554
78
8
0
185,611
0
W
Horus
5,515
552
7
1
0
216,186
4
W
Janus
6,947
695
100
10
0
230,507
0
L
Nut
5,217
522
62
6
0
177,937
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role