Player Matchup

Awilix
Awilix
APank23
Awilix
Level 129
God Stats
2W - 2L
1,744 SR
Queue Stats
86W - 144L
1,369 Elo+
Party 2
Jormungandr
Jormungandr
Blankz51
Jormungandr
Level 84
God Stats
37W - 40L
1,402 SR
Queue Stats
98W - 137L
1,347 Elo+
Party 2
Hou Yi
Hou Yi
FezMiseter
Hou Yi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 74L
1,289 Elo+
Party 2
Bake Kujira
Bake Kujira
JiggahhJuice
Bake Kujira
Level 85
God Stats
2W - 2L
1,407 SR
Queue Stats
110W - 173L
1,350 Elo+
Party 2
Medusa
Medusa
johnnysmiterizz
Medusa
Level 37
God Stats
9W - 7L
1,639 SR
Queue Stats
38W - 71L
1,308 Elo+
Party 2
Team Averages
Level 72
1,538 SR
1,333 Elo+

VS

Team Averages
Level 55
1,561 SR
1,492 Elo+
Ares
Ares
Agent Zeus 7
Ares
Level 28
God Stats
1W - 2L
1,619 SR
Queue Stats
13W - 18L
1,389 Elo+
Party 3
Ix Chel
Ix Chel
Azuqq
Ix Chel
Level 75
God Stats
2W - 2L
1,662 SR
Queue Stats
38W - 37L
1,459 Elo+
Party 3
Loki
Loki
MrSnoopy8844
Loki
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Cupid
Cupid
SaiyanHiro
Cupid
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,599 Elo+
Party 1
Sun Wukong
Sun Wukong
ig7_Jdm_
Sun Wukong
Level 162
God Stats
1W - 2L
1,523 SR
Queue Stats
4W - 3L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
APank23
Awilix
8
3 / 0 / 0
4,288
715
2,102
4,842
1,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
Blankz51
Jormungandr
6
0 / 0 / 2
4,226
704
1,978
3,640
1,882
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Hou Yi
FezMiseter
Hou Yi
7
0 / 2 / 1
3,721
620
1,283
3,205
822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bake Kujira
JiggahhJuice
Bake Kujira
7
0 / 1 / 0
3,975
663
1,784
5,339
3,744
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

6
2 / 1 / 0
3,922
654
2,242
3,825
796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
3,441
574
1,494
4,869
2,128
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ix Chel
Azuqq
Ix Chel
9
2 / 1 / 0
4,630
772
3,308
4,712
1,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 1 / 0
3,261
544
312
2,917
613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cupid
4
1 / 0 / 0
3,285
548
1,057
1,924
436
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sun Wukong
ig7_Jdm_
Sun Wukong
8
1 / 1 / 0
4,436
739
3,559
4,511
1,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
5
Kills
4
4
Deaths
5
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Awilix
APank23
Awilix
3
0
0
3
L
0
2
0
0
L
Ix Chel
Azuqq
Ix Chel
2
1
0
2
W
Jormungandr
Blankz51
Jormungandr
0
0
2
1
W
Hou Yi
FezMiseter
Hou Yi
0
2
1
0.25
W
Bake Kujira
JiggahhJuice
Bake Kujira
0
1
0
0
L
0
1
0
0
L
Cupid
1
0
0
1
L
Sun Wukong
ig7_Jdm_
Sun Wukong
1
1
0
1
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,389
Damage
9,730
20,851
Taken
18,933
8,601
Mitigated
6,157
3,070
Healing
6,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
APank23
Awilix
2,102
1,028
0
254
4,842
1,357
0
533
4,223
0
16,609
L
1,494
111
0
963
4,869
2,128
0
1,068
3,801
9,327
0
L
Ix Chel
Azuqq
Ix Chel
3,308
487
50
1,829
4,712
1,221
0
0
4,712
24,518
1,611
W
Jormungandr
Blankz51
Jormungandr
1,978
795
37
1,241
3,640
1,882
90
892
2,748
16,034
465
W
Hou Yi
FezMiseter
Hou Yi
1,283
633
0
230
3,205
822
0
2,397
590
0
15,568
W
Bake Kujira
JiggahhJuice
Bake Kujira
1,784
933
0
962
5,339
3,744
0
0
5,339
21,815
758
L
312
0
0
788
2,917
613
0
12
2,905
0
8,794
L
Cupid
1,057
704
28
1,241
1,924
436
0
898
1,026
0
7,092
L
Sun Wukong
ig7_Jdm_
Sun Wukong
3,559
927
0
1,329
4,511
1,759
0
1,754
2,757
0
25,985
W
2,242
911
0
346
3,825
796
128
602
3,223
0
14,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,132
Gold Earned
19,053
146
Minions Killed
152
0
Camps Cleared
0
659,426
Distance Traveled
598,602
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
4,288
715
32
5
0
157,239
0
L
Ares
3,441
574
16
3
0
117,058
0
L
Ix Chel
4,630
772
55
9
0
130,587
0
W
Jormungandr
4,226
704
29
5
0
126,092
1
W
Hou Yi
3,721
620
21
4
0
113,239
0
W
Bake Kujira
3,975
663
46
8
0
122,117
0
L
Loki
3,261
544
21
4
0
162,478
0
L
Cupid
3,285
548
10
2
0
63,168
0
L
Sun Wukong
4,436
739
50
8
0
125,311
1
W
Medusa
3,922
654
18
3
0
140,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role