Player Matchup

Danzaburou
Danzaburou
OLDUNCL3AVi
Danzaburou
Level 121
God Stats
5W - 0L
1,785 SR
Queue Stats
96W - 94L
1,470 Elo+
Solo
Lancelot
Lancelot
Rigt_0211
Lancelot
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 60L
1,355 Elo+
Party 1
Bellona
Bellona
daniloantileo
Bellona
Level 109
God Stats
4W - 2L
1,557 SR
Queue Stats
65W - 75L
1,419 Elo+
Party 1
Cerberus
Cerberus
juzgado_arcano7
Cerberus
Level 22
God Stats
1W - 1L
1,307 SR
Queue Stats
31W - 44L
1,391 Elo+
Party 1
Hera
Hera
yenericplay-wolf
Hera
Level 126
God Stats
7W - 9L
1,494 SR
Queue Stats
59W - 77L
1,386 Elo+
Party 1
Team Averages
Level 97
1,529 SR
1,404 Elo+

VS

Team Averages
Level 94
1,529 SR
1,445 Elo+
Neith
Neith
 
Neith
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
LookItsFlako
Izanami
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,395 Elo+
Party 2
Ra
Ra
MEMRZduke5246
Ra
Level 68
God Stats
2W - 4L
1,349 SR
Queue Stats
13W - 25L
1,371 Elo+
Party 2
Bakasura
Bakasura
rafaPool533
Bakasura
Level 126
God Stats
13W - 8L
1,797 SR
Queue Stats
262W - 262L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
OLDUNCL3AVi
Danzaburou
14
9 / 0 / 3
9,023
645
10,038
7,311
2,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Lancelot
Rigt_0211
Lancelot
14
7 / 0 / 2
7,929
566
4,174
7,549
2,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bellona
11
0 / 4 / 2
6,663
476
1,644
10,258
4,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
10
0 / 3 / 10
7,318
523
8,567
10,831
4,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

13
0 / 2 / 2
7,729
552
7,394
7,015
1,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
2 / 1 / 3
7,509
536
4,838
6,529
1,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Sobek
 
Sobek
8
0 / 7 / 2
5,804
415
3,873
14,733
9,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
LookItsFlako
Izanami
10
0 / 4 / 3
6,532
467
3,855
8,611
2,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 3 / 1
8,232
588
7,157
7,242
2,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
rafaPool533
Bakasura
14
4 / 1 / 1
7,507
536
4,898
12,880
5,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
16
Kills
9
9
Deaths
16
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
1
3
3.5
L
Sobek
 
Sobek
0
7
2
0.14
L
Izanami
LookItsFlako
Izanami
0
4
3
0.38
L
3
3
1
1.17
W
Danzaburou
OLDUNCL3AVi
Danzaburou
9
0
3
10.5
W
Lancelot
Rigt_0211
Lancelot
7
0
2
8
W
Bellona
0
4
2
0.25
W
Cerberus
0
3
10
1.67
L
Bakasura
rafaPool533
Bakasura
4
1
1
4.5
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,817
Damage
24,621
42,964
Taken
49,995
16,241
Mitigated
21,606
12,355
Healing
15,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,838
336
0
2,297
6,529
1,950
0
3,660
2,512
0
57,093
L
Sobek
 
Sobek
3,873
184
0
2,959
14,733
9,210
0
5,448
9,185
12,949
0
L
Izanami
LookItsFlako
Izanami
3,855
2,942
0
2,097
8,611
2,108
0
3,512
5,033
0
41,649
L
7,157
1,003
358
2,159
7,242
2,350
1,575
459
6,783
56,487
256
W
Danzaburou
OLDUNCL3AVi
Danzaburou
10,038
2,828
0
2,413
7,311
2,494
763
1,571
5,600
0
73,696
W
Lancelot
Rigt_0211
Lancelot
4,174
404
0
3,298
7,549
2,928
0
690
6,717
0
46,181
W
Bellona
1,644
673
0
989
10,258
4,586
0
5,035
4,920
0
36,447
W
Cerberus
8,567
447
0
4,140
10,831
4,447
226
2,856
7,760
27,924
0
L
Bakasura
rafaPool533
Bakasura
4,898
3,419
0
6,067
12,880
5,988
0
2,060
10,684
0
51,657
W
7,394
1,418
0
1,515
7,015
1,786
330
718
6,280
54,943
1,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,662
Gold Earned
35,584
401
Minions Killed
411
0
Camps Cleared
0
1,494,772
Distance Traveled
1,407,377
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,509
536
101
7
0
283,392
2
L
Sobek
5,804
415
4
0
0
285,842
0
L
Izanami
6,532
467
100
7
0
265,790
0
L
Ra
8,232
588
108
8
0
244,681
0
W
Danzaburou
9,023
645
115
8
0
280,078
4
W
Lancelot
7,929
566
75
5
0
359,932
0
W
Bellona
6,663
476
66
5
0
266,179
0
W
Cerberus
7,318
523
39
3
0
312,080
0
L
Bakasura
7,507
536
98
7
0
327,672
0
W
Hera
7,729
552
106
8
0
276,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role