Player Matchup

Hades
Hades
AGONIZED441
Hades
Level 127
God Stats
19W - 20L
1,666 SR
Queue Stats
725W - 713L
1,479 Elo+
Solo
Tyr
Tyr
Daniezh
Tyr
Level 127
God Stats
6W - 8L
1,633 SR
Queue Stats
84W - 66L
1,499 Elo+
Solo
Charybdis
Charybdis
Father Mozid
Charybdis
Level 146
God Stats
1W - 5L
1,413 SR
Queue Stats
112W - 122L
1,560 Elo+
Party 2
Poseidon
Poseidon
HerrBockwurst188
Poseidon
Level 108
God Stats
22W - 19L
1,548 SR
Queue Stats
280W - 295L
1,457 Elo+
Solo
Arachne
Arachne
PortMaple8333
Arachne
Level 79
God Stats
0W - 3L
1,329 SR
Queue Stats
4W - 8L
1,423 Elo+
Party 2
Team Averages
Level 117
1,518 SR
1,483 Elo+

VS

Team Averages
Level 138
1,547 SR
1,479 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Anna4u4u
Danzaburou
Level 147
God Stats
553W - 413L
1,560 SR
Queue Stats
760W - 709L
1,455 Elo+
Party 1
Anubis
Anubis
KFK1166
Anubis
Level 158
God Stats
5W - 3L
1,708 SR
Queue Stats
74W - 71L
1,494 Elo+
Solo
Hun Batz
Hun Batz
Leon808Kennedy
Hun Batz
Level 106
God Stats
3W - 2L
1,477 SR
Queue Stats
137W - 118L
1,499 Elo+
Solo
Atlas
Atlas
floppy-cartoon70
Atlas
Level 83
God Stats
59W - 57L
1,492 SR
Queue Stats
400W - 399L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
5,161
369
1,706
4,060
2,152
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Tyr
5
0 / 3 / 2
5,178
370
1,646
6,083
2,504
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
Father Mozid
Charybdis
12
5 / 4 / 0
7,625
545
9,798
8,059
2,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
2 / 4 / 0
7,670
548
4,561
6,593
1,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Arachne
11
3 / 3 / 1
6,876
491
3,131
6,105
1,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
17
6 / 0 / 1
10,039
717
5,608
9,323
3,483
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Anna4u4u
Danzaburou
12
1 / 3 / 5
7,334
524
4,738
5,771
1,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
KFK1166
Anubis
12
0 / 3 / 7
7,589
542
4,214
6,641
2,519
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hun Batz
14
3 / 1 / 4
7,926
566
3,638
10,957
4,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
7 / 3 / 2
7,537
538
4,126
10,262
9,279
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
10
Kills
17
17
Deaths
10
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
6
0
1
6.5
L
0
3
0
0
W
Danzaburou
Anna4u4u
Danzaburou
1
3
5
1.17
L
Tyr
0
3
2
0.33
L
Charybdis
Father Mozid
Charybdis
5
4
0
1.25
L
2
4
0
0.5
W
Anubis
KFK1166
Anubis
0
3
7
1.17
W
Hun Batz
3
1
4
5
L
Arachne
3
3
1
1.17
W
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,842
Damage
22,324
30,900
Taken
42,954
10,762
Mitigated
21,188
3,942
Healing
14,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
5,608
1,003
0
7,512
9,323
3,483
0
2,637
6,676
78,014
5,518
L
1,706
48
0
1,055
4,060
2,152
0
2,951
1,109
16,438
0
W
Danzaburou
Anna4u4u
Danzaburou
4,738
2,185
0
1,746
5,771
1,653
1,135
0
5,771
0
43,075
L
Tyr
1,646
363
0
994
6,083
2,504
0
1,899
4,184
0
6,580
L
Charybdis
Father Mozid
Charybdis
9,798
3,762
0
456
8,059
2,464
683
3,189
4,870
0
56,849
L
4,561
571
0
827
6,593
1,676
0
4,315
2,278
52,405
643
W
Anubis
KFK1166
Anubis
4,214
244
0
2,022
6,641
2,519
483
2,730
3,589
42,917
0
W
Hun Batz
3,638
1,117
0
3,075
10,957
4,254
429
340
10,563
0
62,494
L
Arachne
3,131
1,805
0
610
6,105
1,966
13
1,439
4,666
0
35,167
W
4,126
2,168
0
67
10,262
9,279
664
40
10,222
20,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,510
Gold Earned
40,425
330
Minions Killed
441
0
Camps Cleared
0
952,138
Distance Traveled
1,349,542
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,039
717
132
9
0
275,728
0
L
Hades
5,161
369
31
2
0
115,925
0
W
Danzaburou
7,334
524
85
6
0
229,842
3
L
Tyr
5,178
370
9
1
0
150,520
0
L
Charybdis
7,625
545
108
8
0
202,240
0
L
Poseidon
7,670
548
120
9
0
216,474
3
W
Anubis
7,589
542
100
7
0
236,230
2
W
Hun Batz
7,926
566
105
8
0
327,229
0
L
Arachne
6,876
491
62
4
0
266,979
0
W
Atlas
7,537
538
19
1
0
280,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role