Player Matchup

Neith
Neith
BlackEnigmMystic
Neith
Level 133
God Stats
143W - 123L
1,477 SR
Queue Stats
382W - 398L
1,360 Elo+
Solo
Chaac
Chaac
Finecky
Chaac
Level 205
God Stats
0W - 1L
1,291 SR
Queue Stats
77W - 116L
1,367 Elo+
Party 1
Vulcan
Vulcan
Raving Darkness
Vulcan
Level 112
God Stats
34W - 29L
1,507 SR
Queue Stats
326W - 350L
1,456 Elo+
Party 1
Bacchus
Bacchus
Swineflu6274
Bacchus
Level 156
God Stats
10W - 8L
1,656 SR
Queue Stats
468W - 493L
1,444 Elo+
Party 1
Arachne
Arachne
Tr4avisTouchdown
Arachne
Level 46
God Stats
81W - 92L
1,453 SR
Queue Stats
116W - 152L
1,398 Elo+
Solo
Team Averages
Level 130
1,477 SR
1,405 Elo+

VS

Team Averages
Level 107
1,546 SR
1,460 Elo+
Cthulhu
Cthulhu
AssyrianKing7
Cthulhu
Level 69
God Stats
29W - 22L
1,484 SR
Queue Stats
62W - 47L
1,468 Elo+
Solo
Tsukuyomi
Tsukuyomi
BlUnDeRgAt8848
Tsukuyomi
Level 146
God Stats
8W - 5L
1,621 SR
Queue Stats
431W - 449L
1,419 Elo+
Solo
Odin
Odin
Jayprez90
Odin
Level 118
God Stats
67W - 45L
1,564 SR
Queue Stats
222W - 223L
1,425 Elo+
Solo
Kumbhakarna
Kumbhakarna
Than_a_tos
Kumbhakarna
Level 145
God Stats
7W - 4L
1,525 SR
Queue Stats
73W - 87L
1,509 Elo+
Party 2
Ah Puch
Ah Puch
than_a_tos_2
Ah Puch
Level 59
God Stats
4W - 1L
1,537 SR
Queue Stats
31W - 30L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 2
9,126
1,141
9,410
9,591
2,933
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Chaac
Finecky
Chaac
14
3 / 3 / 1
8,935
1,117
5,589
16,336
15,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

14
0 / 4 / 4
8,836
1,105
14,558
10,230
3,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Swineflu6274
Bacchus
14
0 / 7 / 4
8,320
1,040
6,217
15,585
19,520
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
0 / 0 / 0
7,289
911
0
0
0
Team 1 Tickets

218

VS

Team 2 Tickets

309

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
0 / 0 / 9
8,888
1,111
8,705
10,660
4,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
BlUnDeRgAt8848
Tsukuyomi
15
4 / 4 / 6
9,458
1,182
10,406
9,094
3,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odin
15
2 / 0 / 9
8,906
1,113
5,678
3,499
3,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kumbhakarna
Than_a_tos
Kumbhakarna
15
2 / 2 / 9
9,498
1,187
8,717
14,464
13,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Puch
than_a_tos_2
Ah Puch
15
8 / 0 / 7
10,865
1,358
14,510
2,757
1,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
56
6
Kills
16
16
Deaths
6
11
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
0
0
9
4.5
W
Tsukuyomi
BlUnDeRgAt8848
Tsukuyomi
4
4
6
1.75
L
3
2
2
2
L
Chaac
Finecky
Chaac
3
3
1
1.17
W
Odin
2
0
9
6.5
L
0
4
4
0.5
L
Bacchus
Swineflu6274
Bacchus
0
7
4
0.29
W
Kumbhakarna
Than_a_tos
Kumbhakarna
2
2
9
3.25
L
0
0
0
0
W
Ah Puch
than_a_tos_2
Ah Puch
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,774
Damage
48,016
51,742
Taken
40,474
41,182
Mitigated
25,480
6,025
Healing
5,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
8,705
384
0
888
10,660
4,423
0
5,522
4,958
25,546
1,584
W
Tsukuyomi
BlUnDeRgAt8848
Tsukuyomi
10,406
2,226
0
1,560
9,094
3,618
0
4,433
4,507
0
25,386
L
9,410
4,180
0
1,547
9,591
2,933
0
5,233
4,015
0
24,745
L
Chaac
Finecky
Chaac
5,589
1,129
0
2,497
16,336
15,381
0
9,571
6,176
0
13,787
W
Odin
5,678
389
204
452
3,499
3,264
0
1,667
1,634
0
6,900
L
14,558
755
0
156
10,230
3,348
0
4,655
5,395
44,601
0
L
Bacchus
Swineflu6274
Bacchus
6,217
1,161
0
1,825
15,585
19,520
0
9,633
5,135
10,402
0
W
Kumbhakarna
Than_a_tos
Kumbhakarna
8,717
483
214
1,279
14,464
13,159
0
7,527
6,522
19,812
2,505
L
0
0
0
0
0
0
0
0
0
0
0
W
Ah Puch
than_a_tos_2
Ah Puch
14,510
546
0
555
2,757
1,016
0
1,626
1,131
40,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,506
Gold Earned
47,615
163
Minions Killed
185
2
Camps Cleared
9
608,831
Distance Traveled
851,479
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,888
1,111
53
7
0
183,789
0
W
Tsukuyomi
9,458
1,182
30
4
6
170,251
0
L
Neith
9,126
1,141
41
5
0
144,778
0
L
Chaac
8,935
1,117
21
3
0
153,680
0
W
Odin
8,906
1,113
6
1
0
174,918
0
L
Vulcan
8,836
1,105
92
12
2
172,568
0
L
Bacchus
8,320
1,040
9
1
0
137,805
0
W
Kumbhakarna
9,498
1,187
15
2
1
166,569
0
L
Arachne
7,289
911
0
0
0
0
0
W
Ah Puch
10,865
1,358
81
10
2
155,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role