Player Matchup

Guan Yu
Guan Yu
DoWrkSon
Guan Yu
Level 106
God Stats
3W - 1L
1,511 SR
Queue Stats
168W - 165L
1,545 Elo+
Party 2
Apollo
Apollo
FilthyDespot
Apollo
Level 145
God Stats
2W - 0L
1,742 SR
Queue Stats
60W - 68L
1,534 Elo+
Solo
Arachne
Arachne
HellSpawn217
Arachne
Level 98
God Stats
11W - 7L
1,642 SR
Queue Stats
422W - 418L
1,550 Elo+
Party 2
Cernunnos
Cernunnos
NorthDStrider
Cernunnos
Level 88
God Stats
14W - 5L
1,525 SR
Queue Stats
303W - 310L
1,552 Elo+
Party 2
Nu Wa
Nu Wa
babylegdave
Nu Wa
Level 157
God Stats
7W - 6L
1,656 SR
Queue Stats
410W - 424L
1,552 Elo+
Party 2
Team Averages
Level 119
1,615 SR
1,547 Elo+

VS

Team Averages
Level 144
1,463 SR
1,588 Elo+
Kumbhakarna
Kumbhakarna
Daxzar
Kumbhakarna
Level 158
God Stats
1W - 1L
1,359 SR
Queue Stats
24W - 20L
1,558 Elo+
Solo
Ullr
Ullr
Tаter
Ullr
Level 237
God Stats
0W - 1L
1,568 SR
Queue Stats
23W - 15L
1,646 Elo+
Party 1
Anhur
Anhur
aBustedNut15T
Anhur
Level 100
God Stats
1W - 3L
1,362 SR
Queue Stats
221W - 209L
1,528 Elo+
Solo
Freya
Freya
arktizteufel
Freya
Level 146
God Stats
1W - 6L
1,712 SR
Queue Stats
240W - 238L
1,545 Elo+
Solo
Ix Chel
Ix Chel
runа
Ix Chel
Level 79
God Stats
0W - 1L
1,311 SR
Queue Stats
20W - 15L
1,664 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DoWrkSon
Guan Yu
14
2 / 2 / 16
9,286
929
4,681
17,456
10,354
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
15
4 / 3 / 14
9,186
919
9,386
11,430
4,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arachne
HellSpawn217
Arachne
14
2 / 3 / 12
9,075
908
8,457
12,597
12,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
NorthDStrider
Cernunnos
16
9 / 4 / 9
9,731
973
13,023
12,053
4,242
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
6 / 2 / 14
9,629
963
15,410
7,298
2,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Daxzar
Kumbhakarna
15
0 / 5 / 9
8,055
806
9,743
13,277
12,626
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ullr
Tаter
Ullr
14
5 / 5 / 3
8,396
840
13,708
12,908
4,259
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 7 / 3
7,612
761
5,962
10,392
2,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 3 / 5
7,871
787
10,013
8,496
3,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ix Chel
runа
Ix Chel
16
5 / 3 / 6
9,283
928
11,877
10,559
3,661
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
39
23
Kills
13
14
Deaths
23
65
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Daxzar
Kumbhakarna
0
5
9
0.9
W
Guan Yu
DoWrkSon
Guan Yu
2
2
16
5
W
Apollo
4
3
14
3.67
W
Arachne
HellSpawn217
Arachne
2
3
12
2.67
W
Cernunnos
NorthDStrider
Cernunnos
9
4
9
3.38
L
Ullr
Tаter
Ullr
5
5
3
1.3
L
1
7
3
0.36
L
2
3
5
1.5
W
6
2
14
6.5
L
Ix Chel
runа
Ix Chel
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,957
Damage
51,303
60,834
Taken
55,632
33,669
Mitigated
26,469
31,863
Healing
16,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Daxzar
Kumbhakarna
9,743
706
719
1,242
13,277
12,626
0
2,842
10,079
22,206
1,676
W
Guan Yu
DoWrkSon
Guan Yu
4,681
680
12,123
10,335
17,456
10,354
220
9,269
7,837
0
7,939
W
Apollo
9,386
6,397
624
2,707
11,430
4,545
3,682
6,255
5,029
0
25,977
W
Arachne
HellSpawn217
Arachne
8,457
6,142
736
2,762
12,597
12,137
1,160
7,932
4,269
0
13,309
W
Cernunnos
NorthDStrider
Cernunnos
13,023
6,653
396
1,547
12,053
4,242
1,659
4,736
7,125
0
26,433
L
Ullr
Tаter
Ullr
13,708
3,682
1,127
2,306
12,908
4,259
0
5,149
7,501
0
29,327
L
5,962
2,315
0
948
10,392
2,729
0
2,550
7,765
0
13,950
L
10,013
2,914
583
1,414
8,496
3,194
0
1,660
6,790
32,413
0
W
15,410
3,045
408
225
7,298
2,391
1,382
1,711
5,491
32,774
896
L
Ix Chel
runа
Ix Chel
11,877
798
4,752
3,840
10,559
3,661
0
2,816
7,664
27,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,907
Gold Earned
41,217
112
Minions Killed
161
0
Camps Cleared
0
986,962
Distance Traveled
862,566
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
8,055
806
34
3
0
186,853
0
W
Guan Yu
9,286
929
4
0
0
244,078
0
W
Apollo
9,186
919
28
3
0
167,395
0
W
Arachne
9,075
908
21
2
0
199,875
0
W
Cernunnos
9,731
973
31
3
0
177,558
0
L
Ullr
8,396
840
29
3
0
194,581
0
L
Anhur
7,612
761
11
1
0
124,872
0
L
Freya
7,871
787
54
5
0
167,504
0
W
Nu Wa
9,629
963
28
3
0
198,056
0
L
Ix Chel
9,283
928
33
3
0
188,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role