Player Matchup

Kuzenbo
Kuzenbo
MidniteDlite387
Kuzenbo
Level 149
God Stats
4W - 6L
1,412 SR
Queue Stats
170W - 155L
1,579 Elo+
Party 2
Scylla
Scylla
OjSimpn
Scylla
Level 95
God Stats
8W - 4L
1,580 SR
Queue Stats
129W - 119L
1,548 Elo+
Party 2
Mulan
Mulan
SaijoSunFlower
Mulan
Level 76
God Stats
8W - 1L
1,930 SR
Queue Stats
253W - 251L
1,581 Elo+
Solo
Artemis
Artemis
Will123456798
Artemis
Level 101
God Stats
4W - 0L
1,666 SR
Queue Stats
215W - 170L
1,566 Elo+
Party 2
Ravana
Ravana
iChadd
Ravana
Level 147
God Stats
4W - 4L
1,600 SR
Queue Stats
137W - 136L
1,571 Elo+
Solo
Team Averages
Level 114
1,638 SR
1,569 Elo+

VS

Team Averages
Level 125
1,616 SR
1,578 Elo+
Artemis
Artemis
KreinKhepri
Artemis
Level 157
God Stats
14W - 14L
1,649 SR
Queue Stats
341W - 306L
1,593 Elo+
Party 3
Kukulkan
Kukulkan
MayStrider12
Kukulkan
Level 88
God Stats
2W - 4L
1,436 SR
Queue Stats
363W - 348L
1,559 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Rinñ
Kumbhakarna
Level 167
God Stats
2W - 2L
1,643 SR
Queue Stats
274W - 238L
1,643 Elo+
Party 3
Mercury
Mercury
XenoAustin
Mercury
Level 145
God Stats
0W - 2L
1,557 SR
Queue Stats
125W - 104L
1,555 Elo+
Solo
Bastet
Bastet
iAmMitchit
Bastet
Level 66
God Stats
13W - 5L
1,793 SR
Queue Stats
236W - 224L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 2
5,690
569
5,123
9,581
8,494
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate

Breastplate

+20
Physical Protection

Scylla
OjSimpn
Scylla
12
3 / 0 / 1
6,554
655
2,851
3,676
967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 3 / 2
5,741
574
5,345
8,058
3,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Artemis
10
0 / 2 / 2
5,392
539
2,876
5,856
1,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ravana
iChadd
Ravana
13
5 / 1 / 2
6,716
672
4,665
4,508
1,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
KreinKhepri
Artemis
10
3 / 1 / 2
5,932
593
5,966
6,321
1,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kukulkan
MayStrider12
Kukulkan
9
1 / 2 / 0
5,129
513
3,544
4,264
1,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Kumbhakarna
Rinñ
Kumbhakarna
8
2 / 3 / 3
5,509
551
4,748
7,931
5,716
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Mercury
XenoAustin
Mercury
11
1 / 3 / 1
5,480
548
2,603
7,604
2,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bastet
iAmMitchit
Bastet
9
0 / 4 / 1
5,504
550
6,180
9,612
4,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
13
Kills
7
7
Deaths
13
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Artemis
KreinKhepri
Artemis
3
1
2
4
L
Kukulkan
MayStrider12
Kukulkan
1
2
0
0.5
W
2
1
2
3
W
Scylla
OjSimpn
Scylla
3
0
1
3.5
L
Kumbhakarna
Rinñ
Kumbhakarna
2
3
3
1.17
W
3
3
2
1.33
W
Artemis
0
2
2
0.5
L
Mercury
XenoAustin
Mercury
1
3
1
0.5
L
Bastet
iAmMitchit
Bastet
0
4
1
0.13
W
Ravana
iChadd
Ravana
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,860
Damage
23,041
31,679
Taken
35,732
16,085
Mitigated
15,761
11,528
Healing
5,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
KreinKhepri
Artemis
5,966
2,912
0
954
6,321
1,749
0
0
6,321
0
37,603
L
Kukulkan
MayStrider12
Kukulkan
3,544
415
0
921
4,264
1,248
0
1,281
2,897
25,789
0
W
5,123
1,923
0
4,187
9,581
8,494
0
0
9,581
31,140
0
W
Scylla
OjSimpn
Scylla
2,851
206
0
1,250
3,676
967
0
2,013
1,462
43,618
140
L
Kumbhakarna
Rinñ
Kumbhakarna
4,748
821
0
1,600
7,931
5,716
0
507
7,380
16,233
0
W
5,345
435
0
2,591
8,058
3,508
0
3,443
4,390
0
17,648
W
Artemis
2,876
668
0
807
5,856
1,801
0
1,938
3,918
0
34,393
L
Mercury
XenoAustin
Mercury
2,603
838
0
474
7,604
2,749
0
898
6,648
0
48,780
L
Bastet
iAmMitchit
Bastet
6,180
1,375
0
2,018
9,612
4,299
0
5,100
4,512
0
42,335
W
Ravana
iChadd
Ravana
4,665
1,027
0
2,693
4,508
1,315
0
424
4,036
0
44,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,093
Gold Earned
27,554
338
Minions Killed
303
0
Camps Cleared
0
1,037,834
Distance Traveled
1,006,486
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,932
593
69
7
0
188,617
2
L
Kukulkan
5,129
513
59
6
0
179,846
0
W
Kuzenbo
5,690
569
62
6
0
200,886
3
W
Scylla
6,554
655
102
10
0
197,057
1
L
Kumbhakarna
5,509
551
19
2
0
213,648
5
W
Mulan
5,741
574
17
2
0
207,569
1
W
Artemis
5,392
539
68
7
0
197,839
2
L
Mercury
5,480
548
87
9
0
231,833
0
L
Bastet
5,504
550
69
7
0
192,542
0
W
Ravana
6,716
672
89
9
0
234,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role