Player Matchup

Morgan Le Fay
Morgan Le Fay
Ba Ba Booey3800
Morgan Le Fay
Level 60
God Stats
10W - 3L
1,723 SR
Queue Stats
243W - 228L
1,406 Elo+
Solo
Yemoja
Yemoja
FatherDANger757
Yemoja
Level 80
God Stats
8W - 6L
1,447 SR
Queue Stats
429W - 445L
1,475 Elo+
Solo
Erlang Shen
Erlang Shen
HimxThatGuy
Erlang Shen
Level 108
God Stats
2W - 1L
1,613 SR
Queue Stats
71W - 93L
1,407 Elo+
Party 2
Ganesha
Ganesha
LoganTheeGreat
Ganesha
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
176W - 165L
1,472 Elo+
Party 2
Scylla
Scylla
Zambonite259
Scylla
Level 121
God Stats
3W - 3L
1,274 SR
Queue Stats
160W - 155L
1,447 Elo+
Party 2
Team Averages
Level 90
1,511 SR
1,441 Elo+

VS

Team Averages
Level 74
1,461 SR
1,445 Elo+
Anhur
Anhur
 
Anhur
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
ElPulg4
Yu Huang
Level 103
God Stats
9W - 5L
1,592 SR
Queue Stats
456W - 472L
1,444 Elo+
Solo
Susano
Susano
ItzFlarkky
Susano
Level 86
God Stats
0W - 1L
1,213 SR
Queue Stats
184W - 193L
1,513 Elo+
Solo
Aphrodite
Aphrodite
YerithsCalling
Aphrodite
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,267 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ba Ba Booey3800
Morgan Le Fay
15
6 / 1 / 11
9,457
946
8,978
10,693
3,946
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

14
5 / 3 / 8
8,551
855
4,952
9,078
3,591
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Erlang Shen
HimxThatGuy
Erlang Shen
14
4 / 1 / 12
9,436
944
4,914
11,685
10,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 2 / 18
8,851
885
6,380
12,647
12,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
15
7 / 1 / 10
9,450
945
8,102
4,832
1,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
1 / 3 / 1
6,474
647
2,945
5,432
1,644
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
 
Mercury
10
0 / 6 / 4
6,327
633
2,608
7,556
2,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Yu Huang
ElPulg4
Yu Huang
12
1 / 4 / 1
6,580
658
10,483
6,399
1,895
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
ItzFlarkky
Susano
15
3 / 5 / 1
7,882
788
6,501
8,712
3,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Aphrodite
YerithsCalling
Aphrodite
13
2 / 4 / 2
7,929
793
721
7,827
4,314
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
16
22
Kills
7
8
Deaths
22
59
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
3
1
0.5
L
Mercury
 
Mercury
0
6
4
0.33
W
Morgan Le Fay
Ba Ba Booey3800
Morgan Le Fay
6
1
11
11.5
L
Yu Huang
ElPulg4
Yu Huang
1
4
1
0.38
W
5
3
8
3
W
Erlang Shen
HimxThatGuy
Erlang Shen
4
1
12
10
L
Susano
ItzFlarkky
Susano
3
5
1
0.7
W
0
2
18
4.5
L
Aphrodite
YerithsCalling
Aphrodite
2
4
2
0.75
W
Scylla
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,326
Damage
23,258
48,935
Taken
35,926
31,234
Mitigated
13,784
23,295
Healing
5,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
2,945
427
221
665
5,432
1,644
0
4,699
733
0
10,377
L
Mercury
 
Mercury
2,608
1,003
102
301
7,556
2,593
0
4,600
2,956
0
5,154
W
Morgan Le Fay
Ba Ba Booey3800
Morgan Le Fay
8,978
674
542
4,104
10,693
3,946
637
2,811
7,882
19,747
0
L
Yu Huang
ElPulg4
Yu Huang
10,483
691
30
581
6,399
1,895
0
5,691
708
13,455
460
W
4,952
553
6,301
2,172
9,078
3,591
1,358
1,952
7,126
15,402
332
W
Erlang Shen
HimxThatGuy
Erlang Shen
4,914
1,467
176
4,015
11,685
10,241
642
1,416
9,476
0
13,829
L
Susano
ItzFlarkky
Susano
6,501
546
100
324
8,712
3,338
0
6,728
1,984
0
16,447
W
6,380
225
1,799
2,407
12,647
12,099
266
2,544
10,103
12,228
0
L
Aphrodite
YerithsCalling
Aphrodite
721
134
1,256
1,930
7,827
4,314
0
6,622
1,205
3,114
0
W
Scylla
8,102
171
1,137
642
4,832
1,357
3,110
2,147
2,685
23,616
108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,745
Gold Earned
35,192
114
Minions Killed
46
0
Camps Cleared
0
903,424
Distance Traveled
612,519
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,474
647
13
1
0
124,528
0
L
Mercury
6,327
633
5
1
0
126,323
0
W
Morgan Le Fay
9,457
946
22
2
0
184,854
0
L
Yu Huang
6,580
658
8
1
0
122,888
0
W
Yemoja
8,551
855
16
2
0
182,072
0
W
Erlang Shen
9,436
944
30
3
0
190,866
0
L
Susano
7,882
788
17
2
0
163,457
0
W
Ganesha
8,851
885
0
0
0
167,675
0
L
Aphrodite
7,929
793
3
0
0
75,323
0
W
Scylla
9,450
945
46
5
0
177,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role