Player Matchup

Mulan
Mulan
AlexDG1
Mulan
Level 129
God Stats
56W - 57L
1,537 SR
Queue Stats
463W - 490L
1,393 Elo+
Party 1
Olorun
Olorun
ELS Lime
Olorun
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
104W - 158L
1,404 Elo+
Party 1
Zhong Kui
Zhong Kui
Hitmanofkhaoz
Zhong Kui
Level 105
God Stats
37W - 42L
1,525 SR
Queue Stats
160W - 154L
1,492 Elo+
Solo
Fenrir
Fenrir
IVlike6
Fenrir
Level 146
God Stats
2W - 2L
1,623 SR
Queue Stats
544W - 572L
1,401 Elo+
Party 1
Baba Yaga
Baba Yaga
LukiasCM
Baba Yaga
Level 112
God Stats
6W - 12L
1,394 SR
Queue Stats
145W - 203L
1,444 Elo+
Party 1
Team Averages
Level 124
1,516 SR
1,427 Elo+

VS

Team Averages
Level 99
1,668 SR
1,566 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Bakamemo
Maui
Level 88
God Stats
4W - 0L
1,880 SR
Queue Stats
187W - 171L
1,539 Elo+
Solo
Danzaburou
Danzaburou
Jmoney08
Danzaburou
Level 86
God Stats
12W - 9L
1,519 SR
Queue Stats
76W - 52L
1,612 Elo+
Party 2
Poseidon
Poseidon
Matt18ok2
Poseidon
Level 69
God Stats
4W - 1L
1,723 SR
Queue Stats
84W - 62L
1,580 Elo+
Party 2
Tsukuyomi
Tsukuyomi
pilsnerboy
Tsukuyomi
Level 103
God Stats
5W - 1L
1,719 SR
Queue Stats
60W - 43L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AlexDG1
Mulan
11
3 / 6 / 6
6,926
462
9,172
16,795
14,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Olorun
ELS Lime
Olorun
13
5 / 6 / 4
7,691
513
6,763
12,101
3,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Zhong Kui
Hitmanofkhaoz
Zhong Kui
13
1 / 2 / 0
7,757
517
3,332
8,119
4,499
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Fenrir
IVlike6
Fenrir
14
3 / 7 / 3
7,576
505
5,134
13,481
4,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Baba Yaga
LukiasCM
Baba Yaga
13
0 / 4 / 3
7,324
488
5,729
9,883
3,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
16
2 / 1 / 9
10,354
690
6,988
13,686
9,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Maui
13
1 / 3 / 10
7,302
487
2,710
11,400
9,219
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Jmoney08
Danzaburou
15
3 / 6 / 6
8,814
588
8,305
10,326
3,664
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
Matt18ok2
Poseidon
17
13 / 0 / 5
10,563
704
13,887
7,097
2,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
pilsnerboy
Tsukuyomi
15
6 / 2 / 11
9,197
613
10,250
11,353
3,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
66
12
Kills
25
25
Deaths
12
16
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
2
1
9
6.5
L
Mulan
AlexDG1
Mulan
3
6
6
1
W
Maui
1
3
10
2
L
Olorun
ELS Lime
Olorun
5
6
4
1.17
L
Zhong Kui
Hitmanofkhaoz
Zhong Kui
1
2
0
0.5
L
Fenrir
IVlike6
Fenrir
3
7
3
0.64
W
Danzaburou
Jmoney08
Danzaburou
3
6
6
1
L
Baba Yaga
LukiasCM
Baba Yaga
0
4
3
0.38
W
Poseidon
Matt18ok2
Poseidon
13
0
5
15.5
W
Tsukuyomi
pilsnerboy
Tsukuyomi
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,130
Damage
42,140
60,379
Taken
53,862
30,197
Mitigated
28,531
14,142
Healing
16,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
6,988
2,265
0
4,787
13,686
9,588
0
4,107
9,375
0
76,115
L
Mulan
AlexDG1
Mulan
9,172
1,249
191
2,845
16,795
14,178
0
5,920
10,348
0
27,972
W
Maui
2,710
953
0
3,008
11,400
9,219
563
3,516
7,423
22,499
1,008
L
Olorun
ELS Lime
Olorun
6,763
3,433
198
2,168
12,101
3,707
257
3,548
8,332
51,322
4,651
L
Zhong Kui
Hitmanofkhaoz
Zhong Kui
3,332
784
0
3,528
8,119
4,499
0
187
7,627
48,928
2,006
L
Fenrir
IVlike6
Fenrir
5,134
600
0
3,496
13,481
4,440
0
2,742
10,484
0
56,227
W
Danzaburou
Jmoney08
Danzaburou
8,305
3,939
0
2,994
10,326
3,664
2,392
2,999
7,111
0
59,357
L
Baba Yaga
LukiasCM
Baba Yaga
5,729
231
0
1,716
9,883
3,373
0
2,782
6,720
52,849
890
W
Poseidon
Matt18ok2
Poseidon
13,887
1,782
0
998
7,097
2,089
90
1,667
5,225
71,643
795
W
Tsukuyomi
pilsnerboy
Tsukuyomi
10,250
2,140
0
5,115
11,353
3,971
1,276
3,103
7,980
0
57,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,274
Gold Earned
46,230
447
Minions Killed
490
0
Camps Cleared
0
1,459,182
Distance Traveled
1,596,832
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,354
690
141
9
0
319,391
0
L
Mulan
6,926
462
47
3
0
267,745
0
W
Maui
7,302
487
31
2
0
315,645
2
L
Olorun
7,691
513
94
6
0
260,469
0
L
Zhong Kui
7,757
517
120
8
0
282,631
0
L
Fenrir
7,576
505
80
5
0
329,297
2
W
Danzaburou
8,814
588
102
7
0
260,496
0
L
Baba Yaga
7,324
488
106
7
0
319,040
0
W
Poseidon
10,563
704
133
9
0
332,492
0
W
Tsukuyomi
9,197
613
83
6
0
368,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role