Player Matchup

Ares
Ares
MartyrX23
Ares
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 37L
1,497 Elo+
Solo
Cupid
Cupid
NOTEPIQUES
Cupid
Level 101
God Stats
9W - 3L
1,654 SR
Queue Stats
147W - 69L
1,583 Elo+
Party 1
Neith
Neith
gerardox16
Neith
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 11L
1,556 Elo+
Party 1
Bellona
Bellona
lamacina1999
Bellona
Level 105
God Stats
2W - 5L
1,234 SR
Queue Stats
118W - 119L
1,541 Elo+
Solo
Kukulkan
Kukulkan
smokeinggood
Kukulkan
Level 109
God Stats
71W - 59L
1,584 SR
Queue Stats
90W - 85L
1,413 Elo+
Solo
Team Averages
Level 107
1,494 SR
1,518 Elo+

VS

Team Averages
Level 67
1,731 SR
1,481 Elo+
Cthulhu
Cthulhu
DicemDabe
Cthulhu
Level 69
God Stats
10W - 5L
1,676 SR
Queue Stats
209W - 197L
1,581 Elo+
Solo
Apollo
Apollo
Jlizzard
Apollo
Level 65
God Stats
20W - 25L
1,526 SR
Queue Stats
340W - 388L
1,550 Elo+
Solo
Mercury
Mercury
Manlyman104
Mercury
Level 62
God Stats
0W - 1L
1,775 SR
Queue Stats
41W - 57L
1,420 Elo+
Solo
Ymir
Ymir
PAXD93
Ymir
Level 86
God Stats
2W - 1L
1,840 SR
Queue Stats
87W - 94L
1,419 Elo+
Solo
Poseidon
Poseidon
Ya_Papi
Poseidon
Level 55
God Stats
14W - 6L
1,836 SR
Queue Stats
204W - 215L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
6 / 3 / 13
9,406
1,568
11,492
13,010
16,815
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cupid
14
5 / 1 / 14
8,745
1,458
9,607
5,711
2,146
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
14
5 / 2 / 14
9,214
1,536
9,313
6,659
2,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
lamacina1999
Bellona
14
8 / 2 / 11
9,546
1,591
7,238
8,006
10,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
smokeinggood
Kukulkan
13
0 / 4 / 15
7,269
1,212
7,074
6,306
2,563
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Team 1 Tickets

313

VS

Team 2 Tickets

217

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DicemDabe
Cthulhu
13
5 / 5 / 4
8,867
1,478
10,263
13,315
13,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
Jlizzard
Apollo
13
3 / 6 / 7
7,967
1,328
7,207
9,469
3,963
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
Manlyman104
Mercury
13
1 / 4 / 6
7,537
1,256
4,690
9,836
3,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ymir
PAXD93
Ymir
12
0 / 5 / 0
6,374
1,062
1,418
6,785
3,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Poseidon
Ya_Papi
Poseidon
14
3 / 4 / 8
8,734
1,456
11,001
8,141
3,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
37
24
Kills
12
12
Deaths
24
67
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DicemDabe
Cthulhu
5
5
4
1.4
L
Apollo
Jlizzard
Apollo
3
6
7
1.08
L
Mercury
Manlyman104
Mercury
1
4
6
1
W
Ares
6
3
13
4.17
W
Cupid
5
1
14
12
L
Ymir
PAXD93
Ymir
0
5
0
0
L
Poseidon
Ya_Papi
Poseidon
3
4
8
1.75
W
Neith
5
2
14
6
W
Bellona
lamacina1999
Bellona
8
2
11
6.75
W
Kukulkan
smokeinggood
Kukulkan
0
4
15
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,724
Damage
34,579
39,692
Taken
47,546
34,140
Mitigated
28,099
7,135
Healing
1,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DicemDabe
Cthulhu
10,263
399
0
707
13,315
13,487
0
5,254
7,977
35,026
497
L
Apollo
Jlizzard
Apollo
7,207
4,940
0
220
9,469
3,963
0
3,913
5,442
0
11,722
L
Mercury
Manlyman104
Mercury
4,690
2,267
0
413
9,836
3,853
0
2,273
7,441
0
8,435
W
Ares
11,492
1,710
0
1,310
13,010
16,815
0
6,437
6,375
19,760
0
W
Cupid
9,607
6,342
606
2,261
5,711
2,146
0
4,059
1,547
0
25,077
L
Ymir
PAXD93
Ymir
1,418
463
0
0
6,785
3,546
0
2,217
4,532
2,111
0
L
Poseidon
Ya_Papi
Poseidon
11,001
1,848
0
0
8,141
3,250
0
4,909
3,072
22,211
626
W
Neith
9,313
4,552
0
2,094
6,659
2,611
0
3,508
2,930
0
28,420
W
Bellona
lamacina1999
Bellona
7,238
2,454
0
820
8,006
10,005
0
3,314
4,488
0
13,757
W
Kukulkan
smokeinggood
Kukulkan
7,074
410
0
44
6,306
2,563
0
3,782
2,447
12,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,180
Gold Earned
39,479
116
Minions Killed
118
7
Camps Cleared
4
626,869
Distance Traveled
624,924
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,867
1,478
69
12
0
136,400
0
L
Apollo
7,967
1,328
11
2
1
133,404
0
L
Mercury
7,537
1,256
9
2
0
152,256
0
W
Ares
9,406
1,568
16
3
1
125,382
0
W
Cupid
8,745
1,458
27
5
2
127,809
0
L
Ymir
6,374
1,062
3
1
1
79,147
0
L
Poseidon
8,734
1,456
26
4
2
123,717
0
W
Neith
9,214
1,536
54
9
1
122,437
0
W
Bellona
9,546
1,591
10
2
3
131,280
0
W
Kukulkan
7,269
1,212
9
2
0
119,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role