Player Matchup

Atlas
Atlas
Gold V
 
Atlas
Gold V
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Gold V
AyumuUehara95
Amaterasu
Gold V
Level 123
God Stats
9W - 6L
1,924 SR
Queue Stats
74W - 74L
1,313 MMR
Solo
Ra
Ra
Gold V
SoJxhnny
Ra
Gold V
Level 102
God Stats
11W - 3L
1,687 SR
Queue Stats
242W - 259L
1,277 MMR
Solo
Ishtar
Ishtar
Gold V
WiseIyAdept
Ishtar
Gold V
Level 107
God Stats
1W - 1L
1,495 SR
Queue Stats
136W - 150L
1,230 MMR
Solo
Bastet
Bastet
Gold V
santy_dorian
Bastet
Gold V
Level 159
God Stats
2W - 4L
1,467 SR
Queue Stats
153W - 157L
1,238 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 139
1,615 SR
1,312 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 105
1,525 SR
1,263 MMR
Izanami
Izanami
Silver I
CurseDragon5049
Izanami
Silver I
Level 111
God Stats
72W - 52L
1,565 SR
Queue Stats
380W - 406L
1,296 MMR
Solo
King Arthur
King Arthur
Gold IV
IvanMMC
King Arthur
Gold IV
Level 64
God Stats
45W - 39L
1,567 SR
Queue Stats
169W - 172L
1,310 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
Kafever
Baron Samedi
Gold IV
Level 88
God Stats
0W - 2L
1,676 SR
Queue Stats
151W - 157L
1,274 MMR
Party 1
Danzaburou
Danzaburou
Silver I
UnĩBomber
Danzaburou
Silver I
Level 116
God Stats
49W - 35L
1,576 SR
Queue Stats
120W - 128L
1,174 MMR
Party 1
Terra
Terra
Silver I
naughhtybear
Terra
Silver I
Level 148
God Stats
2W - 8L
1,239 SR
Queue Stats
165W - 200L
1,260 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
4
1 / 1 / 2
3,427
685
750
2,707
1,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amaterasu
AyumuUehara95
Amaterasu
7
2 / 1 / 0
4,052
810
2,237
5,131
1,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

7
1 / 1 / 1
3,626
725
1,282
3,116
850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ishtar
7
1 / 0 / 0
3,763
753
533
1,742
485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
5
1 / 0 / 1
3,466
693
1,168
2,567
580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
ChaacSolAgniThanatos

VS

Bans
CharybdisFreyaOdinScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
918
184
0
0
0
King Arthur
IvanMMC
King Arthur
7
2 / 2 / 0
3,868
774
3,518
4,556
1,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Baron Samedi
Kafever
Baron Samedi
6
1 / 1 / 0
3,438
688
824
3,098
900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
UnĩBomber
Danzaburou
6
0 / 0 / 1
3,524
705
1,605
2,562
584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 3 / 0
2,938
588
745
3,533
795
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
6
Kills
3
3
Deaths
6
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
1
2
2
W
Amaterasu
AyumuUehara95
Amaterasu
2
1
0
2
L
0
0
0
0
L
King Arthur
IvanMMC
King Arthur
2
2
0
1
L
Baron Samedi
Kafever
Baron Samedi
1
1
0
1
W
1
1
1
1.5
L
Danzaburou
UnĩBomber
Danzaburou
0
0
1
0.5
W
Ishtar
1
0
0
1
L
0
3
0
0
W
Bastet
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,970
Damage
6,692
15,263
Taken
13,749
5,003
Mitigated
4,229
6,590
Healing
4,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
750
199
0
953
2,707
1,405
0
237
2,470
4,868
2,030
W
Amaterasu
AyumuUehara95
Amaterasu
2,237
1,325
0
2,425
5,131
1,683
0
0
5,131
0
20,877
L
0
0
0
0
0
0
0
0
0
0
0
L
King Arthur
IvanMMC
King Arthur
3,518
405
0
851
4,556
1,950
0
212
4,344
0
20,308
L
Baron Samedi
Kafever
Baron Samedi
824
106
11
1,958
3,098
900
0
387
2,677
14,344
0
W
1,282
96
219
1,444
3,116
850
0
736
2,380
13,339
0
L
Danzaburou
UnĩBomber
Danzaburou
1,605
724
0
1,506
2,562
584
0
814
1,598
0
17,772
W
Ishtar
533
334
0
754
1,742
485
0
476
1,266
0
18,674
L
745
93
16
362
3,533
795
0
343
3,142
8,105
0
W
Bastet
1,168
418
0
795
2,567
580
0
120
2,447
0
15,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,334
Gold Earned
14,686
164
Minions Killed
116
0
Camps Cleared
0
517,632
Distance Traveled
400,890
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
3,427
685
3
1
0
104,545
0
W
Amaterasu
4,052
810
50
10
0
108,144
0
L
Izanami
918
184
0
0
0
0
0
L
King Arthur
3,868
774
35
7
0
90,581
0
L
Baron Samedi
3,438
688
35
7
0
109,410
0
W
Ra
3,626
725
35
7
0
101,403
0
L
Danzaburou
3,524
705
35
7
0
96,694
0
W
Ishtar
3,763
753
46
9
0
92,490
0
L
Terra
2,938
588
11
2
0
104,205
0
W
Bastet
3,466
693
30
6
0
111,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role