Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
MircCity3
Zeus
Level 63
God Stats
3W - 3L
1,442 SR
Queue Stats
116W - 132L
1,407 Elo+
Solo
Ravana
Ravana
Werewolf 357
Ravana
Level 103
God Stats
9W - 4L
1,625 SR
Queue Stats
49W - 67L
1,330 Elo+
Solo
Artemis
Artemis
littemoney
Artemis
Level 69
God Stats
4W - 0L
1,949 SR
Queue Stats
58W - 58L
1,456 Elo+
Party 1
Fenrir
Fenrir
monstruss77
Fenrir
Level 89
God Stats
15W - 17L
1,423 SR
Queue Stats
82W - 75L
1,348 Elo+
Solo
Team Averages
Level 76
1,588 SR
1,408 Elo+

VS

Team Averages
Level 84
1,524 SR
1,403 Elo+
Hun Batz
Hun Batz
NBA4lex
Hun Batz
Level 66
God Stats
6W - 5L
1,475 SR
Queue Stats
125W - 122L
1,411 Elo+
Party 2
Poseidon
Poseidon
b2wire684
Poseidon
Level 107
God Stats
6W - 4L
1,552 SR
Queue Stats
65W - 55L
1,439 Elo+
Solo
Neith
Neith
freakyrican11
Neith
Level 84
God Stats
95W - 85L
1,519 SR
Queue Stats
234W - 242L
1,370 Elo+
Solo
Anubis
Anubis
monsterzilla410
Anubis
Level 103
God Stats
13W - 22L
1,456 SR
Queue Stats
579W - 604L
1,385 Elo+
Solo
Charon
Charon
xDeadlyPollo
Charon
Level 58
God Stats
18W - 14L
1,617 SR
Queue Stats
87W - 84L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
15
10 / 2 / 17
10,365
576
16,956
18,279
14,043
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Zeus
15
3 / 2 / 7
9,703
539
7,213
6,558
2,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
17
5 / 0 / 3
10,921
607
7,180
5,903
5,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Artemis
littemoney
Artemis
15
10 / 0 / 15
10,493
583
18,891
7,359
2,591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
15
6 / 3 / 11
9,331
518
4,335
11,824
4,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
NBA4lex
Hun Batz
12
1 / 2 / 3
7,527
418
4,838
12,913
3,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Poseidon
b2wire684
Poseidon
14
1 / 6 / 0
9,335
519
2,688
11,697
3,073
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
1 / 9 / 1
7,416
412
9,084
14,342
3,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

12
2 / 6 / 3
7,682
427
3,659
10,899
3,908
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
11
1 / 11 / 1
7,998
444
5,292
19,027
12,439
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
14
34
Kills
6
7
Deaths
34
53
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
10
2
17
9.25
W
Zeus
3
2
7
3.25
L
Hun Batz
NBA4lex
Hun Batz
1
2
3
1.25
W
Ravana
5
0
3
6.5
L
Poseidon
b2wire684
Poseidon
1
6
0
0.17
L
1
9
1
0.17
W
Artemis
littemoney
Artemis
10
0
15
17.5
L
2
6
3
0.58
W
Fenrir
6
3
11
3.83
L
Charon
1
11
1
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,575
Damage
25,561
49,923
Taken
68,878
28,994
Mitigated
26,386
8,209
Healing
12,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
16,956
1,211
0
733
18,279
14,043
405
3,739
14,540
48,607
1,356
W
Zeus
7,213
353
0
1,748
6,558
2,190
1,187
1,012
5,546
67,762
0
L
Hun Batz
NBA4lex
Hun Batz
4,838
665
0
4,999
12,913
3,435
0
2,793
10,120
0
32,276
W
Ravana
7,180
1,588
0
1,670
5,903
5,459
2,249
1,672
4,231
0
68,520
L
Poseidon
b2wire684
Poseidon
2,688
447
328
3,241
11,697
3,073
132
4,338
7,359
69,384
626
L
9,084
1,353
0
1,571
14,342
3,531
0
7,367
6,975
0
44,906
W
Artemis
littemoney
Artemis
18,891
8,804
0
1,748
7,359
2,591
3,669
3,044
4,315
0
59,403
L
3,659
191
0
1,701
10,899
3,908
0
3,264
7,635
30,096
1,601
W
Fenrir
4,335
756
0
2,310
11,824
4,711
1,270
2,152
9,672
0
40,727
L
Charon
5,292
1,405
0
975
19,027
12,439
0
6,365
12,662
22,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,813
Gold Earned
39,958
456
Minions Killed
341
0
Camps Cleared
0
1,756,613
Distance Traveled
1,548,097
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,365
576
62
3
0
340,459
0
W
Zeus
9,703
539
129
7
0
363,972
1
L
Hun Batz
7,527
418
47
3
0
349,585
1
W
Ravana
10,921
607
125
7
0
340,351
1
L
Poseidon
9,335
519
136
8
0
299,976
0
L
Neith
7,416
412
74
4
0
327,637
0
W
Artemis
10,493
583
76
4
0
309,568
0
L
Anubis
7,682
427
59
3
0
273,361
2
W
Fenrir
9,331
518
64
4
0
402,263
0
L
Charon
7,998
444
25
1
0
297,538
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role