Player Matchup

Sylvanus
Sylvanus
CthuwuSenpai
Sylvanus
Level 159
God Stats
4W - 4L
1,649 SR
Queue Stats
247W - 225L
1,606 Elo+
Solo
Agni
Agni
Looozid
Agni
Level 201
God Stats
12W - 10L
1,564 SR
Queue Stats
639W - 651L
1,410 Elo+
Party 1
Charybdis
Charybdis
SilentRiot21
Charybdis
Level 135
God Stats
21W - 20L
1,571 SR
Queue Stats
224W - 202L
1,537 Elo+
Solo
Hel
Hel
ToxicMonkey1
Hel
Level 186
God Stats
1W - 2L
1,464 SR
Queue Stats
109W - 110L
1,559 Elo+
Solo
Thor
Thor
VaniszH
Thor
Level 189
God Stats
638W - 655L
1,401 SR
Queue Stats
812W - 885L
1,410 Elo+
Party 1
Team Averages
Level 174
1,530 SR
1,504 Elo+

VS

Team Averages
Level 130
1,585 SR
1,520 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
AnEvilShrimp
Bastet
Level 128
God Stats
24W - 11L
1,621 SR
Queue Stats
346W - 318L
1,522 Elo+
Party 2
Cupid
Cupid
JuicyBurrito
Cupid
Level 123
God Stats
36W - 27L
1,746 SR
Queue Stats
125W - 122L
1,606 Elo+
Solo
Janus
Janus
YoshinoEo
Janus
Level 128
God Stats
25W - 23L
1,560 SR
Queue Stats
214W - 217L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CthuwuSenpai
Sylvanus
9
0 / 4 / 3
6,312
451
4,476
12,788
8,674
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Agni
Looozid
Agni
12
4 / 4 / 1
7,367
526
5,390
8,009
2,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
SilentRiot21
Charybdis
13
0 / 3 / 1
6,857
490
4,847
7,559
2,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
2 / 4 / 0
8,084
577
8,542
11,609
5,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thor
VaniszH
Thor
13
3 / 5 / 3
7,516
537
6,707
11,393
4,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
11
2 / 0 / 14
7,574
541
8,078
13,448
16,353
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Loki
 
Loki
14
2 / 2 / 3
7,540
539
4,279
12,974
7,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bastet
12
4 / 3 / 7
7,188
513
8,750
10,163
3,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

15
9 / 1 / 1
8,791
628
9,481
5,992
2,603
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Janus
YoshinoEo
Janus
12
3 / 4 / 7
7,169
512
6,876
6,856
1,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
52
9
Kills
20
20
Deaths
10
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
2
0
14
9
W
Loki
 
Loki
2
2
3
1.75
W
Bastet
4
3
7
2.5
L
Sylvanus
CthuwuSenpai
Sylvanus
0
4
3
0.38
W
9
1
1
9.5
L
Agni
Looozid
Agni
4
4
1
1.13
L
Charybdis
SilentRiot21
Charybdis
0
3
1
0.17
L
2
4
0
0.5
L
Thor
VaniszH
Thor
3
5
3
0.9
W
Janus
YoshinoEo
Janus
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,962
Damage
37,464
51,358
Taken
49,433
23,339
Mitigated
31,942
17,395
Healing
12,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
8,078
1,620
0
1,458
13,448
16,353
0
4,467
8,688
24,988
0
W
Loki
 
Loki
4,279
497
0
3,790
12,974
7,636
0
6,989
5,939
0
54,245
W
Bastet
8,750
1,614
0
2,103
10,163
3,621
0
2,252
7,811
0
41,984
L
Sylvanus
CthuwuSenpai
Sylvanus
4,476
1,065
3,101
3,822
12,788
8,674
0
5,958
6,608
13,678
1,018
W
9,481
6,271
373
3,219
5,992
2,603
995
951
4,997
0
72,864
L
Agni
Looozid
Agni
5,390
200
0
1,743
8,009
2,505
0
3,418
4,283
33,557
495
L
Charybdis
SilentRiot21
Charybdis
4,847
2,900
0
858
7,559
2,405
0
1,560
5,999
0
52,548
L
8,542
779
191
4,125
11,609
5,701
314
1,302
10,267
59,808
1,550
L
Thor
VaniszH
Thor
6,707
1,780
0
3,555
11,393
4,054
0
2,031
9,282
0
50,364
W
Janus
YoshinoEo
Janus
6,876
210
0
1,299
6,856
1,729
85
2,505
4,013
37,034
215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,136
Gold Earned
38,262
390
Minions Killed
358
0
Camps Cleared
0
1,342,809
Distance Traveled
1,431,644
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,574
541
22
2
0
260,959
0
W
Loki
7,540
539
86
6
0
297,879
0
W
Bastet
7,188
513
54
4
0
352,131
0
L
Sylvanus
6,312
451
21
2
0
264,720
2
W
Cupid
8,791
628
112
8
0
245,639
0
L
Agni
7,367
526
78
6
0
281,326
0
L
Charybdis
6,857
490
94
7
0
260,444
5
L
Hel
8,084
577
119
9
0
260,512
3
L
Thor
7,516
537
78
6
0
275,807
0
W
Janus
7,169
512
84
6
0
275,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role