Player Matchup

Tyr
Tyr
Bhookie
Tyr
Level 86
God Stats
1W - 1L
1,692 SR
Queue Stats
77W - 94L
1,425 Elo+
Solo
Thoth
Thoth
Schulz24
Thoth
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
336W - 319L
1,483 Elo+
Solo
Raijin
Raijin
dinocato1k
Raijin
Level 44
God Stats
0W - 2L
1,310 SR
Queue Stats
16W - 17L
1,420 Elo+
Party 2
Thanatos
Thanatos
toplus
Thanatos
Level 103
God Stats
0W - 3L
1,165 SR
Queue Stats
174W - 166L
1,437 Elo+
Solo
Mercury
Mercury
ttv-tyrant300001
Mercury
Level 123
God Stats
1W - 6L
1,213 SR
Queue Stats
196W - 220L
1,412 Elo+
Party 2
Team Averages
Level 88
1,376 SR
1,435 Elo+

VS

Team Averages
Level 53
1,503 SR
1,506 Elo+
Chiron
Chiron
CrimbiesAlive
Chiron
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,557 Elo+
Party 1
Raijin
Raijin
GregGreggerson
Raijin
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 1
Persephone
Persephone
meftw111
Persephone
Level 108
God Stats
2W - 2L
1,357 SR
Queue Stats
142W - 131L
1,562 Elo+
Solo
Danzaburou
Danzaburou
over1ove
Danzaburou
Level 68
God Stats
5W - 2L
1,658 SR
Queue Stats
293W - 323L
1,456 Elo+
Solo
Athena
Athena
wolf hunter8396
Athena
Level 48
God Stats
3W - 0L
1,500 SR
Queue Stats
30W - 30L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
11
2 / 7 / 4
7,396
672
4,175
13,592
13,065
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thoth
Schulz24
Thoth
16
2 / 0 / 8
8,579
780
7,512
10,306
3,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Raijin
dinocato1k
Raijin
11
2 / 8 / 6
7,531
685
4,518
9,644
2,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
toplus
Thanatos
14
2 / 8 / 4
8,381
762
9,817
13,625
4,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
6 / 7 / 3
9,003
818
7,097
12,582
7,026
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 17
9,818
893
9,844
10,560
4,202
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
6 / 6 / 11
9,384
853
11,678
8,262
3,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Persephone
meftw111
Persephone
16
6 / 2 / 16
10,232
930
12,454
8,052
3,021
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
over1ove
Danzaburou
17
7 / 1 / 18
10,360
942
14,947
8,669
3,987
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

15
3 / 3 / 15
9,017
820
4,616
10,053
8,812
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
105
14
Kills
28
30
Deaths
15
25
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Tyr
2
7
4
0.57
W
6
3
17
4.83
W
6
6
11
1.92
L
Thoth
Schulz24
Thoth
2
0
8
6
L
Raijin
dinocato1k
Raijin
2
8
6
0.63
W
Persephone
meftw111
Persephone
6
2
16
7
W
Danzaburou
over1ove
Danzaburou
7
1
18
16
L
Thanatos
toplus
Thanatos
2
8
4
0.5
L
6
7
3
1.07
W
3
3
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,119
Damage
53,539
59,749
Taken
45,596
30,971
Mitigated
23,498
14,233
Healing
19,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
4,175
842
630
1,808
13,592
13,065
0
7,624
5,455
0
6,843
W
9,844
4,972
1,144
5,065
10,560
4,202
1,887
2,637
7,923
0
21,347
W
11,678
2,326
698
273
8,262
3,476
210
2,330
5,932
16,565
351
L
Thoth
Schulz24
Thoth
7,512
289
462
4,474
10,306
3,150
0
4,314
5,866
13,609
464
L
Raijin
dinocato1k
Raijin
4,518
979
34
316
9,644
2,774
0
5,581
3,917
11,407
348
W
Persephone
meftw111
Persephone
12,454
1,704
388
2,697
8,052
3,021
3,046
2,611
5,354
23,758
0
W
Danzaburou
over1ove
Danzaburou
14,947
5,546
1,776
4,480
8,669
3,987
1,128
2,495
6,174
0
29,910
L
Thanatos
toplus
Thanatos
9,817
980
407
4,906
13,625
4,956
0
4,331
9,086
0
21,780
L
7,097
3,764
442
754
12,582
7,026
0
5,437
6,969
0
14,011
W
4,616
874
425
2,058
10,053
8,812
458
1,612
8,441
9,870
830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,890
Gold Earned
48,811
76
Minions Killed
101
0
Camps Cleared
0
889,269
Distance Traveled
1,004,292
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,396
672
2
0
0
183,144
0
W
Chiron
9,818
893
20
2
0
213,273
0
W
Raijin
9,384
853
15
1
0
182,804
0
L
Thoth
8,579
780
10
1
0
225,971
0
L
Raijin
7,531
685
18
2
0
123,259
0
W
Persephone
10,232
930
23
2
0
157,924
0
W
Danzaburou
10,360
942
28
3
0
219,536
0
L
Thanatos
8,381
762
32
3
0
177,515
0
L
Mercury
9,003
818
14
1
0
179,380
0
W
Athena
9,017
820
15
1
0
230,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role