Player Matchup

Neith
Neith
Platinum III
 
Neith
Platinum III
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Gold I
DiegoJireh
He Bo
Gold I
Level 129
God Stats
16W - 15L
1,772 SR
Queue Stats
82W - 67L
1,905 MMR
Solo
Ullr
Ullr
Platinum I
FailingWumbology
Ullr
Platinum I
Level 151
God Stats
232W - 202L
1,602 SR
Queue Stats
313W - 308L
1,860 MMR
Solo
Geb
Geb
Platinum III
Moelon
Geb
Platinum III
Level 144
God Stats
6W - 1L
1,790 SR
Queue Stats
159W - 164L
1,862 MMR
Party 3
Jormungandr
Jormungandr
Platinum III
aKevBot
Jormungandr
Platinum III
Level 149
God Stats
4W - 2L
1,699 SR
Queue Stats
162W - 166L
1,881 MMR
Party 3
Team Averages
Platinum III
Platinum III
Average Tier
Level 143
1,673 SR
1,802 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 143
1,694 SR
1,913 MMR
Achilles
Achilles
Gold III
LittleJunkDog
Achilles
Gold III
Level 149
God Stats
0W - 1L
1,958 SR
Queue Stats
10W - 8L
1,788 MMR
Party 2
Kukulkan
Kukulkan
Platinum IV
Rèvän
Kukulkan
Platinum IV
Level 142
God Stats
2W - 3L
1,670 SR
Queue Stats
62W - 52L
1,989 MMR
Party 1
Maui
Maui
Platinum II
SolistaX
Maui
Platinum II
Level 154
God Stats
1W - 1L
1,760 SR
Queue Stats
177W - 183L
1,818 MMR
Solo
Ne Zha
Ne Zha
Gold II
stoodis
Ne Zha
Gold II
Level 122
God Stats
0W - 1L
1,294 SR
Queue Stats
14W - 10L
1,857 MMR
Party 2
Rama
Rama
Diamond V
Çapybara
Rama
Diamond V
Level 150
God Stats
2W - 1L
1,790 SR
Queue Stats
101W - 85L
2,114 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
7 / 0 / 9
12,755
638
14,076
13,833
5,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

He Bo
20
13 / 1 / 9
13,590
680
26,619
14,057
5,719
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
5 / 0 / 7
12,066
603
10,671
12,979
5,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Geb
Moelon
Geb
15
1 / 2 / 15
10,625
531
5,802
20,886
19,428
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jormungandr
aKevBot
Jormungandr
16
1 / 3 / 9
11,428
571
10,398
19,452
14,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
LokiMedusaAwilixThanatos

VS

Bans
ZeusThorAthenaKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
LittleJunkDog
Achilles
15
4 / 4 / 0
9,883
494
12,346
22,392
22,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
Rèvän
Kukulkan
15
1 / 7 / 2
9,154
458
11,207
12,590
3,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Maui
13
0 / 6 / 3
8,808
440
5,386
19,538
14,862
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
stoodis
Ne Zha
14
0 / 7 / 2
8,319
416
4,934
17,864
5,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
16
1 / 3 / 1
9,603
480
9,254
11,979
3,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
14
27
Kills
6
6
Deaths
27
49
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
0
9
11.5
W
He Bo
13
1
9
17.5
W
5
0
7
8.5
L
Achilles
LittleJunkDog
Achilles
4
4
0
1
W
Geb
Moelon
Geb
1
2
15
4.25
L
Kukulkan
Rèvän
Kukulkan
1
7
2
0.29
L
Maui
0
6
3
0.25
W
Jormungandr
aKevBot
Jormungandr
1
3
9
1.83
L
Ne Zha
stoodis
Ne Zha
0
7
2
0.14
L
Rama
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,566
Damage
43,127
81,207
Taken
84,363
50,792
Mitigated
50,071
33,639
Healing
17,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
14,076
5,371
0
7,395
13,833
5,413
4,787
5,825
7,877
0
109,544
W
He Bo
26,619
1,168
0
6,270
14,057
5,719
154
3,480
10,320
139,700
0
W
10,671
3,415
0
3,079
12,979
5,487
3,091
3,109
9,870
0
107,041
L
Achilles
LittleJunkDog
Achilles
12,346
1,657
0
7,751
22,392
22,661
0
12,612
8,974
0
61,475
W
Geb
Moelon
Geb
5,802
1,015
4,180
6,827
20,886
19,428
1,487
4,412
16,431
24,130
1,137
L
Kukulkan
Rèvän
Kukulkan
11,207
1,238
0
1,673
12,590
3,350
0
6,920
5,625
68,219
0
L
Maui
5,386
563
0
2,213
19,538
14,862
0
9,071
10,198
29,390
0
W
Jormungandr
aKevBot
Jormungandr
10,398
2,444
0
5,888
19,452
14,745
1,736
2,103
16,564
76,343
947
L
Ne Zha
stoodis
Ne Zha
4,934
428
0
2,026
17,864
5,654
0
7,090
10,750
141
56,385
L
Rama
9,254
6,863
0
4,086
11,979
3,544
3,263
5,439
6,540
0
81,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,464
Gold Earned
45,767
688
Minions Killed
505
0
Camps Cleared
0
2,052,039
Distance Traveled
1,910,643
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,755
638
185
9
0
395,508
4
W
He Bo
13,590
680
175
9
0
471,446
4
W
Ullr
12,066
603
168
8
0
402,332
5
L
Achilles
9,883
494
111
6
0
349,849
3
W
Geb
10,625
531
29
1
0
432,800
5
L
Kukulkan
9,154
458
128
6
0
357,841
6
L
Maui
8,808
440
34
2
0
416,204
2
W
Jormungandr
11,428
571
131
7
0
349,953
0
L
Ne Zha
8,319
416
79
4
0
415,788
2
L
Rama
9,603
480
153
8
0
370,961
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role