Player Matchup

Ymir
Ymir
 
Ymir
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Skylerbugatti
Anubis
Level 96
God Stats
3W - 8L
1,593 SR
Queue Stats
3W - 9L
1,355 Elo+
Party 1
Pele
Pele
kamina103
Pele
Level 108
God Stats
0W - 1L
1,538 SR
Queue Stats
2W - 6L
1,397 Elo+
Party 1
Team Averages
Level 89
1,543 SR
1,417 Elo+

VS

Team Averages
Level 129
1,530 SR
1,443 Elo+
Discordia
Discordia
Asphyxyate
Discordia
Level 141
God Stats
7W - 5L
1,547 SR
Queue Stats
61W - 51L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Kensh1BR
Danzaburou
Level 117
God Stats
18W - 18L
1,380 SR
Queue Stats
102W - 102L
1,413 Elo+
Party 2
Bacchus
Bacchus
Taurhon
Bacchus
Level 128
God Stats
3W - 4L
1,664 SR
Queue Stats
142W - 152L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
0 / 3 / 2
7,748
646
1,230
12,307
13,288
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 5 / 2
8,474
706
4,619
9,775
3,742
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Pele
14
2 / 5 / 2
8,937
745
6,385
13,423
4,235
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Asphyxyate
Discordia
17
4 / 0 / 8
10,628
886
15,295
5,368
1,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Danzaburou
Kensh1BR
Danzaburou
15
4 / 2 / 7
10,075
840
9,113
9,202
2,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Taurhon
Bacchus
16
5 / 2 / 7
10,105
842
7,745
10,303
9,150
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
4
Kills
13
13
Deaths
4
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
3
2
0.33
W
Discordia
Asphyxyate
Discordia
4
0
8
8
W
Danzaburou
Kensh1BR
Danzaburou
4
2
7
3.75
L
2
5
2
0.6
W
Bacchus
Taurhon
Bacchus
5
2
7
4.25
L
Pele
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,234
Damage
32,153
35,505
Taken
24,873
21,265
Mitigated
13,639
2,652
Healing
6,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,230
261
0
0
12,307
13,288
0
8,002
4,221
7,604
0
W
Discordia
Asphyxyate
Discordia
15,295
739
0
1,271
5,368
1,665
937
857
4,511
57,732
327
W
Danzaburou
Kensh1BR
Danzaburou
9,113
2,903
0
3,566
9,202
2,824
2,214
3,053
6,149
0
25,387
L
4,619
102
153
1,382
9,775
3,742
0
6,553
3,206
19,521
1,031
W
Bacchus
Taurhon
Bacchus
7,745
736
43
2,118
10,303
9,150
29
1,881
8,053
17,006
0
L
Pele
6,385
1,270
0
1,117
13,423
4,235
0
8,511
4,879
0
24,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,159
Gold Earned
30,808
75
Minions Killed
145
0
Camps Cleared
0
564,242
Distance Traveled
642,903
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,748
646
10
1
0
201,442
0
W
Discordia
10,628
886
98
8
0
220,502
1
W
Danzaburou
10,075
840
34
3
0
205,384
3
L
Anubis
8,474
706
31
3
0
124,184
0
W
Bacchus
10,105
842
13
1
0
217,017
3
L
Pele
8,937
745
34
3
0
238,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role