Player Matchup

Set
Set
Catanc
Set
Level 146
God Stats
5W - 4L
1,668 SR
Queue Stats
339W - 304L
1,565 Elo+
Party 2
Artemis
Artemis
Drew5225
Artemis
Level 150
God Stats
10W - 11L
1,569 SR
Queue Stats
208W - 186L
1,568 Elo+
Party 2
Athena
Athena
HittingLizardKc
Athena
Level 98
God Stats
25W - 35L
1,460 SR
Queue Stats
438W - 383L
1,522 Elo+
Solo
Susano
Susano
Sho7gun
Susano
Level 99
God Stats
51W - 24L
1,651 SR
Queue Stats
295W - 257L
1,608 Elo+
Solo
The Morrigan
The Morrigan
TheMorribin
The Morrigan
Level 144
God Stats
151W - 140L
1,642 SR
Queue Stats
396W - 342L
1,630 Elo+
Solo
Team Averages
Level 127
1,598 SR
1,578 Elo+

VS

Team Averages
Level 173
1,501 SR
1,534 Elo+
Horus
Horus
 
Horus
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
Scoοby
Eset
Level 204
God Stats
5W - 2L
1,500 SR
Queue Stats
57W - 46L
1,629 Elo+
Party 1
Medusa
Medusa
vI Rock Iv
Medusa
Level 149
God Stats
161W - 139L
1,537 SR
Queue Stats
221W - 214L
1,500 Elo+
Party 1
Hercules
Hercules
xL3gendx3
Hercules
Level 158
God Stats
13W - 18L
1,468 SR
Queue Stats
607W - 690L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Catanc
Set
12
2 / 1 / 0
6,726
673
5,254
9,856
6,342
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Artemis
Drew5225
Artemis
10
0 / 1 / 1
5,189
519
4,769
6,560
1,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
1 / 6 / 2
5,230
523
2,902
11,417
7,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Susano
Sho7gun
Susano
10
0 / 4 / 2
5,201
520
4,977
8,462
2,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

The Morrigan
TheMorribin
The Morrigan
12
4 / 1 / 0
6,680
668
4,718
4,785
1,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
5 / 2 / 4
6,482
648
6,901
9,648
5,017
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
 
Sylvanus
11
1 / 2 / 2
5,633
563
3,401
8,148
3,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Eset
Scoοby
Eset
12
2 / 1 / 3
6,932
693
4,598
5,518
1,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
vI Rock Iv
Medusa
13
4 / 0 / 3
7,393
739
8,962
5,912
2,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
xL3gendx3
Hercules
12
1 / 2 / 1
6,468
647
4,886
8,002
5,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
7
Kills
13
13
Deaths
7
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
5
2
4
3.5
W
Sylvanus
 
Sylvanus
1
2
2
1
L
Set
Catanc
Set
2
1
0
2
L
Artemis
Drew5225
Artemis
0
1
1
0.5
L
1
6
2
0.33
W
Eset
Scoοby
Eset
2
1
3
3.5
L
Susano
Sho7gun
Susano
0
4
2
0.25
L
The Morrigan
TheMorribin
The Morrigan
4
1
0
4
W
Medusa
vI Rock Iv
Medusa
4
0
3
5.5
W
Hercules
xL3gendx3
Hercules
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,620
Damage
28,748
41,080
Taken
37,228
19,547
Mitigated
17,702
9,481
Healing
13,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
6,901
3,041
688
2,013
9,648
5,017
103
2,339
7,170
0
26,418
W
Sylvanus
 
Sylvanus
3,401
437
488
3,564
8,148
3,922
0
1,650
6,382
31,132
891
L
Set
Catanc
Set
5,254
2,173
0
2,896
9,856
6,342
0
1,427
8,181
0
49,378
L
Artemis
Drew5225
Artemis
4,769
952
0
1,320
6,560
1,540
0
0
6,560
0
39,036
L
2,902
875
0
1,538
11,417
7,710
0
2,157
9,052
10,828
521
W
Eset
Scoοby
Eset
4,598
375
405
938
5,518
1,648
482
767
4,631
53,437
1,324
L
Susano
Sho7gun
Susano
4,977
922
0
2,290
8,462
2,555
0
1,791
6,563
0
35,485
L
The Morrigan
TheMorribin
The Morrigan
4,718
990
0
1,437
4,785
1,400
0
2,577
2,074
37,834
4,660
W
Medusa
vI Rock Iv
Medusa
8,962
2,473
0
1,752
5,912
2,018
732
298
5,614
0
59,945
W
Hercules
xL3gendx3
Hercules
4,886
1,860
0
4,077
8,002
5,097
0
0
8,002
1,403
40,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,026
Gold Earned
32,908
346
Minions Killed
395
0
Camps Cleared
0
1,106,855
Distance Traveled
1,101,418
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,482
648
37
4
0
223,550
0
W
Sylvanus
5,633
563
64
6
0
226,286
0
L
Set
6,726
673
95
10
0
212,621
0
L
Artemis
5,189
519
68
7
0
202,183
0
L
Athena
5,230
523
16
2
0
246,410
4
W
Eset
6,932
693
118
12
0
218,774
0
L
Susano
5,201
520
53
5
0
230,774
2
L
The Morrigan
6,680
668
114
11
0
214,867
5
W
Medusa
7,393
739
94
9
0
220,225
2
W
Hercules
6,468
647
82
8
0
212,583
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role