Player Matchup

Bacchus
Bacchus
Cyanide_Sun_93
Bacchus
Level 126
God Stats
19W - 20L
1,606 SR
Queue Stats
55W - 64L
1,462 Elo+
Solo
Discordia
Discordia
DariethWolf
Discordia
Level 126
God Stats
21W - 10L
1,703 SR
Queue Stats
159W - 178L
1,495 Elo+
Party 1
Artemis
Artemis
Jefflino0102
Artemis
Level 106
God Stats
11W - 3L
1,744 SR
Queue Stats
110W - 122L
1,467 Elo+
Party 1
Awilix
Awilix
PrimalSun
Awilix
Level 94
God Stats
8W - 4L
1,680 SR
Queue Stats
65W - 48L
1,572 Elo+
Solo
Sun Wukong
Sun Wukong
XLAIFER
Sun Wukong
Level 156
God Stats
8W - 7L
1,525 SR
Queue Stats
151W - 177L
1,394 Elo+
Party 1
Team Averages
Level 122
1,652 SR
1,478 Elo+

VS

Team Averages
Level 130
1,491 SR
1,502 Elo+
Mercury
Mercury
IIPEJEII
Mercury
Level 142
God Stats
1W - 11L
1,138 SR
Queue Stats
324W - 315L
1,443 Elo+
Party 2
Kukulkan
Kukulkan
IcyAllen123
Kukulkan
Level 106
God Stats
1W - 1L
1,684 SR
Queue Stats
25W - 18L
1,551 Elo+
Party 2
Ao Kuang
Ao Kuang
ScorpionSaibot
Ao Kuang
Level 154
God Stats
7W - 13L
1,464 SR
Queue Stats
574W - 585L
1,487 Elo+
Party 2
Maman Brigitte
Maman Brigitte
WittleGaymerTTV
Maman Brigitte
Level 108
God Stats
25W - 26L
1,517 SR
Queue Stats
598W - 632L
1,454 Elo+
Party 2
Hachiman
Hachiman
jjoberwockey
Hachiman
Level 141
God Stats
25W - 18L
1,653 SR
Queue Stats
159W - 152L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 13
8,115
477
6,208
14,249
15,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
DariethWolf
Discordia
12
5 / 5 / 5
8,308
489
5,739
7,877
2,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Jefflino0102
Artemis
17
10 / 2 / 7
10,375
610
17,704
12,385
5,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Awilix
PrimalSun
Awilix
18
10 / 3 / 6
10,362
610
9,762
11,136
4,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Sun Wukong
XLAIFER
Sun Wukong
15
3 / 3 / 7
9,366
551
9,679
14,481
14,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
IIPEJEII
Mercury
16
3 / 4 / 6
8,997
529
6,199
16,263
5,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Kukulkan
IcyAllen123
Kukulkan
13
3 / 7 / 0
8,766
516
7,315
8,006
2,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Ao Kuang
14
5 / 5 / 0
8,686
511
11,804
20,218
16,014
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Maman Brigitte
WittleGaymerTTV
Maman Brigitte
10
0 / 7 / 1
6,190
364
2,867
16,176
7,274
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Hachiman
jjoberwockey
Hachiman
15
3 / 6 / 1
8,831
519
8,305
13,523
3,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
22
29
Kills
14
14
Deaths
29
38
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
1
13
7.5
W
Discordia
DariethWolf
Discordia
5
5
5
1.5
L
Mercury
IIPEJEII
Mercury
3
4
6
1.5
L
Kukulkan
IcyAllen123
Kukulkan
3
7
0
0.43
W
Artemis
Jefflino0102
Artemis
10
2
7
6.75
W
Awilix
PrimalSun
Awilix
10
3
6
4.33
L
Ao Kuang
5
5
0
1
L
Maman Brigitte
WittleGaymerTTV
Maman Brigitte
0
7
1
0.07
W
Sun Wukong
XLAIFER
Sun Wukong
3
3
7
2.17
L
Hachiman
jjoberwockey
Hachiman
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,092
Damage
36,490
60,128
Taken
74,186
42,500
Mitigated
34,601
23,591
Healing
17,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,208
825
339
4,912
14,249
15,980
96
4,093
9,972
26,005
3,228
W
Discordia
DariethWolf
Discordia
5,739
85
0
2,027
7,877
2,374
0
4,524
2,863
32,057
0
L
Mercury
IIPEJEII
Mercury
6,199
2,483
0
3,765
16,263
5,857
0
2,023
14,176
0
75,832
L
Kukulkan
IcyAllen123
Kukulkan
7,315
433
0
0
8,006
2,051
0
3,493
4,513
47,321
1,635
W
Artemis
Jefflino0102
Artemis
17,704
9,563
0
6,293
12,385
5,062
103
1,591
10,750
0
85,907
W
Awilix
PrimalSun
Awilix
9,762
4,233
0
5,144
11,136
4,412
0
2,509
8,525
0
89,274
L
Ao Kuang
11,804
3,908
0
7,688
20,218
16,014
400
1,768
17,617
52,811
607
L
Maman Brigitte
WittleGaymerTTV
Maman Brigitte
2,867
152
0
2,545
16,176
7,274
0
2,722
13,408
29,943
0
W
Sun Wukong
XLAIFER
Sun Wukong
9,679
1,757
0
4,876
14,481
14,672
13
7,952
6,483
0
52,978
L
Hachiman
jjoberwockey
Hachiman
8,305
4,691
0
3,275
13,523
3,405
0
1,720
11,757
0
54,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,526
Gold Earned
41,470
428
Minions Killed
409
0
Camps Cleared
0
1,765,766
Distance Traveled
1,615,115
30
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,115
477
27
2
0
323,868
9
W
Discordia
8,308
489
45
3
0
349,520
8
L
Mercury
8,997
529
101
6
0
391,391
5
L
Kukulkan
8,766
516
99
6
0
336,056
0
W
Artemis
10,375
610
116
7
0
319,791
4
W
Awilix
10,362
610
153
9
0
433,161
1
L
Ao Kuang
8,686
511
87
5
0
305,722
4
L
Maman Brigitte
6,190
364
38
2
0
308,707
0
W
Sun Wukong
9,366
551
87
5
0
339,426
8
L
Hachiman
8,831
519
84
5
0
273,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role