Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
GODLIKE_GANNICUS
Bacchus
Level 218
God Stats
20W - 10L
1,640 SR
Queue Stats
120W - 129L
1,529 Elo+
Party 1
Xbalanque
Xbalanque
Godlike_Thanatos
Xbalanque
Level 180
God Stats
7W - 7L
1,587 SR
Queue Stats
216W - 231L
1,555 Elo+
Party 1
Team Averages
Level 199
1,576 SR
1,528 Elo+

VS

Team Averages
Level 103
1,605 SR
1,586 Elo+
Odin
Odin
FluffyDuck
Odin
Level 18
God Stats
6W - 6L
1,557 SR
Queue Stats
6W - 7L
1,623 Elo+
Party 2
Baron Samedi
Baron Samedi
Notchooo
Baron Samedi
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 38L
1,508 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Train417
Ah Muzen Cab
Level 155
God Stats
2W - 2L
1,758 SR
Queue Stats
150W - 120L
1,628 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
2 / 4 / 0
9,433
858
7,581
13,878
8,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
1 / 3 / 2
8,613
783
6,028
9,383
8,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
15
0 / 3 / 3
8,542
777
7,120
10,222
2,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 0
4,973
452
0
0
0
Baron Samedi
Notchooo
Baron Samedi
18
7 / 1 / 3
10,858
987
14,358
10,288
6,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
Train417
Ah Muzen Cab
19
3 / 2 / 7
11,420
1,038
13,841
11,984
4,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
3
Kills
10
10
Deaths
3
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
4
0
0.5
L
0
0
0
0
W
1
3
2
0.67
W
Xbalanque
0
3
3
0.5
L
Baron Samedi
Notchooo
Baron Samedi
7
1
3
8.5
L
Ah Muzen Cab
Train417
Ah Muzen Cab
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,729
Damage
28,199
33,483
Taken
22,272
19,704
Mitigated
10,647
6,326
Healing
7,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
7,581
92
343
3,157
13,878
8,518
0
4,257
9,325
31,377
478
L
0
0
0
0
0
0
0
0
0
0
0
W
6,028
312
0
866
9,383
8,412
0
5,201
3,738
18,023
0
W
Xbalanque
7,120
1,185
0
1,960
10,222
2,774
0
3,538
6,424
0
30,024
L
Baron Samedi
Notchooo
Baron Samedi
14,358
1,529
642
4,123
10,288
6,166
392
6,164
3,486
35,046
880
L
Ah Muzen Cab
Train417
Ah Muzen Cab
13,841
5,208
0
3,094
11,984
4,481
1,232
6,036
5,357
0
61,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,588
Gold Earned
27,251
155
Minions Killed
160
0
Camps Cleared
0
600,822
Distance Traveled
437,709
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,433
858
49
4
0
203,958
2
L
Odin
4,973
452
0
0
0
0
0
W
Bacchus
8,613
783
35
3
0
199,694
0
W
Xbalanque
8,542
777
71
6
0
197,170
0
L
Baron Samedi
10,858
987
59
5
0
208,700
0
L
Ah Muzen Cab
11,420
1,038
101
9
0
229,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role