Player Matchup

Merlin
Merlin
AJPB9
Merlin
Level 104
God Stats
45W - 35L
1,575 SR
Queue Stats
57W - 58L
1,513 Elo+
Party 2
Sun Wukong
Sun Wukong
BDG Tingus
Sun Wukong
Level 140
God Stats
2W - 3L
1,592 SR
Queue Stats
82W - 81L
1,499 Elo+
Party 1
Cthulhu
Cthulhu
MadKingK
Cthulhu
Level 120
God Stats
79W - 71L
1,516 SR
Queue Stats
175W - 169L
1,460 Elo+
Party 2
Danzaburou
Danzaburou
Michon66
Danzaburou
Level 143
God Stats
7W - 1L
1,695 SR
Queue Stats
85W - 78L
1,516 Elo+
Party 1
Thoth
Thoth
SixSenseX
Thoth
Level 29
God Stats
2W - 0L
1,304 SR
Queue Stats
8W - 11L
1,324 Elo+
Party 2
Team Averages
Level 107
1,536 SR
1,462 Elo+

VS

Team Averages
Level 133
1,529 SR
1,501 Elo+
Nu Wa
Nu Wa
Alekell12
Nu Wa
Level 107
God Stats
9W - 10L
1,666 SR
Queue Stats
59W - 58L
1,514 Elo+
Solo
Tyr
Tyr
The4tailwolf
Tyr
Level 157
God Stats
7W - 11L
1,394 SR
Queue Stats
55W - 66L
1,462 Elo+
Solo
Apollo
Apollo
TheMadHatter37
Apollo
Level 133
God Stats
23W - 11L
1,689 SR
Queue Stats
75W - 60L
1,530 Elo+
Solo
Sun Wukong
Sun Wukong
darck_ghost2002
Sun Wukong
Level 128
God Stats
1W - 2L
1,443 SR
Queue Stats
84W - 66L
1,475 Elo+
Solo
Pele
Pele
raiblandfire
Pele
Level 142
God Stats
32W - 36L
1,455 SR
Queue Stats
180W - 201L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AJPB9
Merlin
12
0 / 1 / 2
6,900
863
2,301
3,151
800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
BDG Tingus
Sun Wukong
14
2 / 1 / 1
7,890
986
4,499
6,619
3,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
MadKingK
Cthulhu
12
0 / 2 / 2
6,934
867
4,064
7,785
5,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Michon66
Danzaburou
13
2 / 1 / 0
7,889
986
5,921
6,240
2,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thoth
SixSenseX
Thoth
12
0 / 1 / 1
6,889
861
2,643
2,848
795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Alekell12
Nu Wa
14
0 / 1 / 3
7,608
951
8,318
5,009
1,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 0 / 1
7,351
919
3,863
6,950
4,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
4 / 1 / 2
7,633
954
4,071
5,122
1,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Sun Wukong
darck_ghost2002
Sun Wukong
13
0 / 2 / 3
6,957
870
3,451
7,284
4,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mace

Mace

+10
Physical Power

9
0 / 0 / 0
6,045
756
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
15
4
Kills
6
6
Deaths
4
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Merlin
AJPB9
Merlin
0
1
2
1
L
Nu Wa
Alekell12
Nu Wa
0
1
3
1.5
W
Sun Wukong
BDG Tingus
Sun Wukong
2
1
1
2.5
W
Cthulhu
MadKingK
Cthulhu
0
2
2
0.5
W
Danzaburou
Michon66
Danzaburou
2
1
0
2
W
Thoth
SixSenseX
Thoth
0
1
1
0.5
L
2
0
1
2.5
L
4
1
2
5
L
Sun Wukong
darck_ghost2002
Sun Wukong
0
2
3
0.75
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,428
Damage
19,703
26,643
Taken
24,365
13,144
Mitigated
12,792
6,849
Healing
4,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
AJPB9
Merlin
2,301
142
0
250
3,151
800
224
1,529
1,339
20,405
0
L
Nu Wa
Alekell12
Nu Wa
8,318
3,217
0
1,142
5,009
1,676
115
1,989
2,911
28,375
0
W
Sun Wukong
BDG Tingus
Sun Wukong
4,499
95
0
940
6,619
3,759
259
2,176
4,223
0
18,987
W
Cthulhu
MadKingK
Cthulhu
4,064
59
0
1,730
7,785
5,333
62
2,184
5,376
14,307
909
W
Danzaburou
Michon66
Danzaburou
5,921
2,535
0
3,142
6,240
2,457
605
234
5,926
0
26,583
W
Thoth
SixSenseX
Thoth
2,643
169
0
787
2,848
795
275
1,259
1,461
17,007
408
L
3,863
150
0
1,621
6,950
4,368
0
1,643
5,244
0
15,440
L
4,071
1,383
0
706
5,122
1,929
0
2,919
1,985
0
17,034
L
Sun Wukong
darck_ghost2002
Sun Wukong
3,451
247
0
1,184
7,284
4,819
0
1,635
5,548
0
18,891
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,502
Gold Earned
35,594
177
Minions Killed
171
0
Camps Cleared
0
846,772
Distance Traveled
663,829
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,900
863
34
4
0
164,339
0
L
Nu Wa
7,608
951
61
8
0
160,998
0
W
Sun Wukong
7,890
986
41
5
0
182,981
0
W
Cthulhu
6,934
867
14
2
0
192,169
0
W
Danzaburou
7,889
986
52
7
0
164,429
0
W
Thoth
6,889
861
36
5
0
142,854
0
L
Tyr
7,351
919
34
4
0
183,852
1
L
Apollo
7,633
954
44
6
0
142,655
0
L
Sun Wukong
6,957
870
32
4
0
176,324
0
L
Pele
6,045
756
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role