Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
 
Cthulhu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
JaCrispy35
Kumbhakarna
Level 68
God Stats
9W - 4L
1,484 SR
Queue Stats
103W - 91L
1,383 Elo+
Solo
Poseidon
Poseidon
MeatTrainWOOT
Poseidon
Level 149
God Stats
9W - 6L
1,505 SR
Queue Stats
510W - 485L
1,465 Elo+
Solo
Nemesis
Nemesis
Owl233
Nemesis
Level 128
God Stats
1W - 1L
1,320 SR
Queue Stats
113W - 109L
1,456 Elo+
Party 2
Team Averages
Level 107
1,462 SR
1,461 Elo+

VS

Team Averages
Level 98
1,582 SR
1,433 Elo+
Nut
Nut
ErtaiResurrected
Nut
Level 105
God Stats
2W - 2L
1,584 SR
Queue Stats
5W - 5L
1,483 Elo+
Party 3
Hun Batz
Hun Batz
NBA4lex
Hun Batz
Level 66
God Stats
6W - 5L
1,591 SR
Queue Stats
124W - 120L
1,419 Elo+
Party 1
Guan Yu
Guan Yu
XElit3OrderX
Guan Yu
Level 141
God Stats
20W - 24L
1,522 SR
Queue Stats
191W - 184L
1,400 Elo+
Solo
Ra
Ra
smackimus85
Ra
Level 122
God Stats
120W - 102L
1,568 SR
Queue Stats
284W - 276L
1,444 Elo+
Party 3
Charon
Charon
xDeadlyPollo
Charon
Level 58
God Stats
18W - 14L
1,643 SR
Queue Stats
86W - 84L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
4 / 0 / 1
7,124
548
5,374
5,226
1,727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
 
Cthulhu
12
1 / 0 / 5
6,909
531
7,490
9,507
5,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Kumbhakarna
JaCrispy35
Kumbhakarna
13
2 / 0 / 2
7,563
582
4,907
9,407
4,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
MeatTrainWOOT
Poseidon
15
4 / 1 / 0
8,433
649
5,376
4,906
1,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Nemesis
Owl233
Nemesis
15
3 / 0 / 1
7,418
571
2,864
7,597
2,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,997
384
3,920
9,597
2,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
NBA4lex
Hun Batz
7
0 / 1 / 0
4,896
377
755
4,375
1,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Guan Yu
XElit3OrderX
Guan Yu
11
0 / 4 / 0
6,373
490
6,622
9,947
4,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
1 / 3 / 0
7,334
564
2,602
5,661
1,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon
9
0 / 2 / 0
5,944
457
3,129
8,707
5,871
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
1
14
Kills
1
1
Deaths
14
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
0
1
4.5
W
Cthulhu
 
Cthulhu
1
0
5
3.5
L
0
4
0
0
W
Kumbhakarna
JaCrispy35
Kumbhakarna
2
0
2
3
W
Poseidon
MeatTrainWOOT
Poseidon
4
1
0
4
L
Hun Batz
NBA4lex
Hun Batz
0
1
0
0
W
Nemesis
Owl233
Nemesis
3
0
1
3.5
L
Guan Yu
XElit3OrderX
Guan Yu
0
4
0
0
L
1
3
0
0.33
L
Charon
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,011
Damage
17,028
36,643
Taken
38,287
16,000
Mitigated
16,369
10,589
Healing
9,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
5,374
1,674
0
1,721
5,226
1,727
259
1,208
4,018
0
33,476
W
Cthulhu
 
Cthulhu
7,490
263
362
4,456
9,507
5,981
0
1,888
7,619
36,020
400
L
3,920
2,324
0
2,259
9,597
2,821
0
4,128
4,947
0
23,797
W
Kumbhakarna
JaCrispy35
Kumbhakarna
4,907
366
0
2,178
9,407
4,239
0
0
9,407
36,524
1,743
W
Poseidon
MeatTrainWOOT
Poseidon
5,376
962
0
936
4,906
1,288
387
1,278
3,300
59,435
458
L
Hun Batz
NBA4lex
Hun Batz
755
0
0
1,990
4,375
1,205
0
933
3,336
0
13,415
W
Nemesis
Owl233
Nemesis
2,864
863
0
936
7,597
2,765
0
827
6,568
0
63,924
L
Guan Yu
XElit3OrderX
Guan Yu
6,622
414
0
2,439
9,947
4,992
0
3,786
5,720
0
41,238
L
2,602
130
288
986
5,661
1,480
0
3,247
2,092
54,432
0
L
Charon
3,129
783
0
1,059
8,707
5,871
0
3,732
4,510
20,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,447
Gold Earned
29,544
417
Minions Killed
315
0
Camps Cleared
0
1,317,392
Distance Traveled
1,142,750
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,124
548
59
5
0
240,401
0
W
Cthulhu
6,909
531
57
4
0
256,714
3
L
Nut
4,997
384
48
4
0
223,409
0
W
Kumbhakarna
7,563
582
79
6
0
250,638
0
W
Poseidon
8,433
649
112
9
0
283,682
0
L
Hun Batz
4,896
377
41
3
0
176,893
0
W
Nemesis
7,418
571
110
8
0
285,957
0
L
Guan Yu
6,373
490
79
6
0
226,251
0
L
Ra
7,334
564
116
9
0
282,427
4
L
Charon
5,944
457
31
2
0
233,770
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role