Player Matchup

Chiron
Chiron
ApexShadow9191
Chiron
Level 145
God Stats
3W - 2L
1,293 SR
Queue Stats
255W - 211L
1,544 Elo+
Party 4
Apollo
Apollo
Heins11
Apollo
Level 126
God Stats
4W - 4L
1,552 SR
Queue Stats
149W - 142L
1,555 Elo+
Party 1
Ra
Ra
STL AVIDSPARK
Ra
Level 159
God Stats
10W - 3L
1,703 SR
Queue Stats
245W - 219L
1,503 Elo+
Solo
Amaterasu
Amaterasu
Sambo62A
Amaterasu
Level 89
God Stats
1W - 4L
1,217 SR
Queue Stats
281W - 259L
1,513 Elo+
Party 4
Cabrakan
Cabrakan
nainull
Cabrakan
Level 156
God Stats
21W - 7L
1,709 SR
Queue Stats
284W - 292L
1,533 Elo+
Party 1
Team Averages
Level 135
1,495 SR
1,529 Elo+

VS

Team Averages
Level 110
1,579 SR
1,533 Elo+
Apollo
Apollo
Achilles_396
Apollo
Level 142
God Stats
1W - 6L
1,279 SR
Queue Stats
168W - 157L
1,534 Elo+
Party 2
The Morrigan
The Morrigan
Hardheadedbrat
The Morrigan
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
225W - 192L
1,572 Elo+
Party 3
Raijin
Raijin
JimmyNudeTron69
Raijin
Level 66
God Stats
2W - 1L
1,957 SR
Queue Stats
227W - 211L
1,550 Elo+
Party 3
Horus
Horus
ttvmikebadluck
Horus
Level 84
God Stats
16W - 11L
1,659 SR
Queue Stats
228W - 216L
1,532 Elo+
Solo
Nike
Nike
zXz_PHILLIES_xZx
Nike
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 165L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 0 / 5
10,257
733
10,271
8,058
2,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
Heins11
Apollo
17
5 / 2 / 3
10,256
733
7,253
8,013
3,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
7 / 2 / 5
9,791
699
9,722
10,415
4,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Amaterasu
Sambo62A
Amaterasu
13
8 / 2 / 5
8,425
602
13,322
14,307
6,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cabrakan
nainull
Cabrakan
11
1 / 4 / 9
7,842
560
5,044
17,508
17,087
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
2 / 5 / 1
7,779
556
6,413
10,354
3,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
Hardheadedbrat
The Morrigan
12
2 / 8 / 1
6,881
492
6,656
10,302
3,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 8 / 1
7,011
501
8,316
11,797
3,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

11
4 / 3 / 3
7,332
524
5,939
14,699
9,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

11
1 / 6 / 1
6,843
489
5,982
15,915
10,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
17
30
Kills
10
10
Deaths
30
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Apollo
2
5
1
0.5
W
9
0
5
11.5
L
The Morrigan
Hardheadedbrat
The Morrigan
2
8
1
0.31
W
Apollo
Heins11
Apollo
5
2
3
3.25
L
1
8
1
0.19
W
7
2
5
4.75
W
Amaterasu
Sambo62A
Amaterasu
8
2
5
5.25
W
Cabrakan
nainull
Cabrakan
1
4
9
1.38
L
4
3
3
1.83
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,612
Damage
33,306
58,301
Taken
63,067
34,463
Mitigated
29,626
23,343
Healing
11,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
6,413
4,586
0
2,300
10,354
3,544
0
1,938
8,297
0
54,498
W
10,271
3,462
544
2,175
8,058
2,920
780
3,194
4,504
0
90,066
L
The Morrigan
Hardheadedbrat
The Morrigan
6,656
1,782
24
3,067
10,302
3,021
0
1,220
8,946
36,223
12,206
W
Apollo
Heins11
Apollo
7,253
4,308
0
3,244
8,013
3,328
468
960
7,017
0
90,172
L
8,316
962
0
1,158
11,797
3,306
0
1,644
10,117
49,313
0
W
9,722
2,216
1,357
4,400
10,415
4,658
0
1,470
8,456
70,768
667
W
Amaterasu
Sambo62A
Amaterasu
13,322
7,802
0
5,458
14,307
6,470
0
3,171
10,753
0
52,365
W
Cabrakan
nainull
Cabrakan
5,044
762
2,113
4,052
17,508
17,087
0
4,817
12,257
18,170
116
L
5,939
2,568
360
2,203
14,699
9,589
0
2,893
11,774
0
23,616
L
5,982
1,947
0
2,745
15,915
10,166
0
6,054
9,291
0
40,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,571
Gold Earned
35,846
518
Minions Killed
379
0
Camps Cleared
0
1,452,874
Distance Traveled
1,319,385
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,779
556
102
7
0
253,058
0
W
Chiron
10,257
733
159
11
0
298,042
2
L
The Morrigan
6,881
492
71
5
0
285,111
0
W
Apollo
10,256
733
159
11
0
269,534
0
L
Raijin
7,011
501
103
7
0
263,948
0
W
Ra
9,791
699
110
8
0
262,726
2
W
Amaterasu
8,425
602
70
5
0
357,392
0
W
Cabrakan
7,842
560
20
1
0
265,180
5
L
Horus
7,332
524
33
2
0
246,544
0
L
Nike
6,843
489
70
5
0
270,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role