Player Matchup

Mulan
Mulan
Gold V
AyumuUehara95
Mulan
Gold V
Level 123
God Stats
4W - 2L
1,797 SR
Queue Stats
74W - 74L
1,359 MMR
Solo
Anubis
Anubis
Silver I
CurseDragon5049
Anubis
Silver I
Level 111
God Stats
88W - 89L
1,540 SR
Queue Stats
380W - 406L
1,341 MMR
Solo
Geb
Geb
Silver I
GamerGeek05
Geb
Silver I
Level 78
God Stats
2W - 1L
1,614 SR
Queue Stats
89W - 104L
1,315 MMR
Solo
Olorun
Olorun
Gold V
Kabels
Olorun
Gold V
Level 108
God Stats
2W - 2L
1,725 SR
Queue Stats
150W - 169L
1,307 MMR
Solo
Amaterasu
Amaterasu
Gold V
OhHeckItsMac
Amaterasu
Gold V
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,395 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 109
1,635 SR
1,343 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 114
1,520 SR
1,384 MMR
Danzaburou
Danzaburou
Gold V
 
Danzaburou
Gold V
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold IV
Chiquigrr
Cthulhu
Gold IV
Level 159
God Stats
7W - 4L
1,562 SR
Queue Stats
148W - 149L
1,301 MMR
Solo
Kukulkan
Kukulkan
Silver II
RevivedTrout82
Kukulkan
Silver II
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 63L
1,303 MMR
Solo
Bastet
Bastet
Gold V
SamStacks
Bastet
Gold V
Level 129
God Stats
17W - 9L
1,604 SR
Queue Stats
23W - 24L
1,385 MMR
Party 1
Lancelot
Lancelot
Gold IV
anti-christ99
Lancelot
Gold IV
Level 148
God Stats
5W - 6L
1,435 SR
Queue Stats
20W - 26L
1,431 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 0
8,594
614
10,499
15,374
9,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
6 / 5 / 1
8,557
611
8,545
11,413
5,096
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 4 / 2
6,430
459
3,907
14,106
9,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
Kabels
Olorun
12
0 / 7 / 3
7,185
513
5,712
11,659
3,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Amaterasu
OhHeckItsMac
Amaterasu
14
4 / 4 / 3
8,049
575
8,722
14,930
8,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Zhong KuiMedusaChaacAchillesAres

VS

Bans
AthenaJanusBacchusAnhurScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
8 / 4 / 4
9,207
658
11,489
10,494
3,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cthulhu
Chiquigrr
Cthulhu
13
4 / 3 / 8
8,284
592
9,742
14,577
10,779
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
13
2 / 4 / 7
7,260
519
6,561
6,003
1,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
SamStacks
Bastet
13
0 / 3 / 4
7,122
509
7,575
14,050
6,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Lancelot
anti-christ99
Lancelot
14
9 / 1 / 4
8,233
588
9,539
10,999
4,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
50
14
Kills
23
23
Deaths
15
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
8
4
4
2.5
L
3
3
0
1
W
Cthulhu
Chiquigrr
Cthulhu
4
3
8
2.67
L
6
5
1
1.3
L
1
4
2
0.5
L
Olorun
Kabels
Olorun
0
7
3
0.21
L
Amaterasu
OhHeckItsMac
Amaterasu
4
4
3
1.38
W
Kukulkan
2
4
7
1.38
W
Bastet
SamStacks
Bastet
0
3
4
0.67
W
Lancelot
anti-christ99
Lancelot
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,385
Damage
44,906
67,482
Taken
56,123
36,409
Mitigated
26,791
26,794
Healing
12,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
11,489
3,608
0
1,710
10,494
3,385
803
3,152
7,342
0
53,066
L
10,499
610
0
7,345
15,374
9,653
420
0
15,374
125
66,512
W
Cthulhu
Chiquigrr
Cthulhu
9,742
1,698
404
3,533
14,577
10,779
7
7,262
7,315
40,765
764
L
8,545
384
0
4,912
11,413
5,096
1,004
4,557
6,856
64,959
282
L
3,907
785
0
3,647
14,106
9,381
0
5,835
8,271
13,557
0
L
Olorun
Kabels
Olorun
5,712
2,492
60
3,811
11,659
3,818
228
1,731
9,928
40,378
4,336
L
Amaterasu
OhHeckItsMac
Amaterasu
8,722
3,565
0
7,019
14,930
8,461
0
4,201
10,729
0
62,539
W
Kukulkan
6,561
1,029
0
1,060
6,003
1,278
0
3,443
2,560
40,724
1,806
W
Bastet
SamStacks
Bastet
7,575
840
0
4,431
14,050
6,988
0
66
13,984
0
50,114
W
Lancelot
anti-christ99
Lancelot
9,539
1,280
0
1,012
10,999
4,361
0
4,251
6,748
0
48,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,815
Gold Earned
40,106
408
Minions Killed
357
0
Camps Cleared
0
1,345,473
Distance Traveled
1,410,747
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,207
658
89
6
0
251,437
4
L
Mulan
8,594
614
132
9
0
271,967
4
W
Cthulhu
8,284
592
53
4
0
284,668
0
L
Anubis
8,557
611
109
8
0
251,726
2
L
Geb
6,430
459
16
1
0
294,179
3
L
Olorun
7,185
513
61
4
0
230,487
2
L
Amaterasu
8,049
575
90
6
0
297,114
1
W
Kukulkan
7,260
519
64
5
0
248,472
0
W
Bastet
7,122
509
80
6
0
284,797
0
W
Lancelot
8,233
588
71
5
0
341,373
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role