Player Matchup

Charybdis
Charybdis
CashMoneyBanks
Charybdis
Level 159
God Stats
1W - 1L
1,628 SR
Queue Stats
254W - 220L
1,627 Elo+
Solo
Hun Batz
Hun Batz
Hettway
Hun Batz
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 10L
1,659 Elo+
Party 1
Jormungandr
Jormungandr
LovoOscuro
Jormungandr
Level 146
God Stats
17W - 15L
1,651 SR
Queue Stats
114W - 101L
1,619 Elo+
Solo
Hera
Hera
RacinBran
Hera
Level 165
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 58L
1,529 Elo+
Party 1
Guan Yu
Guan Yu
jMadAvenger
Guan Yu
Level 159
God Stats
3W - 2L
1,629 SR
Queue Stats
90W - 74L
1,566 Elo+
Solo
Team Averages
Level 157
1,582 SR
1,600 Elo+

VS

Team Averages
Level 143
1,680 SR
1,553 Elo+
Ne Zha
Ne Zha
A1DogWater
Ne Zha
Level 176
God Stats
3W - 3L
1,748 SR
Queue Stats
240W - 258L
1,566 Elo+
Party 2
Apollo
Apollo
AwPeasley
Apollo
Level 159
God Stats
13W - 9L
1,619 SR
Queue Stats
185W - 145L
1,571 Elo+
Solo
Mulan
Mulan
akay1324
Mulan
Level 76
God Stats
16W - 14L
1,738 SR
Queue Stats
72W - 87L
1,563 Elo+
Party 2
Nox
Nox
chaseter15
Nox
Level 148
God Stats
1W - 3L
1,612 SR
Queue Stats
79W - 99L
1,545 Elo+
Party 2
Raijin
Raijin
mrmood
Raijin
Level 156
God Stats
5W - 4L
1,681 SR
Queue Stats
177W - 195L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CashMoneyBanks
Charybdis
17
5 / 1 / 2
10,010
626
11,975
12,721
4,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hun Batz
Hettway
Hun Batz
16
3 / 2 / 8
9,215
576
10,546
12,834
4,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Mace

Mace

+10
Physical Power

Jormungandr
LovoOscuro
Jormungandr
15
2 / 0 / 7
9,692
606
11,007
13,689
9,309
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hera
15
3 / 3 / 6
9,347
584
7,562
8,977
2,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
jMadAvenger
Guan Yu
15
5 / 2 / 4
9,667
604
11,348
16,715
17,667
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
A1DogWater
Ne Zha
15
3 / 3 / 3
7,789
487
11,416
16,663
5,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Apollo
AwPeasley
Apollo
14
1 / 3 / 0
8,255
516
6,789
11,607
4,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mulan
akay1324
Mulan
14
1 / 5 / 2
8,109
507
8,606
17,577
13,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

10
0 / 4 / 3
6,886
430
5,611
15,052
11,629
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Raijin
mrmood
Raijin
14
3 / 3 / 3
8,214
513
7,495
8,710
2,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
18
Kills
8
8
Deaths
18
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
A1DogWater
Ne Zha
3
3
3
1.5
L
Apollo
AwPeasley
Apollo
1
3
0
0.33
W
Charybdis
CashMoneyBanks
Charybdis
5
1
2
6
W
Hun Batz
Hettway
Hun Batz
3
2
8
3.5
W
Jormungandr
LovoOscuro
Jormungandr
2
0
7
5.5
W
Hera
3
3
6
2
L
Mulan
akay1324
Mulan
1
5
2
0.4
L
0
4
3
0.38
W
Guan Yu
jMadAvenger
Guan Yu
5
2
4
3.5
L
Raijin
mrmood
Raijin
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,438
Damage
39,917
64,936
Taken
69,609
38,842
Mitigated
37,277
27,584
Healing
20,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
A1DogWater
Ne Zha
11,416
2,255
0
9,181
16,663
5,734
0
3,673
12,990
0
67,558
L
Apollo
AwPeasley
Apollo
6,789
4,739
0
3,320
11,607
4,064
0
1,737
9,870
0
65,293
W
Charybdis
CashMoneyBanks
Charybdis
11,975
5,727
0
6,756
12,721
4,612
3,739
2,133
10,550
0
91,592
W
Hun Batz
Hettway
Hun Batz
10,546
2,643
0
5,659
12,834
4,523
935
1,975
10,721
0
78,360
W
Jormungandr
LovoOscuro
Jormungandr
11,007
1,760
2,833
4,289
13,689
9,309
488
5,661
7,814
46,096
1,949
W
Hera
7,562
1,150
0
1,391
8,977
2,731
1,169
1,617
7,220
58,296
2,003
L
Mulan
akay1324
Mulan
8,606
880
0
4,992
17,577
13,325
0
2,631
14,946
410
52,749
L
5,611
381
0
2,014
15,052
11,629
0
6,524
8,528
21,394
0
W
Guan Yu
jMadAvenger
Guan Yu
11,348
2,439
1,284
5,372
16,715
17,667
413
1,367
15,210
0
53,651
L
Raijin
mrmood
Raijin
7,495
719
0
919
8,710
2,525
0
3,532
5,178
52,256
347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,931
Gold Earned
39,253
521
Minions Killed
468
0
Camps Cleared
0
1,641,865
Distance Traveled
1,589,328
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,789
487
86
5
0
371,777
0
L
Apollo
8,255
516
120
8
0
307,335
2
W
Charybdis
10,010
626
153
10
0
297,789
4
W
Hun Batz
9,215
576
113
7
0
373,839
0
W
Jormungandr
9,692
606
65
4
0
330,631
0
W
Hera
9,347
584
112
7
0
313,617
0
L
Mulan
8,109
507
91
6
0
294,308
0
L
Nox
6,886
430
35
2
0
317,976
0
W
Guan Yu
9,667
604
78
5
0
325,989
3
L
Raijin
8,214
513
136
9
0
297,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role