Player Matchup

Kali
Kali
Eikon
Kali
Level 188
God Stats
0W - 1L
1,500 SR
Queue Stats
378W - 309L
1,580 Elo+
Solo
Apollo
Apollo
Mellowarthur
Apollo
Level 129
God Stats
5W - 5L
1,681 SR
Queue Stats
387W - 405L
1,570 Elo+
Solo
Raijin
Raijin
ShadowExalt
Raijin
Level 157
God Stats
3W - 1L
1,932 SR
Queue Stats
262W - 269L
1,570 Elo+
Solo
Tiamat
Tiamat
Zerxsees
Tiamat
Level 128
God Stats
0W - 2L
1,258 SR
Queue Stats
35W - 22L
1,662 Elo+
Solo
Nox
Nox
mastersheep101
Nox
Level 98
God Stats
2W - 3L
1,656 SR
Queue Stats
163W - 177L
1,533 Elo+
Solo
Team Averages
Level 140
1,605 SR
1,583 Elo+

VS

Team Averages
Level 166
1,673 SR
1,540 Elo+
Zeus
Zeus
AchillesPeleus
Zeus
Level 196
God Stats
5W - 4L
1,534 SR
Queue Stats
321W - 234L
1,608 Elo+
Party 1
Chaac
Chaac
Mayhammy
Chaac
Level 171
God Stats
10W - 1L
1,687 SR
Queue Stats
520W - 482L
1,497 Elo+
Party 1
Gilgamesh
Gilgamesh
Splergio
Gilgamesh
Level 148
God Stats
6W - 3L
1,658 SR
Queue Stats
186W - 167L
1,546 Elo+
Party 1
Cabrakan
Cabrakan
THATKINGsGOD
Cabrakan
Level 154
God Stats
3W - 1L
1,691 SR
Queue Stats
533W - 532L
1,504 Elo+
Solo
Vulcan
Vulcan
iStarFire
Vulcan
Level 161
God Stats
27W - 8L
1,794 SR
Queue Stats
911W - 415L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Eikon
Kali
15
5 / 3 / 5
8,819
802
6,078
9,209
3,753
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
14
1 / 4 / 8
7,554
687
6,411
7,710
2,956
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
15
3 / 4 / 10
8,557
778
10,495
9,451
3,787
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
Zerxsees
Tiamat
13
2 / 5 / 2
7,730
703
3,320
7,018
4,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 3 / 7
8,833
803
5,858
8,552
3,366
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 0 / 5
11,288
1,026
11,437
6,554
2,694
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chaac
Mayhammy
Chaac
15
1 / 3 / 10
8,933
812
8,445
12,918
10,165
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gilgamesh
Splergio
Gilgamesh
15
2 / 5 / 13
9,226
839
6,302
13,090
14,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Cabrakan
THATKINGsGOD
Cabrakan
15
4 / 6 / 6
9,383
853
2,053
10,609
11,080
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vulcan
iStarFire
Vulcan
15
3 / 4 / 11
9,303
846
11,180
7,137
2,953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
64
17
Kills
19
19
Deaths
18
32
Assists
45
Player
Kills
Deaths
Assists
KDA
W
9
0
5
11.5
L
Kali
Eikon
Kali
5
3
5
2.5
W
Chaac
Mayhammy
Chaac
1
3
10
2
L
Apollo
1
4
8
1.25
L
Raijin
3
4
10
2
W
Gilgamesh
Splergio
Gilgamesh
2
5
13
1.7
W
Cabrakan
THATKINGsGOD
Cabrakan
4
6
6
1.17
L
Tiamat
Zerxsees
Tiamat
2
5
2
0.6
W
Vulcan
iStarFire
Vulcan
3
4
11
2.13
L
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,162
Damage
39,417
41,940
Taken
50,308
17,944
Mitigated
41,261
11,541
Healing
10,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,437
936
1,410
2,512
6,554
2,694
483
2,023
4,531
32,391
1,567
L
Kali
Eikon
Kali
6,078
2,280
805
4,261
9,209
3,753
0
5,099
3,991
0
11,600
W
Chaac
Mayhammy
Chaac
8,445
466
922
3,598
12,918
10,165
145
4,149
8,769
0
17,464
L
Apollo
6,411
2,549
559
696
7,710
2,956
0
4,392
3,199
0
19,259
L
Raijin
10,495
385
0
458
9,451
3,787
0
4,872
4,454
28,619
0
W
Gilgamesh
Splergio
Gilgamesh
6,302
1,207
592
1,152
13,090
14,369
312
4,770
8,320
0
15,370
W
Cabrakan
THATKINGsGOD
Cabrakan
2,053
239
246
210
10,609
11,080
61
5,154
5,455
4,046
160
L
Tiamat
Zerxsees
Tiamat
3,320
343
0
512
7,018
4,082
0
4,042
2,744
8,838
638
W
Vulcan
iStarFire
Vulcan
11,180
104
0
17
7,137
2,953
1,791
3,277
3,860
22,715
446
L
5,858
401
1,607
2,643
8,552
3,366
0
5,447
2,825
19,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,493
Gold Earned
48,133
119
Minions Killed
150
0
Camps Cleared
0
987,390
Distance Traveled
981,963
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,288
1,026
48
4
0
243,559
0
L
Kali
8,819
802
14
1
0
235,314
0
W
Chaac
8,933
812
26
2
0
199,905
0
L
Apollo
7,554
687
26
2
0
207,382
0
L
Raijin
8,557
778
33
3
0
204,592
0
W
Gilgamesh
9,226
839
34
3
0
191,073
0
W
Cabrakan
9,383
853
2
0
0
141,147
0
L
Tiamat
7,730
703
12
1
0
142,980
0
W
Vulcan
9,303
846
40
4
0
206,279
0
L
Nox
8,833
803
34
3
0
197,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role