Player Matchup

Chiron
Chiron
 
Chiron
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
 
Yu Huang
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
ERYYLEC
Ganesha
Level 126
God Stats
1W - 0L
1,569 SR
Queue Stats
50W - 43L
1,548 Elo+
Party 1
Ares
Ares
FilthyDespot
Ares
Level 145
God Stats
1W - 1L
1,594 SR
Queue Stats
60W - 68L
1,538 Elo+
Solo
He Bo
He Bo
arturo_gamer706
He Bo
Level 153
God Stats
2W - 0L
1,615 SR
Queue Stats
54W - 36L
1,549 Elo+
Party 1
Team Averages
Level 112
1,556 SR
1,527 Elo+

VS

Team Averages
Level 103
1,507 SR
1,497 Elo+
Mulan
Mulan
 
Mulan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
DangerDon424
Persephone
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,536 Elo+
Party 2
Atlas
Atlas
King Arius
Atlas
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 62L
1,483 Elo+
Solo
Nut
Nut
MiniGunner
Nut
Level 125
God Stats
1W - 2L
1,537 SR
Queue Stats
81W - 88L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
5 / 2 / 6
6,542
1,308
6,144
5,224
1,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Yu Huang
 
Yu Huang
11
3 / 0 / 9
6,372
1,274
3,413
3,022
1,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
ERYYLEC
Ganesha
9
0 / 1 / 11
5,605
1,121
1,364
3,293
2,057
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
3 / 1 / 10
6,668
1,334
4,357
7,457
7,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

11
4 / 2 / 8
6,516
1,303
3,462
3,628
1,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
4 / 4 / 1
5,742
1,148
3,065
6,838
5,893
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ne Zha
 
Ne Zha
9
0 / 3 / 1
4,828
966
3,040
5,386
3,545
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Persephone
DangerDon424
Persephone
9
0 / 5 / 1
5,180
1,036
4,163
4,697
1,421
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Atlas
1
0 / 0 / 0
1,212
242
0
0
0
9
0 / 3 / 2
5,077
1,015
3,994
4,122
1,204
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
9
15
Kills
4
6
Deaths
15
44
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
5
2
6
4
W
Yu Huang
 
Yu Huang
3
0
9
7.5
L
Mulan
 
Mulan
4
4
1
1.13
L
Ne Zha
 
Ne Zha
0
3
1
0.17
L
Persephone
DangerDon424
Persephone
0
5
1
0.1
W
Ganesha
ERYYLEC
Ganesha
0
1
11
5.5
W
3
1
10
8
L
Atlas
0
0
0
0
L
0
3
2
0.33
W
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,740
Damage
14,262
22,624
Taken
21,043
13,541
Mitigated
12,063
7,703
Healing
2,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
6,144
1,349
538
1,468
5,224
1,742
164
1,074
4,150
0
14,504
W
Yu Huang
 
Yu Huang
3,413
752
311
950
3,022
1,196
633
792
2,230
9,459
327
L
Mulan
 
Mulan
3,065
337
90
949
6,838
5,893
0
2,872
3,840
0
7,592
L
Ne Zha
 
Ne Zha
3,040
74
240
500
5,386
3,545
0
3,414
1,820
0
5,867
L
Persephone
DangerDon424
Persephone
4,163
255
54
162
4,697
1,421
0
3,453
1,128
8,007
0
W
Ganesha
ERYYLEC
Ganesha
1,364
56
868
1,060
3,293
2,057
108
533
2,760
2,939
0
W
4,357
63
402
1,515
7,457
7,362
0
1,139
6,318
6,189
357
L
Atlas
0
0
0
0
0
0
0
0
0
0
0
L
3,994
1,472
73
418
4,122
1,204
0
2,075
1,963
0
9,764
W
3,462
150
369
222
3,628
1,184
120
625
3,003
10,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,703
Gold Earned
22,039
61
Minions Killed
34
0
Camps Cleared
0
485,175
Distance Traveled
372,184
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,542
1,308
12
2
0
95,154
0
W
Yu Huang
6,372
1,274
19
4
0
106,759
0
L
Mulan
5,742
1,148
3
1
0
83,763
0
L
Ne Zha
4,828
966
2
0
0
95,735
0
L
Persephone
5,180
1,036
8
2
0
110,811
0
W
Ganesha
5,605
1,121
0
0
0
73,908
0
W
Ares
6,668
1,334
6
1
0
102,974
0
L
Atlas
1,212
242
0
0
0
0
0
L
Nut
5,077
1,015
21
4
0
81,875
0
W
He Bo
6,516
1,303
24
5
0
106,380
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role