Player Matchup

Tsukuyomi
Tsukuyomi
KojiGOD
Tsukuyomi
Level 69
God Stats
6W - 2L
1,500 SR
Queue Stats
172W - 145L
1,510 Elo+
Solo
Poseidon
Poseidon
WastedYoma
Poseidon
Level 158
God Stats
1W - 2L
1,538 SR
Queue Stats
38W - 24L
1,640 Elo+
Solo
Nox
Nox
bowers616
Nox
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 68L
1,508 Elo+
Party 1
Ishtar
Ishtar
ebhaistoris
Ishtar
Level 188
God Stats
1W - 2L
1,463 SR
Queue Stats
207W - 216L
1,534 Elo+
Party 1
Cthulhu
Cthulhu
xHE6POx
Cthulhu
Level 95
God Stats
5W - 8L
1,423 SR
Queue Stats
266W - 262L
1,510 Elo+
Solo
Team Averages
Level 133
1,485 SR
1,540 Elo+

VS

Team Averages
Level 160
1,611 SR
1,558 Elo+
Thoth
Thoth
 
Thoth
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
Alemefraz
Bastet
Level 157
God Stats
35W - 24L
1,599 SR
Queue Stats
1,176W - 1,144L
1,499 Elo+
Solo
Freya
Freya
Cerezita69
Freya
Level 168
God Stats
4W - 4L
1,432 SR
Queue Stats
52W - 37L
1,587 Elo+
Solo
Hun Batz
Hun Batz
Eruptio
Hun Batz
Level 181
God Stats
4W - 0L
2,023 SR
Queue Stats
22W - 10L
1,704 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
KojiGOD
Tsukuyomi
9
0 / 6 / 2
5,051
459
3,641
10,884
3,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
WastedYoma
Poseidon
10
4 / 4 / 1
6,154
559
5,957
7,576
1,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

9
1 / 1 / 3
5,995
545
2,667
5,520
3,275
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ishtar
12
1 / 3 / 1
6,231
566
5,198
6,378
1,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
xHE6POx
Cthulhu
10
0 / 2 / 1
5,664
515
4,014
12,088
11,791
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
4 / 0 / 4
7,476
680
7,823
3,294
1,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
 
Mulan
11
5 / 2 / 8
6,689
608
6,207
9,993
7,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bastet
Alemefraz
Bastet
13
2 / 0 / 1
7,567
688
6,014
6,547
2,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Freya
11
2 / 1 / 3
6,539
594
5,594
7,843
2,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
Eruptio
Hun Batz
11
3 / 3 / 4
6,237
567
5,284
9,496
3,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
6
Kills
16
16
Deaths
6
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
4
0
4
6
W
Mulan
 
Mulan
5
2
8
4.5
W
Bastet
Alemefraz
Bastet
2
0
1
2.5
W
Freya
2
1
3
3.5
W
Hun Batz
Eruptio
Hun Batz
3
3
4
1.67
L
Tsukuyomi
KojiGOD
Tsukuyomi
0
6
2
0.17
L
Poseidon
WastedYoma
Poseidon
4
4
1
1.13
L
1
1
3
2.5
L
Ishtar
1
3
1
0.5
L
Cthulhu
xHE6POx
Cthulhu
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,477
Damage
30,922
42,446
Taken
37,173
21,752
Mitigated
16,328
11,772
Healing
12,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
7,823
82
0
1,020
3,294
1,137
0
889
2,247
55,302
1,132
W
Mulan
 
Mulan
6,207
1,198
0
2,221
9,993
7,445
255
3,540
6,309
0
17,734
W
Bastet
Alemefraz
Bastet
6,014
1,242
0
3,441
6,547
2,106
61
2,425
4,122
0
51,902
W
Freya
5,594
2,020
0
4,327
7,843
2,456
0
1,381
6,420
34,360
0
W
Hun Batz
Eruptio
Hun Batz
5,284
2,349
0
1,492
9,496
3,184
0
3,825
5,423
0
46,896
L
Tsukuyomi
KojiGOD
Tsukuyomi
3,641
871
0
3,581
10,884
3,203
0
2,506
8,186
0
30,936
L
Poseidon
WastedYoma
Poseidon
5,957
873
0
777
7,576
1,548
0
3,518
3,742
32,500
324
L
2,667
225
0
1,304
5,520
3,275
0
2,299
2,963
12,345
0
L
Ishtar
5,198
3,733
0
2,625
6,378
1,935
0
3,538
2,552
0
47,055
L
Cthulhu
xHE6POx
Cthulhu
4,014
491
0
3,485
12,088
11,791
0
454
11,594
31,899
966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,095
Gold Earned
34,508
312
Minions Killed
395
0
Camps Cleared
0
1,082,518
Distance Traveled
1,163,005
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,476
680
113
10
0
238,015
0
W
Mulan
6,689
608
25
2
0
235,328
0
W
Bastet
7,567
688
107
10
0
227,064
2
W
Freya
6,539
594
79
7
0
192,150
3
W
Hun Batz
6,237
567
71
6
0
270,448
2
L
Tsukuyomi
5,051
459
56
5
0
226,736
0
L
Poseidon
6,154
559
62
6
0
224,263
6
L
Nox
5,995
545
25
2
0
229,337
4
L
Ishtar
6,231
566
95
9
0
209,589
2
L
Cthulhu
5,664
515
74
7
0
192,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role