Player Matchup

King Arthur
King Arthur
D3V0N THE DUD3
King Arthur
Level 143
God Stats
2W - 2L
1,493 SR
Queue Stats
98W - 106L
1,479 Elo+
Party 2
Baba Yaga
Baba Yaga
KADO5
Baba Yaga
Level 140
God Stats
9W - 5L
1,568 SR
Queue Stats
188W - 175L
1,583 Elo+
Solo
Cthulhu
Cthulhu
SnnokedSush1
Cthulhu
Level 156
God Stats
8W - 3L
1,732 SR
Queue Stats
89W - 85L
1,522 Elo+
Party 2
Team Averages
Level 146
1,598 SR
1,528 Elo+

VS

Team Averages
Level 146
1,639 SR
1,696 Elo+
Nut
Nut
Drewinator82199
Nut
Level 154
God Stats
1W - 0L
1,580 SR
Queue Stats
44W - 15L
1,769 Elo+
Party 1
Cerberus
Cerberus
Goosungandr
Cerberus
Level 147
God Stats
2W - 1L
1,862 SR
Queue Stats
26W - 13L
1,675 Elo+
Party 1
Persephone
Persephone
Zovyx
Persephone
Level 136
God Stats
2W - 1L
1,476 SR
Queue Stats
24W - 15L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
D3V0N THE DUD3
King Arthur
8
0 / 4 / 1
4,310
862
1,938
5,106
2,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baba Yaga
KADO5
Baba Yaga
2
0 / 0 / 0
2,289
458
0
0
0
Cthulhu
SnnokedSush1
Cthulhu
10
1 / 1 / 0
4,910
982
2,600
4,838
3,796
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 3
5,445
1,089
4,028
1,571
600
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Goosungandr
Cerberus
9
2 / 1 / 2
5,315
1,063
2,328
4,338
2,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Persephone
Zovyx
Persephone
10
1 / 0 / 4
5,623
1,125
1,566
2,390
660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
1
Kills
5
5
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
King Arthur
D3V0N THE DUD3
King Arthur
0
4
1
0.13
W
2
0
3
3.5
W
Cerberus
Goosungandr
Cerberus
2
1
2
3
L
Baba Yaga
KADO5
Baba Yaga
0
0
0
0
L
Cthulhu
SnnokedSush1
Cthulhu
1
1
0
1
W
Persephone
Zovyx
Persephone
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,538
Damage
7,922
9,944
Taken
8,299
6,479
Mitigated
3,741
897
Healing
2,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
D3V0N THE DUD3
King Arthur
1,938
288
0
84
5,106
2,683
0
1,570
3,324
0
5,107
W
4,028
2,850
0
1,097
1,571
600
714
570
1,001
0
12,073
W
Cerberus
Goosungandr
Cerberus
2,328
173
0
1,005
4,338
2,481
284
1,074
3,264
6,520
1,244
L
Baba Yaga
KADO5
Baba Yaga
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
SnnokedSush1
Cthulhu
2,600
405
45
768
4,838
3,796
0
1,650
2,949
13,913
0
W
Persephone
Zovyx
Persephone
1,566
155
0
703
2,390
660
273
982
1,408
16,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,509
Gold Earned
16,383
37
Minions Killed
79
0
Camps Cleared
0
187,273
Distance Traveled
282,596
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,310
862
7
1
0
78,237
0
W
Nut
5,445
1,089
21
4
0
93,816
0
W
Cerberus
5,315
1,063
12
2
0
95,439
0
L
Baba Yaga
2,289
458
0
0
0
0
0
L
Cthulhu
4,910
982
30
6
0
109,036
1
W
Persephone
5,623
1,125
46
9
0
93,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role