Player Matchup

Chaac
Chaac
Shebita9
Chaac
Level 127
God Stats
4W - 8L
1,525 SR
Queue Stats
168W - 209L
1,438 Elo+
Party 1
Cernunnos
Cernunnos
Zicaa_7
Cernunnos
Level 127
God Stats
4W - 11L
1,389 SR
Queue Stats
127W - 190L
1,359 Elo+
Party 1
Vulcan
Vulcan
balocco-stregato
Vulcan
Level 81
God Stats
4W - 3L
1,469 SR
Queue Stats
25W - 14L
1,291 Elo+
Party 2
Fenrir
Fenrir
frederic2346
Fenrir
Level 18
God Stats
0W - 3L
1,498 SR
Queue Stats
2W - 6L
1,302 Elo+
Party 2
Kuzenbo
Kuzenbo
sudzybeast167-_-
Kuzenbo
Level 69
God Stats
6W - 4L
1,652 SR
Queue Stats
328W - 311L
1,486 Elo+
Solo
Team Averages
Level 84
1,507 SR
1,375 Elo+

VS

Team Averages
Level 91
1,529 SR
1,570 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Amelin1
Hades
Level 126
God Stats
28W - 21L
1,647 SR
Queue Stats
218W - 216L
1,516 Elo+
Solo
Chronos
Chronos
Br4dK1rk
Chronos
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,588 Elo+
Solo
Ne Zha
Ne Zha
Xinohca
Ne Zha
Level 53
God Stats
3W - 0L
1,498 SR
Queue Stats
24W - 26L
1,537 Elo+
Solo
Neith
Neith
santy80869
Neith
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,709 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Shebita9
Chaac
9
2 / 4 / 1
5,757
480
2,743
7,371
5,399
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Cernunnos
Zicaa_7
Cernunnos
9
1 / 3 / 0
5,547
462
8,139
6,892
1,991
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 4 / 1
5,812
484
4,220
5,863
1,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
8
1 / 4 / 0
5,107
426
2,707
8,315
2,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 2 / 2
5,859
488
4,591
10,684
8,824
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
4 / 1 / 0
7,670
639
4,503
5,733
2,211
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
Amelin1
Hades
12
4 / 0 / 3
6,531
544
7,209
9,415
8,096
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Chronos
Br4dK1rk
Chronos
12
2 / 1 / 4
7,626
636
5,734
6,573
2,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Xinohca
Ne Zha
13
7 / 0 / 3
7,644
637
5,353
9,581
4,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
10
0 / 2 / 2
5,567
464
5,348
6,913
2,249
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
4
Kills
17
17
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
1
0
4
W
Hades
Amelin1
Hades
4
0
3
5.5
W
Chronos
Br4dK1rk
Chronos
2
1
4
4
L
Chaac
Shebita9
Chaac
2
4
1
0.63
W
Ne Zha
Xinohca
Ne Zha
7
0
3
8.5
L
Cernunnos
Zicaa_7
Cernunnos
1
3
0
0.33
L
0
4
1
0.13
L
Fenrir
1
4
0
0.25
W
Neith
0
2
2
0.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,400
Damage
28,147
39,125
Taken
38,215
20,301
Mitigated
19,504
8,349
Healing
13,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,503
1,962
0
694
5,733
2,211
3,302
537
5,196
0
53,722
W
Hades
Amelin1
Hades
7,209
1,060
685
6,278
9,415
8,096
0
1,579
7,836
37,766
0
W
Chronos
Br4dK1rk
Chronos
5,734
1,154
0
1,660
6,573
2,087
396
3,681
2,892
52,059
535
L
Chaac
Shebita9
Chaac
2,743
256
0
1,423
7,371
5,399
0
1,529
5,842
0
18,570
W
Ne Zha
Xinohca
Ne Zha
5,353
1,820
0
2,728
9,581
4,861
0
1,292
8,289
0
56,244
L
Cernunnos
Zicaa_7
Cernunnos
8,139
4,222
0
2,497
6,892
1,991
0
3,584
3,308
0
42,324
L
4,220
52
0
750
5,863
1,763
0
3,479
2,384
35,735
0
L
Fenrir
2,707
571
0
568
8,315
2,324
0
800
7,515
0
22,481
W
Neith
5,348
1,193
0
1,935
6,913
2,249
58
1,552
5,361
0
32,800
L
4,591
2,320
0
3,111
10,684
8,824
0
3,403
7,281
19,878
978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,082
Gold Earned
35,038
226
Minions Killed
398
0
Camps Cleared
0
1,121,919
Distance Traveled
1,115,486
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,670
639
90
8
0
162,228
0
W
Hades
6,531
544
63
5
0
234,584
0
W
Chronos
7,626
636
100
8
0
240,625
0
L
Chaac
5,757
480
29
2
0
187,864
0
W
Ne Zha
7,644
637
95
8
0
255,501
0
L
Cernunnos
5,547
462
60
5
0
200,615
0
L
Vulcan
5,812
484
67
6
0
227,342
0
L
Fenrir
5,107
426
47
4
0
254,321
0
W
Neith
5,567
464
50
4
0
222,548
3
L
Kuzenbo
5,859
488
23
2
0
251,777
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role