Player Matchup

Ravana
Ravana
El1onidas
Ravana
Level 124
God Stats
6W - 6L
1,529 SR
Queue Stats
205W - 212L
1,474 Elo+
Party 1
Cthulhu
Cthulhu
Exletalis
Cthulhu
Level 148
God Stats
42W - 70L
1,460 SR
Queue Stats
281W - 294L
1,496 Elo+
Party 1
Athena
Athena
cutetransegirl
Athena
Level 63
God Stats
3W - 3L
1,584 SR
Queue Stats
195W - 217L
1,512 Elo+
Party 1
Artemis
Artemis
femboyloverシ
Artemis
Level 109
God Stats
2W - 1L
1,523 SR
Queue Stats
20W - 23L
1,523 Elo+
Party 1
Hera
Hera
spitfirelouis56
Hera
Level 149
God Stats
8W - 7L
1,641 SR
Queue Stats
381W - 498L
1,431 Elo+
Party 1
Team Averages
Level 119
1,548 SR
1,487 Elo+

VS

Team Averages
Level 123
1,523 SR
1,495 Elo+
Chiron
Chiron
ChimpaNCH
Chiron
Level 155
God Stats
11W - 7L
1,611 SR
Queue Stats
97W - 92L
1,493 Elo+
Solo
Thanatos
Thanatos
CreeperDesttre
Thanatos
Level 148
God Stats
21W - 29L
1,486 SR
Queue Stats
333W - 328L
1,475 Elo+
Party 2
Yu Huang
Yu Huang
NoxNemesis
Yu Huang
Level 109
God Stats
3W - 0L
1,847 SR
Queue Stats
120W - 101L
1,489 Elo+
Party 2
Cthulhu
Cthulhu
ShowMäker
Cthulhu
Level 77
God Stats
2W - 4L
1,068 SR
Queue Stats
75W - 64L
1,562 Elo+
Solo
Khepri
Khepri
hell-bunny65
Khepri
Level 125
God Stats
4W - 2L
1,602 SR
Queue Stats
94W - 88L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
El1onidas
Ravana
12
1 / 5 / 2
6,893
460
3,218
9,904
3,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
Exletalis
Cthulhu
15
5 / 3 / 1
8,870
591
10,861
10,850
5,761
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
0 / 2 / 2
6,109
407
4,404
13,124
10,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

5
0 / 0 / 0
4,804
320
1,929
2,199
468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
4 / 1 / 1
8,386
559
8,149
8,082
1,599
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
ChimpaNCH
Chiron
16
3 / 0 / 0
9,201
613
6,055
6,326
2,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
14
4 / 3 / 2
7,945
530
7,054
12,864
4,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yu Huang
NoxNemesis
Yu Huang
14
1 / 1 / 1
8,252
550
7,201
5,253
1,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
ShowMäker
Cthulhu
14
3 / 5 / 2
8,766
584
8,725
12,066
4,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
12
0 / 1 / 2
6,946
463
3,192
10,416
7,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
18
10
Kills
11
11
Deaths
10
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chiron
ChimpaNCH
Chiron
3
0
0
3
W
Thanatos
4
3
2
1.67
L
Ravana
El1onidas
Ravana
1
5
2
0.4
L
Cthulhu
Exletalis
Cthulhu
5
3
1
1.83
W
Yu Huang
NoxNemesis
Yu Huang
1
1
1
1.5
W
Cthulhu
ShowMäker
Cthulhu
3
5
2
0.8
L
0
2
2
0.5
L
0
0
0
0
W
Khepri
0
1
2
1
L
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,561
Damage
32,227
44,159
Taken
46,925
22,074
Mitigated
20,485
9,358
Healing
19,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
ChimpaNCH
Chiron
6,055
2,566
595
2,932
6,326
2,221
1,090
2,159
3,896
0
88,572
W
Thanatos
7,054
1,632
0
11,412
12,864
4,099
0
5,907
6,918
0
57,776
L
Ravana
El1onidas
Ravana
3,218
744
0
2,878
9,904
3,628
0
3,728
6,078
0
41,658
L
Cthulhu
Exletalis
Cthulhu
10,861
1,005
0
3,006
10,850
5,761
0
6,548
3,718
71,649
1,917
W
Yu Huang
NoxNemesis
Yu Huang
7,201
471
0
1,042
5,253
1,763
0
2,473
2,780
64,297
1,283
W
Cthulhu
ShowMäker
Cthulhu
8,725
1,223
84
1,625
12,066
4,816
0
8,368
3,698
51,566
1,142
L
4,404
1,368
0
1,740
13,124
10,618
0
3,266
9,760
21,248
0
L
1,929
643
0
500
2,199
468
0
290
1,909
0
14,336
W
Khepri
3,192
228
0
1,597
10,416
7,586
0
3,881
6,453
16,111
1,064
L
8,149
2,274
0
1,234
8,082
1,599
0
3,993
4,089
68,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,062
Gold Earned
41,110
419
Minions Killed
515
0
Camps Cleared
0
1,336,803
Distance Traveled
1,506,734
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,201
613
163
11
0
277,589
1
W
Thanatos
7,945
530
88
6
0
356,891
2
L
Ravana
6,893
460
83
6
0
343,642
0
L
Cthulhu
8,870
591
137
9
0
302,112
2
W
Yu Huang
8,252
550
122
8
0
293,413
2
W
Cthulhu
8,766
584
122
8
0
274,774
0
L
Athena
6,109
407
32
2
0
298,645
0
L
Artemis
4,804
320
31
2
0
77,201
0
W
Khepri
6,946
463
20
1
0
304,067
4
L
Hera
8,386
559
136
9
0
315,203
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role