Player Matchup

Ares
Ares
Dibuss1990
Ares
Level 86
God Stats
34W - 22L
1,578 SR
Queue Stats
580W - 565L
1,492 Elo+
Solo
Jormungandr
Jormungandr
Ham mc burg
Jormungandr
Level 40
God Stats
17W - 16L
1,517 SR
Queue Stats
63W - 74L
1,392 Elo+
Solo
Fenrir
Fenrir
MuHeeVets
Fenrir
Level 39
God Stats
14W - 14L
1,500 SR
Queue Stats
82W - 97L
1,429 Elo+
Solo
Agni
Agni
Scraafth
Agni
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,185 Elo+
Party 2
Ymir
Ymir
xulooscar
Ymir
Level 44
God Stats
2W - 4L
1,385 SR
Queue Stats
11W - 17L
1,185 Elo+
Party 2
Team Averages
Level 47
1,496 SR
1,336 Elo+

VS

Team Averages
Level 86
1,705 SR
1,471 Elo+
Horus
Horus
Ace7711
Horus
Level 65
God Stats
5W - 7L
1,471 SR
Queue Stats
82W - 123L
1,418 Elo+
Solo
Artio
Artio
MLGSwegmeister
Artio
Level 127
God Stats
4W - 2L
1,487 SR
Queue Stats
32W - 25L
1,494 Elo+
Party 1
Thanatos
Thanatos
RAlVlZY
Thanatos
Level 105
God Stats
4W - 0L
1,813 SR
Queue Stats
33W - 26L
1,491 Elo+
Party 1
Anubis
Anubis
RoZe_HyPeRxX
Anubis
Level 58
God Stats
19W - 4L
1,906 SR
Queue Stats
64W - 37L
1,524 Elo+
Solo
Chronos
Chronos
magisco_97
Chronos
Level 77
God Stats
2W - 0L
1,848 SR
Queue Stats
193W - 200L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 1
6,433
495
2,389
9,093
7,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jormungandr
Ham mc burg
Jormungandr
12
0 / 2 / 0
5,938
457
4,728
7,624
4,556
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
MuHeeVets
Fenrir
13
2 / 1 / 0
6,780
522
5,859
8,050
2,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
10
1 / 4 / 3
5,810
447
3,396
6,103
1,365
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
10
4 / 3 / 0
6,137
472
3,897
8,042
4,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Ace7711
Horus
12
0 / 1 / 1
7,082
545
3,145
10,814
5,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

11
1 / 1 / 6
7,075
544
3,908
8,466
5,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
RAlVlZY
Thanatos
13
5 / 3 / 1
7,415
570
5,504
12,372
4,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Anubis
13
4 / 2 / 3
7,392
569
5,937
5,155
2,653
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos
magisco_97
Chronos
13
1 / 0 / 1
7,374
567
5,049
3,209
1,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
7
Kills
11
11
Deaths
7
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Horus
Ace7711
Horus
0
1
1
0.5
L
0
1
1
0.5
L
Jormungandr
Ham mc burg
Jormungandr
0
2
0
0
W
1
1
6
4
L
Fenrir
MuHeeVets
Fenrir
2
1
0
2
W
Thanatos
RAlVlZY
Thanatos
5
3
1
1.83
W
Anubis
4
2
3
2.75
L
Agni
1
4
3
0.63
W
Chronos
magisco_97
Chronos
1
0
1
1.5
L
Ymir
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,269
Damage
23,543
38,912
Taken
40,016
20,531
Mitigated
19,662
4,706
Healing
17,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Ace7711
Horus
3,145
1,418
32
3,026
10,814
5,609
192
4,932
5,882
0
40,305
L
2,389
40
0
950
9,093
7,282
0
4,041
5,052
35,996
0
L
Jormungandr
Ham mc burg
Jormungandr
4,728
207
0
2,067
7,624
4,556
0
389
7,235
34,591
1,040
W
3,908
271
337
2,846
8,466
5,602
125
3,530
4,807
20,292
976
L
Fenrir
MuHeeVets
Fenrir
5,859
1,336
0
991
8,050
2,843
0
2,487
5,563
0
55,608
W
Thanatos
RAlVlZY
Thanatos
5,504
1,750
0
8,624
12,372
4,761
0
1,652
10,655
0
53,831
W
Anubis
5,937
126
0
1,817
5,155
2,653
185
2,314
2,822
53,096
264
L
Agni
3,396
507
0
500
6,103
1,365
0
4,366
1,737
23,457
936
W
Chronos
magisco_97
Chronos
5,049
1,780
0
1,299
3,209
1,037
0
1,758
1,451
45,326
1,124
L
Ymir
3,897
791
0
198
8,042
4,485
0
3,268
4,774
13,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,098
Gold Earned
36,338
253
Minions Killed
351
0
Camps Cleared
0
1,158,167
Distance Traveled
1,197,209
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,082
545
59
5
0
225,219
0
L
Ares
6,433
495
45
3
0
214,995
0
L
Jormungandr
5,938
457
52
4
0
232,753
0
W
Artio
7,075
544
23
2
0
279,593
4
L
Fenrir
6,780
522
98
8
0
284,698
2
W
Thanatos
7,415
570
83
6
0
282,341
0
W
Anubis
7,392
569
93
7
0
205,893
0
L
Agni
5,810
447
41
3
0
196,390
0
W
Chronos
7,374
567
93
7
0
204,163
4
L
Ymir
6,137
472
17
1
0
229,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role