Player Matchup

Jormungandr
Jormungandr
Bronze V
 
Jormungandr
Bronze V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kali
Kali
Gold IV
 
Kali
Gold IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Bronze V
Neverdweller
Charybdis
Bronze V
Level 145
God Stats
0W - 1L
1,487 SR
Queue Stats
1W - 6L
1,400 MMR
Party 1
Vulcan
Vulcan
Gold IV
SnakePitLLC
Vulcan
Gold IV
Level 127
God Stats
5W - 7L
1,471 SR
Queue Stats
243W - 262L
1,462 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
Source Soul
Kumbhakarna
Bronze III
Level 146
God Stats
0W - 1L
1,625 SR
Queue Stats
0W - 2L
1,454 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 138
1,517 SR
1,463 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 137
1,552 SR
1,457 MMR
Danzaburou
Danzaburou
Gold V
Das Spookyboi
Danzaburou
Gold V
Level 159
God Stats
2W - 2L
1,298 SR
Queue Stats
179W - 183L
1,412 MMR
Party 2
Raijin
Raijin
Gold II
Glossery
Raijin
Gold II
Level 109
God Stats
18W - 13L
1,550 SR
Queue Stats
117W - 112L
1,602 MMR
Party 3
Ares
Ares
Gold IV
TytosL
Ares
Gold IV
Level 121
God Stats
2W - 1L
1,783 SR
Queue Stats
57W - 57L
1,441 MMR
Solo
Chang'e
Chang'e
Gold I
V0IVI0V
Chang'e
Gold I
Level 157
God Stats
2W - 1L
1,539 SR
Queue Stats
207W - 204L
1,510 MMR
Party 2
Ravana
Ravana
Gold V
dogju
Ravana
Gold V
Level 140
God Stats
7W - 6L
1,589 SR
Queue Stats
139W - 140L
1,319 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
8
1 / 2 / 1
5,698
518
2,909
6,629
3,793
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kali
 
Kali
10
0 / 6 / 2
5,140
467
2,460
9,828
2,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
Neverdweller
Charybdis
7
0 / 1 / 0
4,445
404
1,235
3,675
714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Vulcan
11
1 / 5 / 1
6,124
557
4,010
6,026
1,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
Source Soul
Kumbhakarna
10
0 / 2 / 2
5,749
523
1,747
8,844
3,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
Zhong KuiCliodhnaAthenaAo Kuang

VS

Bans
FreyaKing ArthurMedusaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Das Spookyboi
Danzaburou
11
1 / 0 / 6
6,593
599
5,399
4,341
1,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
Glossery
Raijin
11
5 / 1 / 3
6,533
594
4,639
5,641
1,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ares
TytosL
Ares
10
1 / 1 / 4
6,273
570
2,793
7,860
4,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chang'e
V0IVI0V
Chang'e
13
5 / 0 / 0
7,451
677
4,516
5,225
1,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ravana
dogju
Ravana
13
4 / 0 / 7
7,097
645
5,545
4,331
1,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
2
Kills
16
16
Deaths
2
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
2
1
0.75
L
Kali
 
Kali
0
6
2
0.17
W
Danzaburou
Das Spookyboi
Danzaburou
1
0
6
4
W
Raijin
Glossery
Raijin
5
1
3
6.5
L
Charybdis
Neverdweller
Charybdis
0
1
0
0
L
Vulcan
1
5
1
0.3
L
Kumbhakarna
Source Soul
Kumbhakarna
0
2
2
0.5
W
Ares
TytosL
Ares
1
1
4
3
W
Chang'e
V0IVI0V
Chang'e
5
0
0
5
W
Ravana
dogju
Ravana
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,361
Damage
22,892
35,002
Taken
27,398
11,984
Mitigated
10,857
7,566
Healing
12,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
2,909
563
0
1,266
6,629
3,793
0
1,968
4,558
16,428
0
L
Kali
 
Kali
2,460
969
0
2,592
9,828
2,739
0
1,850
7,920
0
36,373
W
Danzaburou
Das Spookyboi
Danzaburou
5,399
2,499
0
2,649
4,341
1,681
383
1,256
3,061
0
50,309
W
Raijin
Glossery
Raijin
4,639
255
0
1,262
5,641
1,499
391
2,365
3,063
36,153
0
L
Charybdis
Neverdweller
Charybdis
1,235
548
0
709
3,675
714
0
813
2,832
0
15,712
L
Vulcan
4,010
151
0
450
6,026
1,570
0
2,323
3,364
37,424
515
L
Kumbhakarna
Source Soul
Kumbhakarna
1,747
115
0
2,549
8,844
3,168
0
3,869
4,909
29,710
0
W
Ares
TytosL
Ares
2,793
255
0
2,730
7,860
4,708
0
2,633
5,164
18,070
653
W
Chang'e
V0IVI0V
Chang'e
4,516
250
280
3,174
5,225
1,524
168
805
4,268
51,010
2,299
W
Ravana
dogju
Ravana
5,545
1,166
0
2,452
4,331
1,445
19
1,032
3,223
0
46,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,156
Gold Earned
33,947
286
Minions Killed
365
0
Camps Cleared
0
1,060,938
Distance Traveled
1,158,689
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,698
518
35
3
0
207,290
2
L
Kali
5,140
467
63
6
0
226,002
0
W
Danzaburou
6,593
599
93
8
0
207,580
2
W
Raijin
6,533
594
67
6
0
219,831
2
L
Charybdis
4,445
404
39
4
0
193,785
6
L
Vulcan
6,124
557
76
7
0
212,211
0
L
Kumbhakarna
5,749
523
73
7
0
221,650
0
W
Ares
6,273
570
30
3
0
223,925
2
W
Chang'e
7,451
677
88
8
0
236,327
0
W
Ravana
7,097
645
87
8
0
271,026
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role