Player Matchup

Kuzenbo
Kuzenbo
BokChewy
Kuzenbo
Level 154
God Stats
2W - 6L
1,298 SR
Queue Stats
182W - 147L
1,596 Elo+
Party 3
Ah Puch
Ah Puch
El Jassimo
Ah Puch
Level 114
God Stats
4W - 2L
1,732 SR
Queue Stats
269W - 244L
1,568 Elo+
Solo
Ishtar
Ishtar
JudgementNutt
Ishtar
Level 158
God Stats
5W - 0L
1,845 SR
Queue Stats
125W - 111L
1,622 Elo+
Party 3
Yemoja
Yemoja
SacridTacos
Yemoja
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,567 Elo+
Party 1
Hou Yi
Hou Yi
firechronic
Hou Yi
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,567 Elo+
Party 1
Team Averages
Level 145
1,575 SR
1,584 Elo+

VS

Team Averages
Level 88
1,547 SR
1,515 Elo+
Persephone
Persephone
 
Persephone
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Cheekclaper1818
Aphrodite
Level 88
God Stats
2W - 2L
1,501 SR
Queue Stats
184W - 172L
1,496 Elo+
Party 2
Merlin
Merlin
Rammin
Merlin
Level 109
God Stats
3W - 5L
1,546 SR
Queue Stats
215W - 215L
1,576 Elo+
Party 4
Hera
Hera
lm 2 FAT 2 LOVE
Hera
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 71L
1,534 Elo+
Party 2
Geb
Geb
tbow5757
Geb
Level 124
God Stats
4W - 2L
1,689 SR
Queue Stats
257W - 263L
1,468 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BokChewy
Kuzenbo
14
1 / 0 / 4
7,979
798
7,814
14,154
16,934
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Puch
El Jassimo
Ah Puch
13
1 / 0 / 4
7,463
746
15,262
7,291
4,442
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
0 / 0 / 4
7,224
722
3,078
6,713
3,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Yemoja
12
0 / 0 / 4
7,330
733
869
4,509
4,700
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Hou Yi
13
4 / 0 / 2
7,908
791
7,713
4,503
2,148
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
13
0 / 1 / 0
7,194
719
8,169
5,135
2,744
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Aphrodite
Cheekclaper1818
Aphrodite
12
0 / 1 / 0
7,229
723
3,324
8,475
10,603
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
Rammin
Merlin
14
0 / 0 / 0
7,183
718
8,995
6,095
3,139
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 2 / 0
6,526
653
6,539
5,259
2,578
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 2 / 0
6,937
694
5,414
10,697
9,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
6
Kills
0
0
Deaths
6
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
0
1
0
0
W
Kuzenbo
BokChewy
Kuzenbo
1
0
4
3
L
Aphrodite
Cheekclaper1818
Aphrodite
0
1
0
0
W
Ah Puch
El Jassimo
Ah Puch
1
0
4
3
W
0
0
4
2
L
Merlin
Rammin
Merlin
0
0
0
0
W
Yemoja
0
0
4
2
W
Hou Yi
4
0
2
5
L
0
2
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,736
Damage
32,441
37,170
Taken
35,661
31,449
Mitigated
29,027
25,575
Healing
17,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
8,169
683
1,985
1,314
5,135
2,744
0
3,714
1,417
21,829
0
W
Kuzenbo
BokChewy
Kuzenbo
7,814
2,875
2,534
3,798
14,154
16,934
99
11,419
2,698
11,182
2,537
L
Aphrodite
Cheekclaper1818
Aphrodite
3,324
47
4,641
4,028
8,475
10,603
0
6,334
2,141
6,490
0
W
Ah Puch
El Jassimo
Ah Puch
15,262
656
1,015
2,509
7,291
4,442
0
6,283
1,002
37,355
0
W
3,078
2,480
216
943
6,713
3,225
0
6,198
515
0
15,519
L
Merlin
Rammin
Merlin
8,995
221
1,294
597
6,095
3,139
0
4,561
1,534
33,292
0
W
Yemoja
869
548
11,869
2,099
4,509
4,700
0
4,380
129
3,350
0
W
Hou Yi
7,713
2,742
0
592
4,503
2,148
0
4,078
385
0
17,418
L
6,539
567
589
249
5,259
2,578
0
3,257
2,002
12,002
0
L
5,414
70
353
2,871
10,697
9,963
0
5,179
5,518
10,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,904
Gold Earned
35,069
118
Minions Killed
157
0
Camps Cleared
0
859,080
Distance Traveled
995,647
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
7,194
719
41
4
0
204,330
0
W
Kuzenbo
7,979
798
10
1
0
185,045
0
L
Aphrodite
7,229
723
16
2
0
204,475
0
W
Ah Puch
7,463
746
40
4
0
191,848
0
W
Ishtar
7,224
722
36
4
0
156,124
0
L
Merlin
7,183
718
65
7
0
200,353
0
W
Yemoja
7,330
733
5
1
0
148,568
0
W
Hou Yi
7,908
791
27
3
0
177,495
0
L
Hera
6,526
653
26
3
0
194,269
0
L
Geb
6,937
694
9
1
0
192,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role