Player Matchup

Tsukuyomi
Tsukuyomi
BabyLLL
Tsukuyomi
Level 88
God Stats
40W - 52L
1,462 SR
Queue Stats
259W - 279L
1,456 Elo+
Party 3
Anhur
Anhur
JM0n3y
Anhur
Level 157
God Stats
3W - 1L
1,500 SR
Queue Stats
82W - 71L
1,326 Elo+
Party 1
Scylla
Scylla
THCdrako
Scylla
Level 105
God Stats
3W - 2L
1,506 SR
Queue Stats
249W - 228L
1,517 Elo+
Party 3
Sylvanus
Sylvanus
doubl3d3uce22
Sylvanus
Level 169
God Stats
169W - 167L
1,539 SR
Queue Stats
624W - 675L
1,479 Elo+
Party 1
Nemesis
Nemesis
mithraηdir
Nemesis
Level 89
God Stats
2W - 1L
1,566 SR
Queue Stats
150W - 122L
1,561 Elo+
Solo
Team Averages
Level 122
1,514 SR
1,468 Elo+

VS

Team Averages
Level 144
1,471 SR
1,527 Elo+
Poseidon
Poseidon
 
Poseidon
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Blackmoes
Bellona
Level 149
God Stats
7W - 9L
1,540 SR
Queue Stats
275W - 231L
1,578 Elo+
Solo
Hel
Hel
Patriotsfan8112
Hel
Level 146
God Stats
1W - 1L
1,537 SR
Queue Stats
90W - 81L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
PreachRu
Ne Zha
Level 217
God Stats
0W - 3L
1,150 SR
Queue Stats
353W - 354L
1,472 Elo+
Solo
Terra
Terra
VGillusion
Terra
Level 68
God Stats
2W - 1L
1,630 SR
Queue Stats
11W - 9L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BabyLLL
Tsukuyomi
15
4 / 3 / 2
7,962
531
5,960
10,245
3,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Anhur
JM0n3y
Anhur
16
5 / 0 / 4
9,371
625
4,390
6,789
2,395
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
THCdrako
Scylla
15
3 / 1 / 5
9,323
622
8,298
6,224
1,752
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sylvanus
doubl3d3uce22
Sylvanus
14
6 / 1 / 4
8,518
568
7,329
7,934
3,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Nemesis
mithraηdir
Nemesis
15
2 / 1 / 6
8,911
594
13,408
15,680
6,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
1 / 6 / 0
6,923
462
3,135
7,337
1,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
Blackmoes
Bellona
12
1 / 4 / 1
7,479
499
9,535
18,171
16,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

14
1 / 4 / 1
7,985
532
4,375
7,492
2,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
PreachRu
Ne Zha
13
1 / 3 / 2
7,141
476
5,376
13,163
4,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Terra
10
0 / 4 / 4
6,103
407
5,531
12,276
10,022
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
20
Kills
4
6
Deaths
21
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
1
6
0
0.17
W
Tsukuyomi
BabyLLL
Tsukuyomi
4
3
2
1.67
L
Bellona
Blackmoes
Bellona
1
4
1
0.38
W
Anhur
JM0n3y
Anhur
5
0
4
7
L
1
4
1
0.38
L
Ne Zha
PreachRu
Ne Zha
1
3
2
0.67
W
Scylla
THCdrako
Scylla
3
1
5
5.5
L
Terra
0
4
4
0.5
W
Sylvanus
doubl3d3uce22
Sylvanus
6
1
4
8
W
Nemesis
mithraηdir
Nemesis
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,385
Damage
27,952
46,872
Taken
58,439
17,641
Mitigated
34,475
24,215
Healing
19,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
3,135
685
0
1,455
7,337
1,252
0
1,558
5,779
48,293
3,313
W
Tsukuyomi
BabyLLL
Tsukuyomi
5,960
1,264
0
4,150
10,245
3,343
0
1,417
8,818
0
47,599
L
Bellona
Blackmoes
Bellona
9,535
3,773
0
6,679
18,171
16,904
0
1,148
17,023
0
51,650
W
Anhur
JM0n3y
Anhur
4,390
2,774
0
3,823
6,789
2,395
312
3,471
3,278
0
68,208
L
4,375
156
685
1,613
7,492
2,241
0
4,691
2,801
56,841
0
L
Ne Zha
PreachRu
Ne Zha
5,376
1,556
0
5,376
13,163
4,056
0
2,595
10,568
0
54,660
W
Scylla
THCdrako
Scylla
8,298
1,158
0
2,700
6,224
1,752
0
3,393
2,647
73,453
1,105
L
Terra
5,531
861
247
3,486
12,276
10,022
0
5,246
7,030
27,076
0
W
Sylvanus
doubl3d3uce22
Sylvanus
7,329
2,015
1,341
3,782
7,934
3,466
981
4,083
3,805
38,794
11,177
W
Nemesis
mithraηdir
Nemesis
13,408
4,722
0
8,419
15,680
6,685
361
380
15,268
0
61,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,085
Gold Earned
35,631
537
Minions Killed
465
0
Camps Cleared
0
1,571,791
Distance Traveled
1,418,016
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,923
462
92
6
0
239,249
1
W
Tsukuyomi
7,962
531
82
5
0
356,926
0
L
Bellona
7,479
499
97
6
0
293,059
0
W
Anhur
9,371
625
128
9
0
311,466
4
L
Hel
7,985
532
136
9
0
273,023
2
L
Ne Zha
7,141
476
103
7
0
335,270
0
W
Scylla
9,323
622
129
9
0
280,989
4
L
Terra
6,103
407
37
2
0
277,415
6
W
Sylvanus
8,518
568
87
6
0
291,189
5
W
Nemesis
8,911
594
111
7
0
331,221
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role