Player Matchup

Merlin
Merlin
 
Merlin
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Amahe
Neith
Level 159
God Stats
16W - 17L
1,552 SR
Queue Stats
208W - 208L
1,547 Elo+
Party 2
Geb
Geb
FireIce1414
Geb
Level 95
God Stats
9W - 7L
1,655 SR
Queue Stats
148W - 148L
1,586 Elo+
Party 2
Arachne
Arachne
Rukkingaround
Arachne
Level 186
God Stats
6W - 4L
1,710 SR
Queue Stats
256W - 251L
1,563 Elo+
Party 2
King Arthur
King Arthur
The Heavy L
King Arthur
Level 126
God Stats
8W - 18L
1,413 SR
Queue Stats
114W - 168L
1,475 Elo+
Solo
Team Averages
Level 155
1,566 SR
1,534 Elo+

VS

Team Averages
Level 142
1,709 SR
1,564 Elo+
Anubis
Anubis
EtherealVa1or
Anubis
Level 55
God Stats
1W - 1L
1,559 SR
Queue Stats
53W - 32L
1,618 Elo+
Party 1
Bakasura
Bakasura
NazDaKing
Bakasura
Level 218
God Stats
2W - 0L
2,169 SR
Queue Stats
64W - 58L
1,615 Elo+
Party 1
Tsukuyomi
Tsukuyomi
notcheuwan
Tsukuyomi
Level 125
God Stats
16W - 6L
1,772 SR
Queue Stats
484W - 459L
1,518 Elo+
Solo
Persephone
Persephone
violasedge
Persephone
Level 149
God Stats
21W - 29L
1,494 SR
Queue Stats
464W - 391L
1,517 Elo+
Solo
Hachiman
Hachiman
weyasl
Hachiman
Level 162
God Stats
3W - 0L
1,553 SR
Queue Stats
18W - 14L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
3 / 3 / 1
5,749
575
4,725
5,090
1,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Amahe
Neith
8
1 / 2 / 0
5,007
501
4,780
5,014
1,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

7
0 / 3 / 3
5,025
503
3,049
7,690
4,725
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
10
2 / 4 / 0
5,636
564
2,532
9,517
1,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

King Arthur
The Heavy L
King Arthur
8
0 / 7 / 1
4,563
456
2,813
10,189
4,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
10 / 0 / 3
6,612
661
7,680
4,183
1,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bakasura
NazDaKing
Bakasura
9
0 / 2 / 7
5,041
504
3,552
9,221
3,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tsukuyomi
notcheuwan
Tsukuyomi
12
6 / 1 / 1
7,046
705
7,451
7,429
4,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Persephone
violasedge
Persephone
10
2 / 3 / 1
5,959
596
4,615
5,555
1,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
weyasl
Hachiman
10
1 / 0 / 2
5,920
592
3,805
4,584
1,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
6
Kills
19
19
Deaths
6
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
3
1
1.17
L
Neith
Amahe
Neith
1
2
0
0.5
W
10
0
3
11.5
L
0
3
3
0.5
W
Bakasura
NazDaKing
Bakasura
0
2
7
1.75
L
Arachne
2
4
0
0.5
L
King Arthur
The Heavy L
King Arthur
0
7
1
0.07
W
Tsukuyomi
notcheuwan
Tsukuyomi
6
1
1
6.5
W
Persephone
violasedge
Persephone
2
3
1
0.83
W
Hachiman
weyasl
Hachiman
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,899
Damage
27,103
37,500
Taken
30,972
13,843
Mitigated
12,406
9,175
Healing
14,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
4,725
302
0
870
5,090
1,340
0
4,171
919
29,918
615
L
Neith
Amahe
Neith
4,780
2,021
0
1,311
5,014
1,102
0
860
4,132
0
33,541
W
7,680
252
0
3,049
4,183
1,692
0
496
3,687
41,180
0
L
3,049
495
0
1,324
7,690
4,725
0
2,535
4,970
13,731
0
W
Bakasura
NazDaKing
Bakasura
3,552
2,441
0
5,414
9,221
3,043
0
2,464
6,757
0
18,389
L
Arachne
2,532
1,111
0
4,052
9,517
1,875
0
3,407
6,079
0
36,453
L
King Arthur
The Heavy L
King Arthur
2,813
130
0
1,618
10,189
4,801
0
1,102
9,087
2,541
21,274
W
Tsukuyomi
notcheuwan
Tsukuyomi
7,451
1,585
0
2,040
7,429
4,843
19
511
6,918
0
48,334
W
Persephone
violasedge
Persephone
4,615
216
0
902
5,555
1,519
0
3,682
1,854
31,516
871
W
Hachiman
weyasl
Hachiman
3,805
2,163
0
2,903
4,584
1,309
0
1,097
3,487
0
40,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,980
Gold Earned
30,578
250
Minions Killed
342
0
Camps Cleared
0
1,005,471
Distance Traveled
1,016,498
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,749
575
65
7
0
189,641
2
L
Neith
5,007
501
62
6
0
194,670
2
W
Anubis
6,612
661
73
7
0
219,278
0
L
Geb
5,025
503
23
2
0
215,995
4
W
Bakasura
5,041
504
59
6
0
210,999
0
L
Arachne
5,636
564
66
7
0
227,583
0
L
King Arthur
4,563
456
34
3
0
177,582
2
W
Tsukuyomi
7,046
705
75
8
0
205,159
0
W
Persephone
5,959
596
60
6
0
205,500
0
W
Hachiman
5,920
592
75
8
0
175,562
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role