Player Matchup

Martichoras
Martichoras
Diamond I
Overtoasted
Martichoras
Diamond I
Level 168
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 125L
2,347 MMR
Party 2
Ao Kuang
Ao Kuang
Diamond I
WhatATyrificJoke
Ao Kuang
Diamond I
Level 167
God Stats
1W - 3L
1,578 SR
Queue Stats
194W - 124L
2,346 MMR
Party 2
Ne Zha
Ne Zha
Diamond I
ch0z3n
Ne Zha
Diamond I
Level 165
God Stats
3W - 5L
1,675 SR
Queue Stats
194W - 124L
2,367 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 167
1,584 SR
2,353 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 171
1,737 SR
2,338 MMR
Odin
Odin
Diamond II
CrudeBuddies
Odin
Diamond II
Level 168
God Stats
9W - 2L
1,740 SR
Queue Stats
44W - 12L
2,151 MMR
Party 1
Baron Samedi
Baron Samedi
Diamond I
Lucasurfs
Baron Samedi
Diamond I
Level 197
God Stats
5W - 2L
1,846 SR
Queue Stats
90W - 25L
2,544 MMR
Party 1
Thoth
Thoth
Diamond I
PanzerChekk
Thoth
Diamond I
Level 149
God Stats
36W - 19L
1,626 SR
Queue Stats
80W - 44L
2,318 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Overtoasted
Martichoras
14
1 / 4 / 3
8,593
716
6,307
10,560
7,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 4 / 2
8,931
744
5,208
11,363
9,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ne Zha
ch0z3n
Ne Zha
14
1 / 6 / 2
8,701
725
5,251
12,244
7,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
AchillesCerberusKuzenboCthulhuSerqet

VS

Bans
Chang'eGebCharonAresScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 11
10,139
845
9,597
9,402
8,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
Lucasurfs
Baron Samedi
18
10 / 1 / 4
11,193
933
14,072
8,090
3,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
1 / 3 / 11
9,595
800
6,892
6,189
1,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
4
Kills
14
14
Deaths
4
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
3
0
11
8.5
W
Baron Samedi
Lucasurfs
Baron Samedi
10
1
4
12
L
Martichoras
Overtoasted
Martichoras
1
4
3
0.63
W
1
3
11
2.17
L
2
4
2
0.75
L
Ne Zha
ch0z3n
Ne Zha
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,766
Damage
30,561
34,167
Taken
23,681
24,166
Mitigated
13,629
3,830
Healing
9,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,597
1,770
0
2,691
9,402
8,451
528
250
8,619
0
26,271
W
Baron Samedi
Lucasurfs
Baron Samedi
14,072
1,579
891
3,926
8,090
3,489
1,115
2,185
5,642
43,767
0
L
Martichoras
Overtoasted
Martichoras
6,307
1,033
0
1,244
10,560
7,780
0
6,013
3,506
0
26,677
W
6,892
303
0
1,745
6,189
1,689
524
2,432
3,501
32,555
0
L
5,208
1,164
0
1,264
11,363
9,211
0
6,449
3,909
17,876
0
L
Ne Zha
ch0z3n
Ne Zha
5,251
412
0
1,322
12,244
7,175
0
6,261
4,957
0
31,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,225
Gold Earned
30,927
119
Minions Killed
173
0
Camps Cleared
0
607,710
Distance Traveled
686,449
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,139
845
32
3
0
242,805
2
W
Baron Samedi
11,193
933
68
6
0
223,545
0
L
Martichoras
8,593
716
49
4
0
208,158
0
W
Thoth
9,595
800
73
6
0
220,099
0
L
Ao Kuang
8,931
744
18
2
0
191,466
0
L
Ne Zha
8,701
725
52
4
0
208,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role